Difference between revisions of "Blood"
(list cold blooded stuff in details) |
m |
||
Line 5: | Line 5: | ||
==What has blood== | ==What has blood== | ||
Most player [[species]] have blood. The player species who don't are: [[Undead]] species ([[Ghoul]], [[Mummy]], Bloodless [[Vampire]]), [[Gargoyle]], and [[Djinn]]. Players may turn into a nonliving or undead [[transformation]] (ex. [[Ice Form]], [[Statue Form]], [[Storm Form]], [[Necromutation]]), which removes their blood. | Most player [[species]] have blood. The player species who don't are: [[Undead]] species ([[Ghoul]], [[Mummy]], Bloodless [[Vampire]]), [[Gargoyle]], and [[Djinn]]. Players may turn into a nonliving or undead [[transformation]] (ex. [[Ice Form]], [[Statue Form]], [[Storm Form]], [[Necromutation]]), which removes their blood. | ||
+ | |||
+ | [[Draconian]]s are cold-blooded. | ||
Most monsters that are [[natural]], and that are not [[list of insects|insects]], [[list of arachnids|arachnids]], [[list of jellies|jellies]], or [[list of eyeballs|eyeballs]], have blood. They are defined by the warm-blooded or cold-blooded tags. | Most monsters that are [[natural]], and that are not [[list of insects|insects]], [[list of arachnids|arachnids]], [[list of jellies|jellies]], or [[list of eyeballs|eyeballs]], have blood. They are defined by the warm-blooded or cold-blooded tags. |
Revision as of 01:28, 14 May 2023
For the obsolete item, see potion of blood
Blood is a liquid present within most natural creatures.
What has blood
Most player species have blood. The player species who don't are: Undead species (Ghoul, Mummy, Bloodless Vampire), Gargoyle, and Djinn. Players may turn into a nonliving or undead transformation (ex. Ice Form, Statue Form, Storm Form, Necromutation), which removes their blood.
Draconians are cold-blooded.
Most monsters that are natural, and that are not insects, arachnids, jellies, or eyeballs, have blood. They are defined by the warm-blooded or cold-blooded tags.
Useful Info
While blood seems cosmetic, creating blood splatters all over the Dungeon floor, it is used for a few mechanics within the game:
- Skyshark's Bloodzerk attack flavour checks if the target has blood. If the skyshark deals damage to a target with blood, it will gain might, and then berserk for a short time.
- The player demonspawn mutation, Ignite Blood will create flame clouds whenever blood would splatter.
Blood temperature
Creatures with blood can either be cold-blooded or warm-blooded:
- Cold-blooded creatures have a 50% chance of being slowed when they are damaged by any of the following cold sources:
- Freezing-branded melee attacks
- Freeze
- Frozen Ramparts
- Ozocubu's Refrigeration
- Freezing Cloud
- In addition, cold-blooded monsters are slowed twice as long by Metabolic Englaciation.
- Warm-blooded creatures have no specific vulnerabilities (other than having blood in the first place).
History
- Prior to 0.24, Vampires would drink potions of blood in place of nutrition.
- Prior to 0.17, creatures with blood were vulnerable to bleeding.