Difference between revisions of "Intrinsic"

From CrawlWiki
Jump to: navigation, search
m (1 revision: stats)
(Antennae aren't exclusive to demonspawn)
Line 13: Line 13:
 
* [[Saprovore]] means that you can eat rotten meat.  It comes in three levels: at level 1 rotten meat will occasionally make you sick, but at level 3 it is preferable to fresh meat.  It can obtained by being a [[Troll]], [[Ghoul]], [[Kobold]], [[Ogre]], [[Hill orc]], or a [[Demonspawn]] with the [[Demonspawn_mutations#Foul_Stench|foul stench]] mutation.
 
* [[Saprovore]] means that you can eat rotten meat.  It comes in three levels: at level 1 rotten meat will occasionally make you sick, but at level 3 it is preferable to fresh meat.  It can obtained by being a [[Troll]], [[Ghoul]], [[Kobold]], [[Ogre]], [[Hill orc]], or a [[Demonspawn]] with the [[Demonspawn_mutations#Foul_Stench|foul stench]] mutation.
  
* [[See invisible]] means that you can see [[invisible]] monsters.  It is obtained from several mutations: [[Good_mutations#See_Invisible|acute vision]], [[Demonspawn_mutations#Antennae|demonspawn's antennae 3]], or [[Jiyva_mutations#Eyeballs|Jiyva's eyeballs 3]]; being a worshiper of [[Ashenzari]], from some [[randart]]s, or by wearing a [[ring of see invisible]] or a helmet of see invisible. [[Naga]]s, [[spriggan]]s, [[vampire]]s, and [[felid]]s start with this intrinsic.
+
* [[See invisible]] means that you can see [[invisible]] monsters.  It is obtained from several mutations: [[Good_mutations#See_Invisible|acute vision]], [[Antennae|antennae 3]], or [[Jiyva_mutations#Eyeballs|Jiyva's eyeballs 3]]; being a worshiper of [[Ashenzari]], from some [[randart]]s, or by wearing a [[ring of see invisible]] or a helmet of see invisible. [[Naga]]s, [[spriggan]]s, [[vampire]]s, and [[felid]]s start with this intrinsic.
  
 
* [[Warding]] means that summoned monsters will often be unable to attack you.  It is obtained by wearing an [[amulet of warding]] or wielding a [[staff of summoning]].
 
* [[Warding]] means that summoned monsters will often be unable to attack you.  It is obtained by wearing an [[amulet of warding]] or wielding a [[staff of summoning]].

Revision as of 04:55, 14 April 2013

Your character can gain various intrinsics which are shown when you press %:

  • Resistances to fire, cold, poison, electricity and negative energy.
  • Stasis can only be obtained by wearing an amulet of stasis. It prevents all translocations (except banishment), as well as any effects that alter speed or mobility: sleep, paralysis, slowing, haste, berserk, etc. Wearing artefacts inscribed with "-TELE" will display a Prevent Teleport intrinsic in this space instead, only disallowing translocations (except banishment).
  • Random Teleports causes periodic, random teleports -- usually a bad thing! It is obtained as a mutation or by wearing a ring of teleportation. When combined with teleport control, it can be a very useful intrinsic (except in areas of the dungeon that block teleport control).