Difference between revisions of "Necromutation"

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|flags=Chaotic, Helpful
 
|flags=Chaotic, Helpful
 
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{{flavour|Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.
Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.
 
 
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“Don’t sing if you want to live long<br>
 
“Don’t sing if you want to live long<br>
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'''Combat'''
 
'''Combat'''
* '''Innate AC:''' 6 (plus any AC from [[armour]]).
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*'''Innate AC:''' 6 (plus any AC from [[armour]]).
* '''[[Unarmed Combat]]:''' 5 base damage, with an added [[drain]] brand.
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*'''[[Unarmed Combat]]:''' 5 base damage, with an added [[drain]] brand.
* A '''[[spell enhancer]]''' for [[Necromancy]] spells.
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*A '''[[spell enhancer]]''' for [[Necromancy]] spells.
  
 
'''Resistances'''
 
'''Resistances'''
* Standard '''[[undead]]''' resistances:
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*Standard '''[[undead]]''' resistances:
** [[Cold resistance|rC+]].
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**[[Cold resistance|rC+]].
** Immunity to [[poison]] and [[miasma]].
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**Immunity to [[poison]] and [[miasma]].
** Immunity to [[negative energy]] and [[torment]].
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**Immunity to [[negative energy]] and [[torment]].
** Cannot be [[mutate]]d. Receive [[stat drain]] if you would be mutated.
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**Cannot be [[mutate]]d. Receive [[stat drain]] if you would be mutated.
** Cannot be [[polymorph]]ed.
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**Cannot be [[polymorph]]ed.
** Vulnerable to [[holy]], [[holy wrath]], and [[Dispel Undead]].
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**Vulnerable to [[holy]], [[holy wrath]], and [[Dispel Undead]].
 
*[[Will]]+
 
*[[Will]]+
  
 
'''Restrictions'''
 
'''Restrictions'''
* Cannot drink [[potion]]s.
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*Cannot drink [[potion]]s.
* Cannot use spells that require you to be alive (any other form changing spell, [[Borgnjor's Revivification]], [[Death's Door]], [[Sublimation of Blood]]).  
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*Cannot use spells that require you to be alive (any other form changing spell, [[Borgnjor's Revivification]], [[Death's Door]], [[Sublimation of Blood]]).  
* Cannot wield [[holy wrath]] weapons.
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*Cannot wield [[holy wrath]] weapons.
 
Lichform does not meld any equipment.
 
Lichform does not meld any equipment.
  

Revision as of 19:40, 21 February 2024

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.
Necromutation.png Necromutation
Level 8
School1 Necromancy
School2 Transmutation
Source(s) Necronomicon
Casting noise 6
Spell noise 0
Power Cap 200
Hated By Elyvilon
The Shining One
Zin
Flags Chaotic, Helpful
Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.

“Don’t sing if you want to live long
They have no use for your song
You’re dead, you’re dead, you’re dead
You’re dead and outta this world

You’ll never get a second chance
Plan all your moves in advance
Stay dead, stay dead, stay dead
Stay dead and outta this world”
-Norma Tanega, “You’re Dead”. 1966

Necromutation (lichform) was a level 8 Transmutations/Necromancy spell which transformed the caster into a lich.

Useful Info

Casting this spell gives you Lich Form for a spellpower-dependent duration. You'll gain the following:

Combat

Resistances

Restrictions

Lichform does not meld any equipment.

Like all form changing spells, mummies, ghouls, and bloodless vampires cannot use this spell.

Strategy

Having this spell is a game-changer in late-game areas rife with effects that do not affect the undead, such as torment, negative energy, and mutations. The Hells, Pandemonium, and the Tomb in particular are good places to be a lich, as any place with Malmutators. Unlike naturally undead species, you can also go back to the world of the living to deal with foes that use Dispel Undead or holy damage.

The Necromancy boost is useful, but unfortunately the most powerful Necromancy spells (Borgnjor's Revivification and Death's Door) are unusable while undead. The other boosts like AC are too minor to justify training this spell in an ordinary 3-rune game, and it's still quite the skill cost for the extended game.

Tips and Tricks

  • Remember to recast Necromutation before it expires, as the spell will take advantage of its own Necromancy enhancer and last longer.
  • Note that casting this spell while worshiping a good god will cause you to be immediately excommunicated.

Settings

Users of this spell may want to add this to their rcfile:

runrest_ignore_message -= transformation is almost over\.

This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out.

Humanoid Armatuar Naga Djinni Octopode Felid
Lichform.png Lichform palentonga.png Lichform naga.png Lichform djinni.png Lichform octopode.png Lichform felid.png

History

Transformations
Talisman Beast FormFlux FormBlade FormMaw FormSerpent FormStatue FormDragon FormDeath FormStorm Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Slaughter Form