Difference between revisions of "Blood"

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==History==
 
==History==
*Prior to [[0.24]], [[Vampire]]s would drink [[potions of blood]] in place of [[nutrition]].
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*Prior to [[0.24]], [[Vampire]]s would drink [[potions of blood]] in place of regular [[food]].
*Prior to [[0.17]], creatures with blood were vulnerable to bleeding.
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*Prior to [[0.17]], creatures with blood were vulnerable to the bleeding status.
  
 
[[Category:Game mechanics]] [[Category:Blood temperature]]
 
[[Category:Game mechanics]] [[Category:Blood temperature]]

Revision as of 01:38, 14 May 2023

For the obsolete item, see potion of blood.

Blood is a liquid present within most natural creatures.

What has blood

Most player species have blood. The player species who don't are: Undead species (Ghoul, Mummy, Bloodless Vampire), Gargoyle, and Djinni. Players may turn into a plant, nonliving, or undead transformation (Tree Form, Ice Form, Statue Form, Storm Form, Necromutation...), which removes their blood for its duration.

Draconians are cold-blooded.

Most monsters that are natural, and that are not insects, arachnids, jellies, or eyeballs, have blood. They are defined by the warm-blooded or cold-blooded tags.

Useful Info

While blood seems cosmetic, creating blood splatters all over the Dungeon floor, it is used for a few mechanics within the game:

Blood temperature

Creatures with blood can either be cold-blooded or warm-blooded:

In addition, cold-blooded monsters are slowed twice as long by Metabolic Englaciation.
  • Warm-blooded creatures have no specific vulnerabilities (other than having blood in the first place).

History