Difference between revisions of "Fannar"

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==Useful Info==
 
==Useful Info==
  
'''Fannar''' is a [[unique]] [[cold]]-themed [[list of deep elves|elf]], equipped with a [[staff]] of [[freezing]] and [[ring of ice]] (67%) or [[staff of cold]] (33%), as well as a [[robe]] of [[ego|cold resistance]].
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'''Fannar''' is a [[unique]] [[cold]]-themed [[list of deep elves|elf]], equipped with a [[staff]] of [[freezing]] and [[ring of ice]] (67%) or [[staff of cold]] (33%), as well as a [[robe]] of [[ego|cold resistance]]. He prefers to stay out of melee combat, summoning [[ice beast]]s to distract you while he blasts you with [[Ice Magic]].
  
 
==Location==
 
==Location==
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==History==
 
==History==
In [[0.13]] Ozocubu's Armour will be replaced with Summon Ice Beast and Fannar will have the ability to hide behind his ice beasts.  
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Prior to [[0.13]], Fannar knew Ozocubu's Armour in his 3rd spell slot, and was less willing to use his ice beasts as shields.  
  
 
Fannar was added in [[0.11]], and is the first monster to explicitly generate with [[jewellery]].
 
Fannar was added in [[0.11]], and is the first monster to explicitly generate with [[jewellery]].
 
[[Category:Crystal Ball Articles]]
 

Revision as of 13:20, 10 October 2013

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Fannar eFannar.png
HP 80
HD 10
XP 1261
Speed 10
AC 0
EV 13
Will 80
Attack1 8 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Actual spells
Speaks
Unique
Spellcaster
Warm-blooded
A cold-hearted elven sorcerer, draped in robes of high office. He whispers grimly to himself as he stalks the dungeon, trailing ice crystals through the air behind him.

In ages long past, Fannar's wisdom and precocious talent with frost magic won him the coveted position of magistrate, placing him in charge of enforcing the law throughout the Elven Halls. By all accounts, he was once well known for being benevolent, just, and passionate in keeping the elves free from corruption and crime, even as those around him began to dabble in necromancy and demonic magic.

Over the long centuries of his tenure, Fannar's devotion to justice has warped into paranoia and despotism. Even his closest supporters now whisper that his magical power has begun to border on the self-destructive. Fannar still tries to keep the elves from falling to evil, unwilling or unable to notice that he failed long ago.

Useful Info

Fannar is a unique cold-themed elf, equipped with a staff of freezing and ring of ice (67%) or staff of cold (33%), as well as a robe of cold resistance. He prefers to stay out of melee combat, summoning ice beasts to distract you while he blasts you with Ice Magic.

Location

Spells

Spell set
Slot1 Bolt of Cold (3d18)
Slot2 Ozocubu's Refrigeration
Slot3 Ozocubu's Armour
Slot4 Summon Ice Beast
Slot5 Ozocubu's Refrigeration
Slot6 Blink

Tips & Tricks

The difficulty of this fight is determined almost entirely by how much rC you have with you. If you've got none (or even vulnerability!), you may want to avoid him or read a scroll of silence before engaging him in melee.

History

Prior to 0.13, Fannar knew Ozocubu's Armour in his 3rd spell slot, and was less willing to use his ice beasts as shields.

Fannar was added in 0.11, and is the first monster to explicitly generate with jewellery.