Cards
Version 0.25: This article may not be up to date for the latest stable release of Crawl.
Contents
Cards
Cards are game elements that appear not as items, but only as the possible effects of invoking deck granted by Nemelex Xobeh (or invoked against you by Nemelex's wrath). There are two aspects to the potency of a card's effect, called "power" and "power_level" in the source code.
Power
Power is used as a basis for determining the power of any spells cast by the card, and is computed as follows:
- Cards invoked by the player have a power of (9 × Invocations) + (1.5 × Piety) + (Piety (Invocations + 25) / 27)
- Cards invoked against you by divine wrath have a power of 18 × XL.
Power level
Many cards use the power level to determine what they do. By default, the power level of a card is zero. Cards have an independent (power in 900) and (power in 2700) chance to boost the power level by one each.
Lists of cards
Currently available cards
- the Cloud - deck of destruction
- the Dance - deck of summoning
- Degeneration - deck of destruction
- the Elements - deck of summoning
- the Elixir - deck of escape
- Exile - deck of escape
- Famine - deck of punishment
- Foxfire - deck of summoning
- the Illusion - deck of summoning
- the Orb - deck of destruction
- Pain - deck of destruction
- the Pentagram - deck of summoning
- the Rangers - deck of summoning
- the Shaft - deck of escape
- the Storm - deck of destruction
- the Swine - deck of punishment
- the Tomb - deck of escape
- Torment - deck of punishment
- Velocity - deck of escape
- Vitriol - deck of destruction
- Wild Magic - deck of destruction
- the Wraith - deck of punishment
- Wrath - deck of punishment
Removed cards
- the Alchemist
- the Banshee
- the Blade
- the Bones
- the Crusade
- the Curse
- Damnation
- Dowsing
- the Feast
- Focus
- Fortitude
- the Hammer
- the Helix
- the Helm
- the Herd
- the Mercenary
- Metamorphosis
- the Potion
- Repulsiveness
- the Shadow
- Placid Magic
- Solitude
- Swap
- Venom
- Warpwright
- Xom
- the Bargain
- Battlelust
- Experience
- Flame
- Flight
- Frost
- the Genie
- the Map
- the Minefield
- the Portal
- the Sage
- Shuffle
- the Spade
- the Spark
- Summoning
- the Trowel
- Vitrification
- the Warp
- Water
History
- Prior to 0.23, decks were evocable items with different tiers, and card power and power level depended on the quality of the deck.
- Prior to 0.19, there were many more decks, decks cound be found on the floor and card power scaled off Evocations with and without Nemelex.