Difference between revisions of "Monk"

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(0.30 - orb of light added, stealth skill axed)
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*+0 [[weapon of choice]] ([[hand axe]], [[spear]], [[short sword]], [[falchion]], [[mace]], or [[unarmed]])
 
*+0 [[weapon of choice]] ([[hand axe]], [[spear]], [[short sword]], [[falchion]], [[mace]], or [[unarmed]])
 
*+0 [[robe]]
 
*+0 [[robe]]
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*[[orb]] of [[light]]
 
*[[Potion of ambrosia]]
 
*[[Potion of ambrosia]]
  
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*Chosen Weapon's Skill: 3
 
*Chosen Weapon's Skill: 3
 
*[[Dodging]]: 3
 
*[[Dodging]]: 3
*[[Stealth]]: 2
 
  
 
Choosing Monk adds 3 to your starting [[Strength]], 2 to your starting [[Intelligence]] and 7 to your starting [[Dexterity]].
 
Choosing Monk adds 3 to your starting [[Strength]], 2 to your starting [[Intelligence]] and 7 to your starting [[Dexterity]].
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==Strategy==
 
==Strategy==
 
The main appeal of this background is the piety boost you gain upon choosing a god, especially when worshiping a god who offers bonuses at 1* or even 2* of piety, such as [[Okawaru]] or [[Makhleb]]. On the other hand, surviving until you find a suitable god to worship can be more challenging than with better-equipped backgrounds like [[Fighter]] or [[Gladiator]].
 
The main appeal of this background is the piety boost you gain upon choosing a god, especially when worshiping a god who offers bonuses at 1* or even 2* of piety, such as [[Okawaru]] or [[Makhleb]]. On the other hand, surviving until you find a suitable god to worship can be more challenging than with better-equipped backgrounds like [[Fighter]] or [[Gladiator]].
 +
 +
The orb of light will reveal [[invisible]] enemies and increase your [[to-hit]] (i.e. accuracy). However, it also lowers your [[stealth]] and increases enemy to-hit.
  
 
==History==
 
==History==
*In [[0.30]], Monks will get an [[orb]] of [[light]], but lose their starting [[Stealth]] skill.
+
*Prior to [[0.30]], Monks did not start with an [[orb]] of [[light]], but started with 2 [[Stealth]] skill.
 
*In [[0.29]], Monks received a [[potion of ambrosia]]; most other backgrounds also gained an extra consumable.
 
*In [[0.29]], Monks received a [[potion of ambrosia]]; most other backgrounds also gained an extra consumable.
 
*Prior to [[0.19]], monks could not choose a starting weapon - instead they always started with unarmed combat.
 
*Prior to [[0.19]], monks could not choose a starting weapon - instead they always started with unarmed combat.
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{{backgrounds}}
 
{{backgrounds}}
 
[[Category:Backgrounds]]
 
[[Category:Backgrounds]]
[[Category:Crystal Ball Articles]]
 

Revision as of 10:35, 5 May 2023

Version 0.29: This article may not be up to date for the latest stable release of Crawl.
The Monk is a member of an ascetic order dedicated to the perfection of one's body and soul through the discipline of the martial arts. Monks start with only a simple weapon of their choice, a potion of divine ambrosia, and a robe. When they choose a god for the first time, their spiritual training gives them a piety boost.

Preferred Species

Hill Orc, Merfolk, Gargoyle, Troll, Demonspawn, Palentonga, and Meteoran are the recommended races if you pick a Monk Background.

Racial Restrictions

Demigods cannot be Monks, as they refuse to worship a god.

Starting Equipment

Some species may receive different items based on their unique restrictions.

Starting Skills and Stats

These are adjusted by your species' aptitudes.

Choosing Monk adds 3 to your starting Strength, 2 to your starting Intelligence and 7 to your starting Dexterity.

Special

Monks do not start with a god, but automatically gain ** piety when they first convert to a god[1]. The following gods have special properties with monks:

  • Ashenzari: Monks are provided the first set of curses much sooner.
  • Gozag: Monks skip the entry fee.[2]
  • Ru: Monks are immediately given a set of sacrifice options to make upon conversion.
  • Xom: No effect.
  • Yredelemnul: Create multiple allied derived undead to reach ** piety.

The Monk bonus does stack with that of a faded altar.

Strategy

The main appeal of this background is the piety boost you gain upon choosing a god, especially when worshiping a god who offers bonuses at 1* or even 2* of piety, such as Okawaru or Makhleb. On the other hand, surviving until you find a suitable god to worship can be more challenging than with better-equipped backgrounds like Fighter or Gladiator.

The orb of light will reveal invisible enemies and increase your to-hit (i.e. accuracy). However, it also lowers your stealth and increases enemy to-hit.

History

  • Prior to 0.30, Monks did not start with an orb of light, but started with 2 Stealth skill.
  • In 0.29, Monks received a potion of ambrosia; most other backgrounds also gained an extra consumable.
  • Prior to 0.19, monks could not choose a starting weapon - instead they always started with unarmed combat.
  • Prior to 0.10, there was no piety bonus gained upon choosing a god.

References

Backgrounds
Warriors FighterGladiatorMonkHunterBrigand
Zealots BerserkerChaos KnightCinder Acolyte
Warrior-mages WarperHexslingerEnchanterReaver
Mages Hedge WizardConjurerSummonerNecromancerFire ElementalistIce ElementalistAir ElementalistEarth ElementalistAlchemist
Adventurers ArtificerShapeshifterWandererDelver