Difference between revisions of "Salamander mystic"

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{{monster info}}
{{monster
 
|name=salamander mystic
 
|glyph={{Yellow|N}}
 
|tile=[[File:Salamander mystic.png]]
 
|flags={{Submerges flag}}<br>{{Warm blood flag}}
 
|resistances={{Fire resistance 3}}
 
|vulnerabilities={{Cold vulnerability}}
 
|max_chunks=5
 
|meat={{Clean corpse}}
 
|xp=771
 
|holiness={{Natural}}
 
|magic_resistance=60
 
|hp_range=50-82
 
|avg_hp=66
 
|armour_class=5
 
|evasion=7
 
|habitat=Amphibious Lava
 
|speed= 10 (move: 140%)
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|attack1=10 ({{Hit type}}: {{Fire flavour}}: 10-19)
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=10
 
|base_hp=4
 
|extra_hp=5
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=naga
 
|species=salamander
 
}}
 
{{Flavour|A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic. Through hermetic rites, they can channel the fire within them to empower their allies, hurl blasts of lava or, by fusing their arts with those of their naga brethren, ignite even a single drop of poison within the veins of an enemy.}}
 
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==Useful Info==
 
==Useful Info==
A distant relative of the [[list of nagas|naga]], '''salamander mystics''' are magically-gifted, fiery snake men. Unsurprisingly, they are immune to [[fire]] and vulnerable to [[cold]]. Along with their ability to [[haste]] their allies and pelt you with modestly powerful [[conjurations]], they can take advantage of the [[poison]]ous attacks of their naga alllies to ignite the blood in your veins. They can be found in groups of other salamanders in [[the Depths]], and with naga allies as well in the [[Snake Pit]].
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Distant relatives of the [[list of nagas|nagas]], '''salamander mystics''' are magically-gifted, fiery snake men that possess the ability to [[haste]] their allies and pelt you with modestly powerful [[conjurations]]. Unsurprisingly, they are immune to [[fire]] and vulnerable to [[cold]]. They can be found with naga allies in the [[Snake Pit]], as well as with groups of other salamanders in [[the Depths]].
  
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{{monster spells}}
==Spells==
 
{{Spellcaster3
 
|number=
 
|slot1=[[Iskenderun's Mystic Blast]] (3d15)
 
|flags1={{Wizard slot flag}}
 
|slot2=[[Bolt of Magma]] (3d18)
 
|flags2={{Wizard slot flag}}
 
|slot3=[[Haste Other]]
 
|flags3={{Wizard slot flag}}
 
}}
 
{{clear}}
 
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==Tips & Tricks==
 
==Tips & Tricks==
* Fire resistance greatly reduces their ability to deal damage to you, but even then they can still provide dangerous support for their allies. Poison resistance also comes in handy to avoid their Localized Ignite Poison spell, though if you have sufficient fire resistance, taking a little fire damage may be worthwhile to cure you of your poison level.
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*Fire resistance greatly reduces their ability to deal damage to you, but even then they can still provide dangerous support for their allies.
* Characters of races with naturally poisonous biology ([[naga]]s, [[kobold]]s, green [[draconian]]s, and players in [[Spider Form]]) don't have to be poisoned for Localized Ignite Poison to work on them, making fire resistance much more important.
 
** Conversely, characters of races that are immune to poison (the [[undead]] and [[gargoyle]]s) have nothing to fear from the spell, as it can never affect them.
 
  
 
==History==
 
==History==
Prior to [[0.18]], Salamander mystics had [[Localized Ignite Poison]] in their spellset.
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*Prior to [[0.25]], salamander mystics had [[Iskenderun's Mystic Blast]] instead of [[Force Lance]].
 
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*Prior to [[0.18]], salamander mystics had [[Localized Ignite Poison]] in their spellset, making them dangerous to characters that had been heavily poisoned by nagas.
Salamander mystics were added in [[0.14]].
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*Prior to [[0.17]], Localized Ignite Poison always affected players with naturally poisonous flesh ([[naga]]s, [[kobold]]s, green [[draconian]]s, or [[Spider Form]])
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*Salamander mystics were added in [[0.14]].

Revision as of 22:04, 11 September 2020

Version 0.25: This article may not be up to date for the latest stable release of Crawl.
salamander mystic NSalamander mystic.png
HP 42-87
HD 10
XP 770
Speed 10 (swim: 70%)
AC 5
EV 7
Will 60
Attack1 10 (hit: fire)


Resistances rF+++
Vulnerabilities Cold
Habitat Amphibious lava
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type naga, salamander
Flags Warm-blooded
A member of the salamander's scholarly caste, possessed of lesser size and strength, but wise in the ways of magic.

Useful Info

Distant relatives of the nagas, salamander mystics are magically-gifted, fiery snake men that possess the ability to haste their allies and pelt you with modestly powerful conjurations. Unsurprisingly, they are immune to fire and vulnerable to cold. They can be found with naga allies in the Snake Pit, as well as with groups of other salamanders in the Depths.

Spells

Spell set I
Slot1 Force Lance (3d15) Wizard flag
Slot2 Bolt of Magma (3d18) Wizard flag
Slot3 Haste Other Wizard flag

Tips & Tricks

  • Fire resistance greatly reduces their ability to deal damage to you, but even then they can still provide dangerous support for their allies.

History