Difference between revisions of "Amulet of faith"

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{{item
 
{{item
 
  |itemtype=Jewellery
 
  |itemtype=Jewellery
 
  |name=Amulet of faith
 
  |name=Amulet of faith
 
  |cost=?
 
  |cost=?
|weight=1.0
 
 
}}
 
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{{flavour|A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed.}}
{{flavour|This is a talisman crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god is also less likely to forgive your transgressions, and the amulet will drain some of your divine favour when removed.}}
 
  
 
Wearing an '''amulet of faith''' causes your current [[god]] (as well as any former gods you've abandoned) to pay more attention to you, causing the following effects:
 
Wearing an '''amulet of faith''' causes your current [[god]] (as well as any former gods you've abandoned) to pay more attention to you, causing the following effects:
  
 
===Pros===
 
===Pros===
*[[Piety]] gain is 33% faster.
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*[[Piety]] gain is 25% faster.
 
*Gods that grant god gifts do so 33% more frequently.
 
*Gods that grant god gifts do so 33% more frequently.
*Gods that may protect you from harm are more likely to do so (your Piety is treated as being 33% higher for such checks).
 
*[[Xom]] piety walk is 33% faster.
 
*Xom is more likely to act.
 
  
 
===Cons===
 
===Cons===
*Removing the amulet will result in the loss of one third of your piety, but will never cause [[excommunication]], or drop piety too close to excommunication.
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*Removing the amulet will result in the loss of one third of your piety, but will never cause excommunication, or drop piety too close to excommunication.
*Wearing it during penance (even if you are currently atheist) will make godly-wrath happen 1/3 more often, ending the penance more quickly.
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*Having Faith during penance (even if you are currently atheist) will make [[divine retribution]] happen 1/3 more often. This ends the penance more quickly, but does so by causing wrath effects to happen more frequently.
  
This amulet will auto-identify if you put it on and are worshipping a god. If you put it on before joining a religion, it will auto-identify when you pray at an [[altar]].
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===Unusual Behavior===
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*The following gods are not affected, either way:
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**'''[[Ashenzari]]''' - Only cares for followers binding themselves with curses. A beneficial curse can still be placed on the amulet, but the amulet itself has no benefit.
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**'''[[Gozag Ym Sagoz]]''' - Gozag cares for nothing but [[gold]]!
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**'''[[Ignis]]''' - Has already offered all the fire that remains.
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*The following gods have other behaviors:
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**'''[[Ru]]''' - Increases the rate at which sacrifices are offered, but slows the rate when removed. No effect at full piety.
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**'''[[Xom]]''' - Xom's piety fluctuation occurs 33% faster than normal, and it acts more often. Removing the amulet has no consequences.
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**'''[[Yredelemnul]]''' - Corpses rise 33% more often (to 67%), but takes away some undead (if any) when removed.
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*[[Demigod]]s will "feel a surge of self-confidence" upon putting on an amulet of faith. This has no mechanical benefit, however.
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*[[Mummies]] already have innate faith, and receive no extra benefit from the amulet.
  
 
==Strategy==
 
==Strategy==
The worth of an amulet of faith is entirely dependent on how much use you can get out of your god's piety. If your god provides only passive abilities and doesn't give out endless gifts ([[Vehumet]], for instance), or if you simply focus on non-divine abilities and generally neglect your piety-fueled abilities, then an amulet of faith will do you little good apart from helping you reach max piety quickly. If you ''are'' taking advantage of piety-fueled abilities and god gifts, however, then the amulet of faith is extremely useful. For example, a [[Trog]] worshiper will receive more weapons and can call upon allies more often, while a [[Nemelex]] worshipers will be flooded with [[deck]]s and can afford to trick draw from them more often. Although useless for some, for characters that can make use of them, amulets of faith are widely considered the most useful non-[[artefact]] amulets you can find for general wear.
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The value of an amulet of faith is entirely dependent on how much use you can get out of your god's piety.
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Gods with powerful abilities and/or gifts, such as [[Nemelex]], will obviously see more benefit. When worshipping such gods, faith can be as useful - if not more so - as the other combat-oriented amulets, ''assuming you are actually using said abilities''. Powerful abilities that are unused won't help you. Conversely, gods focusing more on passive abilities, like [[Vehumet]], won't find as much use from this amulet.
  
