Amulet of guardian spirit

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Version 0.29: This article may not be up to date for the latest stable release of Crawl.
Type Jewellery
Name Amulet of guardian spirit
Icon Amulet of guardian spirit.png
An amulet containing a protective spirit which will cause any damage taken to be divided between the wearer's reserves of health and magic.

Wearing an amulet of guardian spirit grants the spirit shield intrinsic. This links your HP and MP, causing all damage you take to be split proportionally between your HP and MP pools.

Djinn have no MP, so are unaffected. Vine Stalkers and Demonspawn with the Mana Shield mutation innately have spirit shield, so gain no further benefit from wearing this amulet.

Strategy

  • This amulet is best suited for spellcasters and races with a very low HP-to-MP ratio, for whom it provides the greatest increase in survivability. While these characters will sometimes be reduced to low MP and be unable to cast spells or use certain abilities, this is better than being being dead.
    • Deep Elves and Felids have low enough HP that they can be one-shotted by Lehudib's Crystal Spear and similar dangers. Losing a large chunk of your MP from a hard hit is still preferable to losing all your HP.
    • Ironically, berserkers and other characters with little use for MP don't really mind wearing this amulet. Without another useful amulet to wear, it's free max HP.
  • If you plan to wear this amulet long-term, consider training your Spellcasting or Invocations to increase your mana pool and give you some additional durability. Training Spellcasting will grant you the most MP, but training Invocations may or may not be the more practical option, depending on your character specs, skill aptitudes, and/or choice of god.
  • Remember to re-assess the priority for killing MP-draining monsters (such as ghost moths) while wearing this amulet, as their ability to drain your MP is often rapid and irresistible.
  • Spirit shield has no effect on damage over time from effects like poison or Sticky Flame. As such, if you are lethally poisoned, you will still need to cure or out-heal the poison to avoid death.

History

  • Prior to 0.26, equipping this amulet drained all your MP, as it took only 0.5 turns to wear. Deep Dwarves still lose MP, though.
  • Prior to 0.10, spirit shield would fully consume MP before you started losing health, making it less useful for casters.
Jewellery
Amulets AcrobatFaithGuardian spiritMagic regenerationReflectionRegeneration
Rings DexterityEvasionFireFlightIceIntelligenceMagical power
Poison resistancePositive energyProtectionProtection from coldProtection from fireResist corrosionSee invisibleSlayingStrengthWillpowerWizardry