Difference between revisions of "Necromutation"

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{{obsolete}}
 
{{Spell
 
{{Spell
 
|name=Necromutation
 
|name=Necromutation
 
|level=8
 
|level=8
|school1={{Transmutations}}
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|school1={{Necromancy}}
|school2={{Necromancy}}
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|school2={{Transmutations}}
 
|school3=
 
|school3=
|sources=<div>
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|sources=[[Necronomicon]]
* [[Necronomicon]]
 
</div>
 
 
|castingnoise=6
 
|castingnoise=6
 
|spellnoise=0
 
|spellnoise=0
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|power cap=200
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|hated by=[[Elyvilon]]<br>[[The Shining One]]<br>[[Zin]]
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|flags=Chaotic, Helpful
 
}}
 
}}
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{{flavour|Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.
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----
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“Don’t sing if you want to live long<br>
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They have no use for your song<br>
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You’re dead, you’re dead, you’re dead<br>
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You’re dead and outta this world<br>
  
{{Flavour|This spell first transforms the caster into a semi-corporeal apparition receptive to negative energy, then infuses that form with the powers of Death. The caster becomes more resistant to cold and hostile enchantments and completely immune to poison, rotting, and negative energy, and requires no food at all for the duration of the spell.<br><br>The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy weapons and an inability to consume potions.}}
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You’ll never get a second chance<br>
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Plan all your moves in advance<br>
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Stay dead, stay dead, stay dead<br>
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Stay dead and outta this world”<br>
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-Norma Tanega, “You’re Dead”. 1966}}
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'''Necromutation'''  ('''lichform''') is a level 8 [[Transmutations]]/[[Necromancy]] spell which transforms the caster into a [[lich]].
  
[[Necromutation]] is a level 8 [[Transmutations]]/[[Necromancy]] spell which transforms the caster into a [[lich]]. This state is referred to by Crawl players as '''lichform'''. For the duration of this spell the caster gains the following:
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==Useful Info==
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Casting this spell gives you Lich Form for a spellpower-dependent duration. You'll gain the following:
  
===Pros===
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'''Combat'''
*[[Undead]] status
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*'''Innate AC:''' 6 (plus any AC from [[armour]]).
*1 rank of [[cold resistance]]
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*'''[[Unarmed Combat]]:''' 5 base damage, with an added [[drain]] brand.
*Complete [[Life Protection|negative energy]] immunity
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*A '''[[spell enhancer]]''' for [[Necromancy]] spells.
*+50 [[MR]]
 
*+6 [[AC]]
 
*+3 [[strength]]
 
*[[Draining]] [[brand]]ed unarmed attacks
 
*A spell enhancer for Necromancy
 
*Immunity to [[poison]] (even from [[Poison Arrow]])
 
*Immunity to [[rotting]]
 
*Immunity to [[sickness]]
 
*Immunity to [[torment]]
 
*Mutation immunity
 
*No hunger clock
 
  
===Cons===
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'''Resistances'''
*Cannot quaff potions
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*Standard '''[[undead]]''' resistances:
*Cannot eat [[royal jelly|royal jellies]] to restore lost attributes
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**[[Cold resistance|rC+]].
*Vulnerability to [[Dispel Undead]], [[scroll of holy word]], [[holy wrath]] weapons, and silver ammunition
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**Immunity to [[poison]] and [[miasma]].
*Cannot cast spells that require you to be alive (many Necromancy and Transmutations spells)
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**Immunity to [[negative energy]] and [[torment]].
*Unwields/prevents wielding of [[Holy wrath|holy]] weapons
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**Cannot be [[mutate]]d. Receive [[stat drain]] if you would be mutated.
*[[Mutation]]s cause [[rot]] instead
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**Cannot be [[polymorph]]ed.
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**Vulnerable to [[holy]], [[holy wrath]], and [[Dispel Undead]].
 +
*[[Will]]+
  
Higher spell power boosts the duration of the spell and the size of the AC boost.
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'''Restrictions'''
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*Cannot drink [[potion]]s.
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*Cannot use spells that require you to be alive (any other form changing spell, [[Borgnjor's Revivification]], [[Death's Door]], [[Sublimation of Blood]]).
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*Cannot wield [[holy wrath]] weapons.
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Lichform does not meld any equipment.
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Like all form changing spells, [[mummies]], [[ghoul]]s, and bloodless [[vampire]]s cannot use this spell.
  
 
==Strategy==
 
==Strategy==
Having this spell is a game-changer. No hunger means that you can play like a [[mummy]] (but with the aptitudes and stats of your race), as long as you recast the spell once in awhile. Spam your big spells, wear rings of regeneration and abuse [[Sif Muna]]'s channeling; the hunger won't affect your living form as long as you do it all as a lich. Unlike a real mummy, you can just stop recasting this spell and heal your stats and rot as a living person. You can also go back to the world of the living to kill pesky creatures that use [[Dispel Undead]].
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Having this spell is a game-changer in late-game areas rife with effects that do not affect the undead, such as [[torment]], [[negative energy]], and [[mutation]]s. The [[Hell]]s, [[Pandemonium]], and the [[Tomb]] in particular are good places to be a lich, as any place with [[Malmutate|Malmutators]]. Unlike naturally undead species, you can also go back to the world of the living to deal with foes that use [[Dispel Undead]] or [[holy]] damage.
  
