Difference between revisions of "Fighter"
m (Small species start with a buckler even in 0.27 (commit 6a6c47ea)) |
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{{flavour|Fighters usually start with a good weapon, a suit of heavy armour, a shield and a potion of might. They have a good general grounding in the arts of fighting.}} | {{flavour|Fighters usually start with a good weapon, a suit of heavy armour, a shield and a potion of might. They have a good general grounding in the arts of fighting.}} | ||
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**[[Formicid]]s can choose to recieve a [[quarterstaff]]. | **[[Formicid]]s can choose to recieve a [[quarterstaff]]. | ||
*+0 [[scale mail]] | *+0 [[scale mail]] | ||
− | *+0 [[ | + | *+0 [[buckler]] |
**[[Kobold]]s and [[spriggan]]s start with a +0 [[buckler]] | **[[Kobold]]s and [[spriggan]]s start with a +0 [[buckler]] | ||
*[[Potion of might]] | *[[Potion of might]] | ||
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==Strategy== | ==Strategy== | ||
− | While Fighters may seem weak or "generic" compared to the more exotic [[backgrounds]], remember that your background is only your starting package. Unlike, say, [[Berserker]]s or [[ | + | While Fighters may seem weak or "generic" compared to the more exotic [[backgrounds]], remember that your background is only your starting package. Unlike, say, [[Berserker]]s or [[Abyssal Knight]]s, Fighters are free to choose any god they like, namely those you cannot start the game with! |
==History== | ==History== | ||
− | * | + | *Prior to [[0.28]], fighters defaulted to [[buckler]] instead of a [[kite shield]]. |
*Prior to [[0.27]], [[kobold]]s and [[halfling]]s started with a kite shield instead of a buckler. | *Prior to [[0.27]], [[kobold]]s and [[halfling]]s started with a kite shield instead of a buckler. | ||
*Prior to [[0.14]], fighters did not start with a [[potion of might]] and most starting weapons were of a lower tier: [[short sword]] instead of [[cutlass]], [[mace]] instead of [[flail]], [[hand axe]] instead of [[war axe]], and [[falchion]] instead of [[long sword]]. They also started with 20 [[gold]]. | *Prior to [[0.14]], fighters did not start with a [[potion of might]] and most starting weapons were of a lower tier: [[short sword]] instead of [[cutlass]], [[mace]] instead of [[flail]], [[hand axe]] instead of [[war axe]], and [[falchion]] instead of [[long sword]]. They also started with 20 [[gold]]. |
Revision as of 21:03, 7 February 2022
Version 0.28: This article may not be up to date for the latest stable release of Crawl.
Fighters usually start with a good weapon, a suit of heavy armour, a shield and a potion of might. They have a good general grounding in the arts of fighting. |
Preferred Races
Hill Orc, Minotaur, Gargoyle, Troll, Palentonga and Deep Dwarf are the recommended races if you pick a Fighter Background.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 weapon of choice (rapier, flail, war axe, trident, long sword, or unarmed)
- Formicids can choose to recieve a quarterstaff.
- +0 scale mail
- +0 buckler
- Potion of might
Starting Skills and Stats
Adjusted for your species' aptitudes:
Choosing Fighter adds 8 to your starting Strength and 4 to your starting Dexterity.
Strategy
While Fighters may seem weak or "generic" compared to the more exotic backgrounds, remember that your background is only your starting package. Unlike, say, Berserkers or Abyssal Knights, Fighters are free to choose any god they like, namely those you cannot start the game with!
History
- Prior to 0.28, fighters defaulted to buckler instead of a kite shield.
- Prior to 0.27, kobolds and halflings started with a kite shield instead of a buckler.
- Prior to 0.14, fighters did not start with a potion of might and most starting weapons were of a lower tier: short sword instead of cutlass, mace instead of flail, hand axe instead of war axe, and falchion instead of long sword. They also started with 20 gold.
Backgrounds | |
---|---|
Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
Zealots | Berserker • Chaos Knight • Cinder Acolyte |
Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
Adventurers | Artificer • Shapeshifter • Wanderer • Delver |