Death Knight (background)
|The Death Knight is a fighter who aligns him or herself with the powers of death and worships Yredelemnul the Dark, who will soon grant the ability to re-animate the dead.|
Death knights start with 35 piety.
Some species may receive different items based on their unique restrictions.
- +1 weapon of choice (hand axe, spear, short sword, mace, or falchion)
- +0 leather armour
- Bread ration
Starting Skills and Stats
These are adjusted by your species' aptitudes.
Yredelemnul's powers are primarily for the creation and enslavement of undead, so this background plays a little like a summoner with decent melee ability. Like many religious backgrounds, the role of death knight suits less magical species who need an alternate source of power. Although costly, Yredelemnul's Mirror Damage ability allows you to make specific dangerous encounters dramatically easier, while Life Drain is an excellent panic button when dealing with the living. Later in the game, his ability to enslave souls can make worthy slaves even of uniques.
Death Knights were removed in 0.16.
Originally, death knights had a choice between starting with a book of Necromancy or worshiping Yredelemnul. In 0.7, the background was removed entirely, and priests were given the option to start with Yred. The ability to start with a book of Necromancy was deemed redundant to and also weaker than a plain necromancer, and thus removed; reavers were removed for a similar reason a version later. In 0.8, death knights were restored, this time only worshiping Yred (with priests correspondingly losing that option).
|Warriors||Fighter • Gladiator • Monk • Hunter • Brigand|
|Zealots||Berserker • Abyssal Knight • Chaos Knight|
|Warrior-mages||Enchanter • Transmuter • Arcane Marksman • Warper|
|Mages||Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Venom Mage|
|Adventurers||Artificer • Wanderer • Delver|