If one has some method of channeling mana, Necromutation can, if desperately needed for sustenance/torment resistance/clearing the Tomb, be managed at a very low success rate, even "Poor" (although "Fair" makes channel spamming less annoying).  However, to even attain "Poor" one needs roughly level 14 in Necromancy and Transmutations (level 11, if using a [[ring of wizardry]]). Additionally, one should always keep MP high through channeling, and flee if even mildly low. If possible, recasting Necromutation before it has expired is preferable, since the spell will take advantage of its own Necromancy enhancer and last longer.
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The Necromancy boost is useful, but unfortunately the most powerful Necromancy spells ([[Borgnjor's Revivification]] and [[Death's Door]]) are unusable while undead. The other boosts like AC are too minor to justify training this spell in an ordinary 3-rune game, and it's still quite the skill cost for the extended game.
  
One major issue is that becoming undead through Necromutation restricts the use of many useful spells. [[Borgnjor's Revivification]] and [[Death's Door]], among others, are both uncastable in lich form, so take care when facing powerful enemies. Additionally, confusion is '''extremely''' dangerous: the regular cure, quaffing a potion of curing, is not available, and leaving lich form is impossible during confusion. This makes a source of [[Clarity]] invaluable for would-be liches.
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===Tips and Tricks===
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*Remember to recast Necromutation before it expires, as the spell will take advantage of its own Necromancy enhancer and last longer.
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*Note that casting this spell while worshiping a [[good god]] will cause you to be immediately excommunicated.
  
Furthermore, [[Shadow fiend]]s, [[Gloorx Vloq]], and [[Necromancer]] ghosts like to switch between [[Dispel Undead]] (which deals significant irresistible damage) when you're undead and [[Bolt of Draining]]/[[Symbol of Torment]] when you're alive. Since the latter is probably easier to defend against, you'll still want to have some negative energy resistance items for backup.
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==Settings==
 
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Users of this spell may want to add this to their [[rcfile]]:
Finally, note that casting this spell while worshiping a good [[god]] will cause you to be excommunicated.
 
  
==Settings==
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runrest_ignore_message -= transformation is almost over\.
  
Users of this spell may want to add this to their runrest_messages.txt (in settings directory) file:
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This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out.
  
stop = Your transformation is almost over.
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{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
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! Humanoid || Armatuar || Naga || Djinni || Octopode || Felid
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|-
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| [[File:Lichform.png]] || [[File:Lichform palentonga.png]] || [[File:Lichform naga.png]] || [[File:Lichform djinni.png]] || [[File:Lichform octopode.png]] || [[File:Lichform felid.png]]
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|}
  
This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out, preserving nutrition.
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==History==
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*Necromutation was replaced with the [[Talisman of death]] in [[0.31]].
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*Prior to [[0.26]], lichform stopped your [[hunger]] clock.
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*Prior to [[0.24]], [[Fedhas]] strongly disliked the use of this spell (penance).
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*Prior to [[0.13]], the caster also received +3 [[strength]] and a bonus to [[stealth]].
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[[Category:Status effects]]
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{{Forms}}

Latest revision as of 02:07, 26 February 2024

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Necromutation.png Necromutation
Level 8
School1 Necromancy
School2 Transmutation
Source(s) Necronomicon
Casting noise 6
Spell noise 0
Power Cap 200
Hated By Elyvilon
The Shining One
Zin
Flags Chaotic, Helpful
Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.

“Don’t sing if you want to live long
They have no use for your song
You’re dead, you’re dead, you’re dead
You’re dead and outta this world

You’ll never get a second chance
Plan all your moves in advance
Stay dead, stay dead, stay dead
Stay dead and outta this world”
-Norma Tanega, “You’re Dead”. 1966

Necromutation (lichform) is a level 8 Transmutations/Necromancy spell which transforms the caster into a lich.

Useful Info

Casting this spell gives you Lich Form for a spellpower-dependent duration. You'll gain the following:

Combat

Resistances

Restrictions

Lichform does not meld any equipment.

Like all form changing spells, mummies, ghouls, and bloodless vampires cannot use this spell.

Strategy

Having this spell is a game-changer in late-game areas rife with effects that do not affect the undead, such as torment, negative energy, and mutations. The Hells, Pandemonium, and the Tomb in particular are good places to be a lich, as any place with Malmutators. Unlike naturally undead species, you can also go back to the world of the living to deal with foes that use Dispel Undead or holy damage.

The Necromancy boost is useful, but unfortunately the most powerful Necromancy spells (Borgnjor's Revivification and Death's Door) are unusable while undead. The other boosts like AC are too minor to justify training this spell in an ordinary 3-rune game, and it's still quite the skill cost for the extended game.

Tips and Tricks

  • Remember to recast Necromutation before it expires, as the spell will take advantage of its own Necromancy enhancer and last longer.
  • Note that casting this spell while worshiping a good god will cause you to be immediately excommunicated.

Settings

Users of this spell may want to add this to their rcfile:

runrest_ignore_message -= transformation is almost over\.

This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out.

Humanoid Armatuar Naga Djinni Octopode Felid
Lichform.png Lichform palentonga.png Lichform naga.png Lichform djinni.png Lichform octopode.png Lichform felid.png

History

Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormStatue FormDragon FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Slaughter Form