Difference between revisions of "Ice Form"
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{{flavour|This spell temporarily transforms the caster's body into a frozen ice-creature, light enough to float on water.}} | {{flavour|This spell temporarily transforms the caster's body into a frozen ice-creature, light enough to float on water.}} | ||
− | + | '''Ice Form''' is a level 4 [[Ice Magic]]/[[Transmutations]] spell which transforms you, giving you a body made of ice. You gain the following: | |
− | + | '''PROS''' | |
*[[Cold resistance]]: 3 ranks | *[[Cold resistance]]: 3 ranks | ||
*[[Poison resistance]] | *[[Poison resistance]] | ||
Line 30: | Line 30: | ||
*Can swim through [[deep water]] | *Can swim through [[deep water]] | ||
− | + | '''CONS''' | |
*Fire and [[silver]] [[vulnerability]] | *Fire and [[silver]] [[vulnerability]] | ||
*All equipment except for [[ring]]s, [[amulet]]s, and [[cloak]]s meld into you, losing all effect | *All equipment except for [[ring]]s, [[amulet]]s, and [[cloak]]s meld into you, losing all effect | ||
*You cannot use wands, weapons, or throw projectiles. | *You cannot use wands, weapons, or throw projectiles. | ||
− | + | '''RESTRICTIONS''' | |
*[[Mummies]] and [[ghoul]]s cannot use this spell, while [[vampire]]s must be at Full [[hunger]] or higher. | *[[Mummies]] and [[ghoul]]s cannot use this spell, while [[vampire]]s must be at Full [[hunger]] or higher. | ||
− | == | + | ==Strategy== |
*With bonuses to HP, AC, and multiple [[resistance]]s, Ice Form can make a flimsy caster significantly more durable (so long as he watches out for fire attacks). The loss of weapons and armour is not too terrible for [[transmuter]]s, since they often focus on Unarmed Combat and [[Dodge]] anyway, and an [[ice elementalist]]'s spellcasting will not be impeded. | *With bonuses to HP, AC, and multiple [[resistance]]s, Ice Form can make a flimsy caster significantly more durable (so long as he watches out for fire attacks). The loss of weapons and armour is not too terrible for [[transmuter]]s, since they often focus on Unarmed Combat and [[Dodge]] anyway, and an [[ice elementalist]]'s spellcasting will not be impeded. | ||
*The resistances provided make the caster capable of using [[Mephitic Cloud]], [[Freezing Cloud]], and [[Poisonous Cloud]] without fear of injuring himself. | *The resistances provided make the caster capable of using [[Mephitic Cloud]], [[Freezing Cloud]], and [[Poisonous Cloud]] without fear of injuring himself. | ||
− | *Ice Form is useful in [[the Swamp]] for travelling through deep water and ignoring poison and confusion effects. Just be careful not to accidentally drown when the spell wears off. | + | *Ice Form is useful in [[the Swamp]] and other waterlogged areas for travelling through deep water and ignoring poison and confusion effects. Just be careful not to accidentally drown when the spell wears off. It is less useful in [[the Shoals]]; although the rC+++ is useful against [[merfolk aquamancer]]s and [[Ilsuiw]], a [[merfolk javelineer]] armed with silver [[javelin]]s will be a serious threat. |
− | + | *Since Ice Form provides rPois, you can use it to eat poisonous meat from kobolds and the like. Just make sure you do so before you hit Starving and become incapable of casting. | |
− | *Since Ice Form provides rPois, you can use it to eat poisonous meat from kobolds and the like. Just make sure you | ||
==History== | ==History== |
Revision as of 18:20, 21 August 2013
Version 0.12: This article may not be up to date for the latest stable release of Crawl.
Ice Form | |
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Level | 4 |
School1 | Ice |
School2 | Transmutation |
Source(s) | |
Casting noise | 3 |
Spell noise | 0 |
This spell temporarily transforms the caster's body into a frozen ice-creature, light enough to float on water. |
Ice Form is a level 4 Ice Magic/Transmutations spell which transforms you, giving you a body made of ice. You gain the following:
PROS
- Cold resistance: 3 ranks
- Poison resistance
- +5-12 AC (amount dependent on Ice Magic)
- +20% max HP
- Increases the AC bonus from Ozocubu's Armour
- Gain freezing-branded Unarmed Combat attacks
- Unarmed Combat attacks are slightly more powerful
- Corpses can be butchered by hand
- Can swim through deep water
CONS
- Fire and silver vulnerability
- All equipment except for rings, amulets, and cloaks meld into you, losing all effect
- You cannot use wands, weapons, or throw projectiles.
RESTRICTIONS
Strategy
- With bonuses to HP, AC, and multiple resistances, Ice Form can make a flimsy caster significantly more durable (so long as he watches out for fire attacks). The loss of weapons and armour is not too terrible for transmuters, since they often focus on Unarmed Combat and Dodge anyway, and an ice elementalist's spellcasting will not be impeded.
- The resistances provided make the caster capable of using Mephitic Cloud, Freezing Cloud, and Poisonous Cloud without fear of injuring himself.
- Ice Form is useful in the Swamp and other waterlogged areas for travelling through deep water and ignoring poison and confusion effects. Just be careful not to accidentally drown when the spell wears off. It is less useful in the Shoals; although the rC+++ is useful against merfolk aquamancers and Ilsuiw, a merfolk javelineer armed with silver javelins will be a serious threat.
- Since Ice Form provides rPois, you can use it to eat poisonous meat from kobolds and the like. Just make sure you do so before you hit Starving and become incapable of casting.
History
Prior to 0.9, Ice Form also provided conservation for the player's currently held potions.
Prior to 0.6, Ice Form did not allow you to butcher while unarmed.
Ice Form |
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