Difference between revisions of "Cerebov"

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{{monster
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{{version030}}
|name=Cerebov
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{{monster info}}
|glyph={{Red|&}}
 
|tile=[[File:Cerebov.png]]
 
|flags={{Unique flag}}<br>{{Fighter  flag}}<br>{{Spellcaster flag}}<br>{{See invisible flag}}<br>{{Evil flag}}<br>{{Speaks flag}}
 
|resistances={{Poison resistance}}, {{Hellfire resistance}}, {{Negative energy resistance}}, {{Rot resistance}}, {{Torment resistance}}
 
|vulnerabilities={{Holy vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=15000
 
|holiness={{Demonic}}
 
|magic_resistance=168
 
|hp_range=650
 
|avg_hp=650
 
|armour_class=30
 
|evasion=8
 
|habitat=land
 
|speed=10
 
|size={{Giant}}
 
|item_use={{Weapons armour}}
 
|attack1=60 ({{Hit type}}: {{Plain flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=21
 
|base_hp=0
 
|extra_hp=0
 
|fixed_hp=650
 
|intelligence={{Normal intelligence}}
 
|genus=cerebov
 
|species=cerebov
 
}}
 
{{Flavour|A violent and wrathful demon, Cerebov appears as a giant human covered in shining golden armour and wielding a huge twisted sword.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Cerebov''' is a mighty [[demon]] lord of [[Pandemonium]] who guards the fiery [[rune]] and wields the [[cursed]] +6, +6 [[Sword of Cerebov]]. He has the second highest [[HP]] in the game, behind [[Antaeus]], and his powerful [[Fire Magic]] can cut through even full [[fire resistance]]. All of this combines to make him arguably the most dangerous foe in the game. He is found on a unique Pandemonium floor crawling with [[balrug]]s, [[efreet]]s, [[orange demon]]s, and the occasional [[brimstone fiend]].
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'''Cerebov''' is a mighty [[demon]] lord of [[Pandemonium]] who guards the [[fiery]] [[rune]] and wields the [[Sword of Cerebov]]. With the second highest HP in the game (behind [[Antaeus]]) and very powerful [[Fire Magic]], they are a very dangerous foe. Cerebov is found on a unique Pandemonium floor crawling with [[balrug]]s, [[efreet]], [[orange demon]]s, and the occasional [[brimstone fiend]].
  
Spells: [[Fire Storm]] (8d16), [[Iron Shot]] (3d36), [[Summon Greater Demon]], [[Haste]]
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{{monster spells}}
  
<!--spl-bot-begin-->
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==Tips & Tricks==
==Spells==
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*Like with other pan/hell lords, it is recommended to clear any nearby monsters before engaging Cerebov. Getting hit by multiple [[smite]]s or [[torment]]s in a single turn can make an already dangerous fight suicidal. If you ''do'' encounter Cerebov with such a posse, strongly consider teleporting away and regrouping.
 
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:Worshipers of [[the Shining One]] may not mind some popcorn enemies around, though, as they can provide some minor healing mid-fight.
{{Spellcaster
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*Cerebov is arguably ''the'' toughest foe in the game. High defenses (rF+++, HP, AC, etc.) and buffs ([[haste]], [[might]], [[brilliance]]) are recommended if you don't intend to steal the rune. For melee fighters, [[holy wrath]] and [[antimagic]] work well. Casters will want to use spells that aren't resisted, such as [[Orb of Destruction]] or [[Chain Lightning]].
|number=
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*Remember that killing Cerebov isn't required to grab the rune. When attempting to steal the rune, [[Haste]] and [[Passage of Golubria]] are very helpful. Keep the demon lord just outside [[LOS]], to prevent being hit by Fire Storms. Be prepared for brimstone fiends, who often guard the rune chamber itself. Also, know that Cerebov will return to its fortress if it loses track of you.
|slot1=[[Fire Storm]] (8d16)
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**Like with other unique pan lords, if you steal the rune, you might encounter Cerebov on other Pandemonium floors and during the [[orb run]].
|slot2=[[Iron Shot]] (3d36)
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*Surprisingly, this pan lord does not [[fly]]. Cerebov is unable to get past lava, and can even be flung into it with [[Polar Vortex]]. Polar Vortex won't always drop a monster into lava, so be prepared for a melee fight when using this spell.
|slot3=[[Haste]]
 
|slot4=[[Haste]]
 
|slot5=[[Summon Greater Demon]]
 
|slot6=[[Haste]]
 
