Difference between revisions of "Erica"
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*[[The Snake Pit]]:1 | *[[The Snake Pit]]:1 | ||
*The [[Spider's Nest]]:1 | *The [[Spider's Nest]]:1 | ||
| + | |||
| + | <!--spl-bot-begin--> | ||
| + | ==Spells== | ||
| + | |||
| + | {{Spellcaster | ||
| + | |number= | ||
| + | |slot1=[[Venom Bolt]] (3d14) | ||
| + | |slot2=[[Iskenderun's Mystic Blast]] (3d14) | ||
| + | |slot3=[[Invisibility]] | ||
| + | |slot4=[[Confuse]] | ||
| + | |slot5=[[Slow]] | ||
| + | |slot6=[[Teleport Self]] | ||
| + | }} | ||
| + | |||
| + | {{clear}} | ||
| + | <!--spl-bot-end--> | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
*[[Poison resistance]], [[Repel Missiles]]/[[Deflect Missiles]], [[see invisible]], [[clarity]], an [[amulet of stasis]], and high [[MR]] will counter most of her spells. | *[[Poison resistance]], [[Repel Missiles]]/[[Deflect Missiles]], [[see invisible]], [[clarity]], an [[amulet of stasis]], and high [[MR]] will counter most of her spells. | ||
*She's fragile, susceptible to [[Mephitic Cloud]], and either [[poison]] or [[Sticky Flame]] will take her out even if she teleports away. | *She's fragile, susceptible to [[Mephitic Cloud]], and either [[poison]] or [[Sticky Flame]] will take her out even if she teleports away. | ||
Revision as of 20:03, 24 January 2013
| Erica @ | |
|---|---|
| HP | 64 |
| HD | 9 |
| XP | 1241 |
| Speed | 10 |
| AC | 0 |
| EV | 11 |
| Will | 60 |
| Attack1 | 10 (hit: plain)
|
| Resistances | none |
| Vulnerabilities | none |
| Habitat | land |
| Intelligence | Normal |
| Uses | Weapons & armour |
| Holiness | Natural |
| Size | Medium |
| Type | human, human |
| Flags | Unique Spellcaster Actual spells Warm-blooded Speaks |
| A comely spellweaver. |
Contents
Useful Info
Erica is a unique caster of destructive and disabling magic. She wields a flaming scimitar, but prefers to fight from a distance.
Spells: Venom Bolt (3d14), Iskenderun's Mystic Blast (3d14), Invisibility, Confuse, Slow, Teleport Self (emergency)
Location
- The Dungeon:10-16
- The Orcish Mines:2-4
- The Elven Halls:1
- The Lair:1-5
- The Swamp:1
- The Shoals:1
- The Snake Pit:1
- The Spider's Nest:1
Spells
| Spell set | |
|---|---|
| Slot1 | Venom Bolt (3d14) |
| Slot2 | Iskenderun's Mystic Blast (3d14) |
| Slot3 | Invisibility |
| Slot4 | Confuse |
| Slot5 | Slow |
| Slot6 | Teleport Self |
Tips & Tricks
- Poison resistance, Repel Missiles/Deflect Missiles, see invisible, clarity, an amulet of stasis, and high MR will counter most of her spells.
- She's fragile, susceptible to Mephitic Cloud, and either poison or Sticky Flame will take her out even if she teleports away.