Difference between revisions of "List of giants"

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'''Giants''' are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Several subspecies of giant inhabit the [[Dungeon]].
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'''Giants''' are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Although their immense size allows them to endure heavy abuse before falling, they have terrible [[ev]]asion and are generally easy to hit. Several subspecies of giant inhabit the lower portions of the [[Dungeon]], growing more common in the [[Vaults]] and the [[Depths]].
  
They primarily rely on their incredibly tough physiques to protect themselves; as such, they generally have terrible EV and are fairly easy to hit with powerful [[Conjurations]] or [[Bolt of Inaccuracy]]
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==Giant Types==
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{{monsterlink|Cyclops}} - Slow, territorial agrarian giants, they protect their herds of [[dream sheep]] and [[yak]]s by viciously hurling boulders at their foes.
  
==Giant Types==
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{{monsterlink|Ettin}} - A larger and stronger version of the [[two-headed ogre]]. Will happily crush wandering adventurers into paste with its two massive weapons.
{{monsterlink|Hill giant}}- The smallest of the giants, they are barely enormous, but still pack a punch with their [[giant club]]s.
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{{monsterlink|Fire giant}} - Incendiary hulks armed with [[flaming]] [[great sword]]s that can roast you at any distance with their [[fireball]]s.
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{{monsterlink|Frost giant}} - Like fire giants, but cooler and with [[battleaxe]]s.
  
{{monsterlink|Ettin}}- Essentially two hill giants that got stuck together, their melee capabilities are devastating.
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{{monsterlink|Stone giant}} - These monstrous creatures have the strength of mountains and hurl powerful bolts of earth at you (they're really just [[large rock]]s).
  
{{monsterlink|Cyclops}}- Territorial agrarian giants, they protect their herds of [[sheep]] and [[yak]]s by viciously hurling boulders at their foes.
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{{monsterlink|Titan}} - A divine giant which has developed mastery over storm magic.
  
{{monsterlink|Stone giant}}- These monstrous creatures have the strength of mountains and hurl powerful bolts of earth at you (they're really just [[large rock]]s).
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{{monsterlink|Iron giant}} - Exceptionally huge giants that can [[Throw Ally|throw their allies at you]] or [[Harpoon Shot|bring you to their allies]].
  
{{monsterlink|Fire giant}}- Incendiary hulks armed with [[flaming]] [[great sword]]s that can roast you at any distance.
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{{monsterlink|Tainted leviathan}} - [[Undead]] giants cursed to roam [[Tartarus]] for eternity. They can [[mesmerise|force foes to stay close]], forcing you into their rotting miasma clouds.
  
{{monsterlink|Frost giant}}- Like fire giants, but cooler and with [[battleaxe]]s.
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{{monsterlink|Juggernaut}} - A swift-moving and extremely powerful giant that must rest after each colossal punch.
  
{{monsterlink|Juggernaut}}- A swift-moving and extremely powerful giant that must rest after each colossal punch.
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{{monsterlink|Protean progenitor}} - Ancient shapeless beings that were the precursors of [[shapeshifter]]s. Will [[irradiate]] you and split into various monsters upon death.
  
{{monsterlink|Titan}}- A divine giant which has mastery over storm magic.
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{{monsterlink|Cactus giant}} - Desert-dwelling giants that can be [[Summon Cactus Giant|summoned]] to the [[Dungeon]]. They might not be particularly strong or swift of blows, but their [[spiny|spines]] are quite painful.
  
 
===Uniques===
 
===Uniques===
{{monsterlink|Polyphemus}}- An exceptionally successful cyclops shepherd, only he knows the secret to taming [[death yak]]s and [[catoblepas|catoblepi]].
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{{monsterlink|Polyphemus}}- An exceptionally successful cyclops shepherd; only he knows the secret to taming [[death yak]]s and [[catoblepas|catoblepae]].
  
 
{{monsterlink|Antaeus}}- The largest giant of them all, Antaeus rules as demon lord over the icy realm of [[Cocytus]].
 
{{monsterlink|Antaeus}}- The largest giant of them all, Antaeus rules as demon lord over the icy realm of [[Cocytus]].
  
{{monsterlink|Chuck}}- A unique stone giant found only in [[Dungeon Sprint]], he is notable for his large rock of [[returning]] and his stylin' cap.
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{{monsterlink|Chuck}}- A unique stone giant found only in [[Dungeon Sprint]]; notable for his large rock of [[chaos]] and his stylish [[hat]].
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===Retired Giants===
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{{monsterlink|Hill giant}} - The smallest of the giants, they were barely enormous, but still packed a punch with their [[giant club]]s. Removed in [[0.20]].
  
{{monsterlink|The Iron Giant}}- A massive, rusting hulk that calls [[iron elemental]]s to his aid. Found only in Dungeon Sprint.
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{{monsterlink|The Iron Giant}}- A massive, rusting hulk that called [[iron elemental]]s to his aid. Found only in Dungeon Sprint. Was converted into a [[iron giant|normal enemy]] in [[0.18]].
  
 
[[Category:Lists of monsters]]
 
[[Category:Lists of monsters]]

Latest revision as of 00:19, 26 January 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.

Giants are enormous humanoids who rely primarily on brute force, but often have powerful ranged attacks as well. Although their immense size allows them to endure heavy abuse before falling, they have terrible evasion and are generally easy to hit. Several subspecies of giant inhabit the lower portions of the Dungeon, growing more common in the Vaults and the Depths.

Giant Types

C Cyclops.png Cyclops - Slow, territorial agrarian giants, they protect their herds of dream sheep and yaks by viciously hurling boulders at their foes.

C Ettin.png Ettin - A larger and stronger version of the two-headed ogre. Will happily crush wandering adventurers into paste with its two massive weapons.

C Fire giant.png Fire giant - Incendiary hulks armed with flaming great swords that can roast you at any distance with their fireballs.

C Frost giant.png Frost giant - Like fire giants, but cooler and with battleaxes.

C Stone giant.png Stone giant - These monstrous creatures have the strength of mountains and hurl powerful bolts of earth at you (they're really just large rocks).

C Titan.png Titan - A divine giant which has developed mastery over storm magic.

C Iron giant.png Iron giant - Exceptionally huge giants that can throw their allies at you or bring you to their allies.

C Tainted leviathan.png Tainted leviathan - Undead giants cursed to roam Tartarus for eternity. They can force foes to stay close, forcing you into their rotting miasma clouds.

C Juggernaut.png Juggernaut - A swift-moving and extremely powerful giant that must rest after each colossal punch.

C Protean progenitor.png Protean progenitor - Ancient shapeless beings that were the precursors of shapeshifters. Will irradiate you and split into various monsters upon death.

C Cactus giant.png Cactus giant - Desert-dwelling giants that can be summoned to the Dungeon. They might not be particularly strong or swift of blows, but their spines are quite painful.

Uniques

C Polyphemus.png Polyphemus- An exceptionally successful cyclops shepherd; only he knows the secret to taming death yaks and catoblepae.

C Antaeus.png Antaeus- The largest giant of them all, Antaeus rules as demon lord over the icy realm of Cocytus.

C Chuck.png Chuck- A unique stone giant found only in Dungeon Sprint; notable for his large rock of chaos and his stylish hat.

Retired Giants

C Hill giant.png Hill giant - The smallest of the giants, they were barely enormous, but still packed a punch with their giant clubs. Removed in 0.20.

C The Iron Giant.png The Iron Giant- A massive, rusting hulk that called iron elementals to his aid. Found only in Dungeon Sprint. Was converted into a normal enemy in 0.18.