However, the piety cost to remove an amulet of faith can be intimidating, and may seem like a good argument not to use the amulet at all. Depending on the god involved, the impact of losing a third of your piety can be severe. However, it's worse by far to lose your character to an untimely paralysis that an [[amulet of stasis]] could've prevented, or to end up horribly [[mutation|mutated]] when you had an [[amulet of resist mutation]] in your inventory. Making up lost piety is annoying, but rarely devastating, and the benefits of wearing an amulet of faith for long periods of time can be immense. Fear of occasional and entirely voluntary piety loss should not be a major concern when deciding whether or not to use this amulet.
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The piety cost to remove an amulet of faith can be intimidating, but it can be managed. For gods with finite gifts ([[Vehumet]] and [[Ru]]), you can take the amulet off after receiving them at minimal cost. For [[Uskayaw]], the piety loss is irrelevant since you'll quickly lose piety out of combat anyway. For other gods, the piety loss - which is entirely voluntary - is rarely devastating. On the other hand, the benefits of wearing faith for an extended period of time can be immense.
  
If you haven't run across an amulet of faith by the time you have high piety with your current god, you might want to avoid wear-IDing amulets. A [[scroll of identify]] is a small price to pay to avoid significant piety loss.
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== History ==
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*Prior to [[0.18]], this amulet granted a 33% bonus to piety, not a 25% bonus.
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*Prior to [[0.17]], this amulet increased the chance that certain gods might protect you from harm (your piety was treated as being 33% higher for such checks).
  
[[Category:Amulets]]
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{{jewellery}}
 
[[Category:Religion]]
 
[[Category:Religion]]

Latest revision as of 01:54, 18 November 2024

Version 0.31: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Amulet of faith
Icon Amulet of faith.png
A charm crafted to call the attention of the gods to its wearer. This divine attention makes it easier to please your god, but your god will also take more notice of your transgressions. The amulet will drain some of your divine favour when removed.

Wearing an amulet of faith causes your current god (as well as any former gods you've abandoned) to pay more attention to you, causing the following effects:

Pros

  • Piety gain is 25% faster.
  • Gods that grant god gifts do so 33% more frequently.

Cons

  • Removing the amulet will result in the loss of one third of your piety, but will never cause excommunication, or drop piety too close to excommunication.
  • Having Faith during penance (even if you are currently atheist) will make divine retribution happen 1/3 more often. This ends the penance more quickly, but does so by causing wrath effects to happen more frequently.

Unusual Behavior

  • The following gods are not affected, either way:
    • Ashenzari - Only cares for followers binding themselves with curses. A beneficial curse can still be placed on the amulet, but the amulet itself has no benefit.
    • Gozag Ym Sagoz - Gozag cares for nothing but gold!
    • Ignis - Has already offered all the fire that remains.
  • The following gods have other behaviors:
    • Ru - Increases the rate at which sacrifices are offered, but slows the rate when removed. No effect at full piety.
    • Xom - Xom's piety fluctuation occurs 33% faster than normal, and it acts more often. Removing the amulet has no consequences.
    • Yredelemnul - Corpses rise 33% more often (to 67%), but takes away some undead (if any) when removed.
  • Demigods will "feel a surge of self-confidence" upon putting on an amulet of faith. This has no mechanical benefit, however.
  • Mummies already have innate faith, and receive no extra benefit from the amulet.

Strategy

The value of an amulet of faith is entirely dependent on how much use you can get out of your god's piety.

Gods with powerful abilities and/or gifts, such as Nemelex, will obviously see more benefit. When worshipping such gods, faith can be as useful - if not more so - as the other combat-oriented amulets, assuming you are actually using said abilities. Powerful abilities that are unused won't help you. Conversely, gods focusing more on passive abilities, like Vehumet, won't find as much use from this amulet.

The piety cost to remove an amulet of faith can be intimidating, but it can be managed. For gods with finite gifts (Vehumet and Ru), you can take the amulet off after receiving them at minimal cost. For Uskayaw, the piety loss is irrelevant since you'll quickly lose piety out of combat anyway. For other gods, the piety loss - which is entirely voluntary - is rarely devastating. On the other hand, the benefits of wearing faith for an extended period of time can be immense.

History

  • Prior to 0.18, this amulet granted a 33% bonus to piety, not a 25% bonus.
  • Prior to 0.17, this amulet increased the chance that certain gods might protect you from harm (your piety was treated as being 33% higher for such checks).
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry