Difference between revisions of "Azrael"

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{{monster info}}
{{monster
 
|name=Azrael
 
|glyph={{LightRed|R}}
 
|tile=[[File:Azrael.png]]
 
|flags={{Glows flag}}<br>{{Levitate flag}}<br>{{Speaks flag}}<br>{{Unique flag}}<br>{{!sil flag}}
 
|resistances={{Hellfire resistance}}, {{Poison resistance}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance}}, {{Drown resistance}}
 
|vulnerabilities={{Cold vulnerability}}, {{Water vulnerability}}, <br>{{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=1263
 
|holiness={{Demonic}}
 
|magic_resistance=44
 
|hp_range=88
 
|avg_hp=88
 
|armour_class=10
 
|evasion=5
 
|habitat=Land
 
|speed= 10
 
|size={{Large}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=17 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=11
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=88
 
|intelligence={{High intelligence}}
 
|genus=efreet
 
|species=efreet
 
}}
 
{{Flavour|A powerful, belligerent efreet. (Is there any other kind?)}}
 
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==Useful Info==
 
==Useful Info==
'''Azrael''' is a [[unique]] [[efreet]], often accompanied by several [[hell hound]]s and [[fire elemental]]s. Like all efreets, he comes armed with a [[flaming]] [[scimitar]], but he's much happier hitting you with his wide variety of [[Fire Magic]] and [[hellfire]] spells while his pets do their work.
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'''Azrael the Boundless Flame''' is a [[unique]] [[efreet]], often accompanied by several [[hell hound]]s and [[fire elemental]]s. Like all efreets, he comes armed with a [[flaming]] [[scimitar]], but he's much happier hitting you with his wide variety of [[Fire Magic]] and [[damnation]] spells instead.
  
 
==Location==
 
==Location==
*[[The Dungeon]]:14-15
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*[[The Dungeon]]:12-15
*The [[Elven Halls]]
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*The [[Orcish Mines]]:2
*[[The Snake Pit]]:1-4
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*The [[Elven Halls]]:1-2
*The [[Spider's Nest]]:1-4
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*[[The Snake Pit]]:1-3
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*The [[Spider's Nest]]:1-3
  
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{{monster spells}}
==Spells==
 
{{Spellcaster
 
|number=
 
|slot1=[[Bolt of Fire]] (3d20)
 
|slot2=[[Sticky Flame Range]] (3d5)
 
|slot3=''none''
 
|slot4=[[Fireball]] (3d20)
 
|slot5=[[Hellfire]] (3d20)
 
|slot6=[[Hellfire Burst]] (3d15)
 
}}
 
{{clear}}
 
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==Tips & Tricks==
 
==Tips & Tricks==
*As a [[demon]], he is immune to [[silence]]. [[Fire resistance]] will defend against most of his spells and melee attacks, but nothing will protect you from his [[hellfire]]. Also, his allies are all immune to fire, so don't think he'll just wait patiently in the back row.
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*[[Fire resistance]] defends against most of his spells and melee, but nothing will protect you from [[damnation]].
*If you've got good [[stab]]bing capabilities, take advantage of the fact that he can't [[see invisible]].
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*His allies are immune to fire, so he can fire bolts through them.
*He has poor [[ev]]asion and is vulnerable to cold, so a [[wand of cold]] can deal decent damage quickly.
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**However, the allies are not immune to damnation. Standing next to a hell hound or elemental will prevent him from using either damnation attack.
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*Take note of what Azrael is and isn't vulnerable to:
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**As a [[demon]], Azrael is immune to [[silence]].
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**He can't [[see invisible]], so going invisible will greatly reduce the number of spells that hit you.
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**His [[willpower]] is low for such a strong unique. A [[wand of polymorph]] is likely to create a weak demon; the usual [[Hexes]] and hex [[wand]]s also work well.
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**He is vulnerable to cold, so [[Ice Magic]] or a [[wand of iceblast]] can deal decent damage quickly; this has the added benefit of tearing through his allies in short order.
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==History==
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*Prior to [[0.28]], Azrael was [[:Category:Water_vulnerability|vulnerable to water]].

Latest revision as of 04:41, 27 October 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Azrael RAzrael.png
HP 58-118
HD 11
XP 1258
Speed 10
AC 10
EV 5
Will 40
Attack1 17 (hit: plain)


Resistances damnation
rF+++
rPois+
rMiasma
rN+++
rTorm
Vulnerabilities Cold
Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Demonic
Size Large
Type efreet, efreet
Flags Evil
Flying
Speaks
Unique
Male
A powerful, belligerent efreet. (Is there any other kind?)

“And Allah said,
‘As thou the deed hast done, so now the office shall be thine, O Azrael,
to gather up for me the souls of men and women when their time has come;
the souls of saints and sinners, of beggars and of princes,
of the old or young, whate’er befall; and even though friends weep,
and hearts of loved ones ache with sorrow and with anguish,
when bereft of those they love.’
So Azrael became the messenger of Death.”

-J. E. Hanauer, _Folk-lore of the Holy Land, Moslem, Christian and Jewish_. 1907.

Useful Info

Azrael the Boundless Flame is a unique efreet, often accompanied by several hell hounds and fire elementals. Like all efreets, he comes armed with a flaming scimitar, but he's much happier hitting you with his wide variety of Fire Magic and damnation spells instead.

Location

Spells

Spell set I
Slot1 Bolt of Fire (3d20) Magical flag
Slot2 Fireball (3d20) Magical flag
Slot3 Hurl Damnation (3d20) Magical flag
Slot4 Call Down Damnation (3d15) Magical flag

Tips & Tricks

  • Fire resistance defends against most of his spells and melee, but nothing will protect you from damnation.
  • His allies are immune to fire, so he can fire bolts through them.
    • However, the allies are not immune to damnation. Standing next to a hell hound or elemental will prevent him from using either damnation attack.
  • Take note of what Azrael is and isn't vulnerable to:
    • As a demon, Azrael is immune to silence.
    • He can't see invisible, so going invisible will greatly reduce the number of spells that hit you.
    • His willpower is low for such a strong unique. A wand of polymorph is likely to create a weak demon; the usual Hexes and hex wands also work well.
    • He is vulnerable to cold, so Ice Magic or a wand of iceblast can deal decent damage quickly; this has the added benefit of tearing through his allies in short order.

History