Tengu conjurer
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
| tengu conjurer H | |
|---|---|
| HP | 16-38 |
| HD | 5 |
| XP | 130 |
| Speed | 10 |
| AC | 2 |
| EV | 12 |
| Will | 20 |
| Attack1 | 10 (hit: plain) |
| Attack2 | 5 (peck: plain) |
| Attack3 | 5 (claw: plain) |
| Resistances | None |
| Vulnerabilities | None |
| Habitat | Land |
| Intelligence | Normal |
| Uses | Weapons & armour Starting equipment Open doors |
| Holiness | Natural |
| Size | Medium |
| Type | tengu, tengu |
| Flags | Speaks Warm-blooded Levitate Silence immune |
| One of many tengu with a talent for the destructive magical arts. |
Contents
Useful Info
Tengu conjurers are hostile birdmen that have a few weak attack spells, rendering them slightly more dangerous than a standard tengu. They are vault-defined monsters only found in the tengu_band vault.
Spells
| Spell set | |
|---|---|
| Slot1 | Airstrike (0-20) |
| Slot2 | Magic Dart (3d4) |
| Slot3 | Iskenderun's Mystic Blast (3d11) |
| Slot4 | none |
| Slot5 | none |
| Slot6 | none |
Variant Tengu
You may encounter a tengu aerator while exploring a particular vault. Along with being much more durable than normal, they pack some extremely nasty Air Magic. They usually guard a staff of air and book of Air.
Spells: Lightning Bolt (3d20), Airstrike (0-40), Chain Lightning, Swiftness, Blink
| This particularly ferocious tengu is well on its way towards mastery of air magic. |
History
Tengu conjurers were added in 0.12.
0.13 will make tengu conjurers more common with the introduction of the Enchanted Forest.