Difference between revisions of "List of orcs"

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''This page is about the various orc [[monster]]s.  For the player species, see [[hill orc]].''
 
''This page is about the various orc [[monster]]s.  For the player species, see [[hill orc]].''
  
Although bloodthirsty and cruel, '''orcs''' are by no means dim-witted. These subterranean brutes boast dangerous spell casters, dark priests of [[Beogh]], and skilled warriors among their ranks, even if the vast majority of them are unskilled thugs who rely on sheer numbers to overcome foes. Great hordes of orcs inhabit the [[Orcish Mines]], but they can be found elsewhere as well.  
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Although bloodthirsty and cruel, '''orcs''' are by no means dim-witted. These subterranean brutes boast dangerous spell casters, dark priests of [[Beogh]], and skilled warriors among their ranks, even if the vast majority of them are unskilled thugs who rely on sheer numbers to overcome foes. Great hordes of orcs inhabit the [[Orcish Mines]], but they can be found throughout [[the Dungeon]], [[the Depths]], [[the Vaults]], and [[the Elvish Halls]] as well.  
  
 
==Orc Types==
 
==Orc Types==
{{monsterlink|Orc}}- These untrained brutes are commonplace nuisances. They are lightly armed, lightly armored, and only really dangerous early on. However, they can still damage stronger characters, so don't allow them to swarm you while you take out bigger threats.
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{{monsterlink|Orc}}- These untrained brutes are commonplace nuisances. They are lightly armed, lightly armored, and only especially dangerous early on. However, with the right weaponry they can still damage stronger characters, so don't allow them to swarm you while you take out bigger threats.
  
{{monsterlink|Orc wizard}}- Early casters who come with a versatile array of spells: they can hit you with [[fire]] or [[cold]] [[Conjurations]], [[haste]] or [[invisible]] themselves, and will [[confuse]] or [[slow]] you given the chance.
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{{monsterlink|Orc wizard}}- Early casters who come with a versatile array of spells: they can hit you with [[fire]] or [[cold]] [[Conjurations]], [[haste]] or [[invisible]] themselves, and will [[confuse]] or [[slow]] you given the chance. Handle with care while low level or low on [[magic resistance]].
  
 
{{monsterlink|Orc priest}}- The most notable feature of the orc priest is its [[smite]] attack, which is unavoidable, irresistible, and can target you so long as the priest is in your [[LOS]]. Early on, this damage can be deadly. They can also heal themselves and their allies. Definitely make priests a high priority.
 
{{monsterlink|Orc priest}}- The most notable feature of the orc priest is its [[smite]] attack, which is unavoidable, irresistible, and can target you so long as the priest is in your [[LOS]]. Early on, this damage can be deadly. They can also heal themselves and their allies. Definitely make priests a high priority.
  
{{monsterlink|Orc warrior}}- Hardier than [[ogre (monster)|ogres]] and able to hit you much more effectively. They are often equipped with strong weapons and armour, but their low EV and [[magic resistance]] makes them vulnerable to [[wand]]s. They are dangerous in melee.
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{{monsterlink|Orc warrior}}- Hardier than [[ogre (monster)|ogres]] and able to hit you much more effectively. They are often equipped with strong weapons and armour, but their low EV and [[magic resistance]] makes them vulnerable to [[wand]]s. They are dangerous in melee, and deadly to early characters.
  
{{monsterlink|Orc sorcerer}}- Their capacity for [[draining]] your experience, summoning nasty demons, and [[paralyse|paralysing]] you makes them one of the least pleasant orcs to face.
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{{monsterlink|Orc sorcerer}}- Their capacity for [[draining]] you, summoning nasty demons, and [[paralyse|paralysing]] you makes them one of the least pleasant orcs to face.  
  
{{monsterlink|Orc knight}}- Basically an orc warrior, but stronger and capable of buffing other orcs, though this has a negligible effect. They may carry [[crossbow]]s, making them much more dangerous (this is a good reason not to leave [[yaktaur]] gear lying around).
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{{monsterlink|Orc knight}}- Basically a stronger orc warrior, but stronger and capable of buffing lesser orcs to deal much more damage. They may carry [[crossbow]]s, making them much more dangerous. As with orc warriors, giving them disabling [[status effects]] renders them much easier to deal with.
  
{{monsterlink|Orc high priest}}- Capable of [[smiting]] you like a normal orc priest, but their summoned demons are much, much worse.
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{{monsterlink|Orc high priest}}- Capable of [[smiting]] you like a normal orc priest, but they also [[Animate Dead|raise the fallen]] to assault you, and their summoned demons are capable of much, much worse.
  