}}
 
 
 
{{clear}}
 
<!--spl-bot-end-->
 
  
==Tips & Tricks==
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==History==
*His Fire Storm is quite painful and his sword lets him treat your [[fire resistance]] as being one rank lower. Maxing out your experience level and [[Fighting]] skill, rF+++, [[Abjuration]], and [[Haste]]/[[berserk]] are all highly recommended. Frail characters may need to avoid this fight entirely, as a hasted Cerebov can easily kill you in a single turn if you're unprepared.
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*Prior to [[0.27]], Cerebov had [[Summon Greater Demon]] instead of [[Fire Summon]].
**If you are a caster and really want to kill him, you will need some means of recharging MP fast ([[potions of magic]], [[channeling]], or a [[crystal ball of energy]]). Your goal is to hurt him, run out of sight, recharge mana before he can regenerate, and repeat.
 
*If possible, clear out the balrugs and brimstone fiends before engaging him. Getting hit by multiple [[smite]]s in a single turn can make an already dangerous fight suicidal.
 
*In at least one version of his floor, the seven small square structures around his "castle" are not merely decoration; if breached (via [[teleport control]] or [[Lee's Rapid Deconstruction]]/[[Shatter]]), a nice pile of treasure awaits. Monsters may spawn inside, however.
 

Latest revision as of 08:53, 6 August 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.
Cerebov &Cerebov.png
HP 429-866
HD 21
XP 22654
Speed 10
AC 30
EV 8
Will Immune
Attack1 60 (hit: plain)


Resistances damnation
rF+++
rPois+
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Demonic
Size Giant
Type pandemonium lord, Cerebov
Flags Fighter
Evil
See invisible
Speaks
Unique
Gender neutral
A violent and wrathful demon, Cerebov appears as a giant humanoid covered in shining golden armour and wielding a huge twisted sword.

Useful Info

Cerebov is a mighty demon lord of Pandemonium who guards the fiery rune and wields the Sword of Cerebov. With the second highest HP in the game (behind Antaeus) and very powerful Fire Magic, they are a very dangerous foe. Cerebov is found on a unique Pandemonium floor crawling with balrugs, efreet, orange demons, and the occasional brimstone fiend.

Spells

Spell set I
Slot1 Fire Storm (8d16 / 8d17) Magical flag
Slot2 Iron Shot (3d36) Magical flag
Slot3 Haste Magical flag
Slot4 Fire Summon Magical flag

Tips & Tricks

  • Like with other pan/hell lords, it is recommended to clear any nearby monsters before engaging Cerebov. Getting hit by multiple smites or torments in a single turn can make an already dangerous fight suicidal. If you do encounter Cerebov with such a posse, strongly consider teleporting away and regrouping.
Worshipers of the Shining One may not mind some popcorn enemies around, though, as they can provide some minor healing mid-fight.
  • Cerebov is arguably the toughest foe in the game. High defenses (rF+++, HP, AC, etc.) and buffs (haste, might, brilliance) are recommended if you don't intend to steal the rune. For melee fighters, holy wrath and antimagic work well. Casters will want to use spells that aren't resisted, such as Orb of Destruction or Chain Lightning.
  • Remember that killing Cerebov isn't required to grab the rune. When attempting to steal the rune, Haste and Passage of Golubria are very helpful. Keep the demon lord just outside LOS, to prevent being hit by Fire Storms. Be prepared for brimstone fiends, who often guard the rune chamber itself. Also, know that Cerebov will return to its fortress if it loses track of you.
    • Like with other unique pan lords, if you steal the rune, you might encounter Cerebov on other Pandemonium floors and during the orb run.
  • Surprisingly, this pan lord does not fly. Cerebov is unable to get past lava, and can even be flung into it with Polar Vortex. Polar Vortex won't always drop a monster into lava, so be prepared for a melee fight when using this spell.

History