{{monsterlink|Orc warlord}}- The beefiest orcs, orc warlords are like orc knights, except much, much stronger. With crossbows and other means of ranged attacks they easily do 30-50 damage per shot.
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{{monsterlink|Orc warlord}}- The beefiest orcs, orc warlords are extreme hazards in melee, and if they generate with crossbows are deadly at any range. Handle with extreme caution, and be mindful of other orcs in their presence; much like knights, they can [[might]] everything around them.
  
 
===Unique Orcs===
 
===Unique Orcs===
{{monsterlink|Blork the orc}}- An upgraded orc wizard.
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{{monsterlink|Blork the orc}}- An upgraded orc wizard, usually armed with a decently powerful weapon.
  
 
{{monsterlink|Urug}}- A nasty orc warrior who generates with a stack of [[javelin]]s and the skill to use them well.
 
{{monsterlink|Urug}}- A nasty orc warrior who generates with a stack of [[javelin]]s and the skill to use them well.
  
{{monsterlink|Nergalle}}- An orc [[necromancer]] who can summon spectral orcs to aid her in combat.
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{{monsterlink|Nergalle}}- An orc [[necromancer]] who summons spectral orcs to aid her in combat, and has an infuriating tendency to [[Death's Door|cling to life]] no matter how much damage you inflict.
  
 
{{monsterlink|Saint Roka}}- The strongest orc of all, Saint Roka is an [[orc warlord]] with smiting attacks and a large retinue of followers.
 
{{monsterlink|Saint Roka}}- The strongest orc of all, Saint Roka is an [[orc warlord]] with smiting attacks and a large retinue of followers.

Revision as of 14:06, 16 March 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.

This page is about the various orc monsters. For the player species, see hill orc.

Although bloodthirsty and cruel, orcs are by no means dim-witted. These subterranean brutes boast dangerous spell casters, dark priests of Beogh, and skilled warriors among their ranks, even if the vast majority of them are unskilled thugs who rely on sheer numbers to overcome foes. Great hordes of orcs inhabit the Orcish Mines, but they can be found throughout the Dungeon, the Depths, the Vaults, and the Elvish Halls as well.

Orc Types

o Orc.png Orc- These untrained brutes are commonplace nuisances. They are lightly armed, lightly armored, and only especially dangerous early on. However, with the right weaponry they can still damage stronger characters, so don't allow them to swarm you while you take out bigger threats.

o Orc wizard.png Orc wizard- Early casters who come with a versatile array of spells: they can hit you with fire or cold Conjurations, haste or invisible themselves, and will confuse or slow you given the chance. Handle with care while low level or low on magic resistance.

o Orc priest.png Orc priest- The most notable feature of the orc priest is its smite attack, which is unavoidable, irresistible, and can target you so long as the priest is in your LOS. Early on, this damage can be deadly. They can also heal themselves and their allies. Definitely make priests a high priority.

o Orc warrior.png Orc warrior- Hardier than ogres and able to hit you much more effectively. They are often equipped with strong weapons and armour, but their low EV and magic resistance makes them vulnerable to wands. They are dangerous in melee, and deadly to early characters.

o Orc sorcerer.png Orc sorcerer- Their capacity for draining you, summoning nasty demons, and paralysing you makes them one of the least pleasant orcs to face.

o Orc knight.png Orc knight- Basically a stronger orc warrior, but stronger and capable of buffing lesser orcs to deal much more damage. They may carry crossbows, making them much more dangerous. As with orc warriors, giving them disabling status effects renders them much easier to deal with.

o Orc high priest.png Orc high priest- Capable of smiting you like a normal orc priest, but they also raise the fallen to assault you, and their summoned demons are capable of much, much worse.

o Orc warlord.png Orc warlord- The beefiest orcs, orc warlords are extreme hazards in melee, and if they generate with crossbows are deadly at any range. Handle with extreme caution, and be mindful of other orcs in their presence; much like knights, they can might everything around them.

Unique Orcs

o Blork the orc.png Blork the orc- An upgraded orc wizard, usually armed with a decently powerful weapon.

o Urug.png Urug- A nasty orc warrior who generates with a stack of javelins and the skill to use them well.

o Nergalle.png Nergalle- An orc necromancer who summons spectral orcs to aid her in combat, and has an infuriating tendency to cling to life no matter how much damage you inflict.

o Saint Roka.png Saint Roka- The strongest orc of all, Saint Roka is an orc warlord with smiting attacks and a large retinue of followers.