Difference between revisions of "Ice Elementalist"
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==Strategy== | ==Strategy== | ||
− | + | A strong choice; their starting book offers you excellent offense, defense, and a powerful summon. | |
==History== | ==History== |
Revision as of 00:23, 6 November 2014
Version 0.15: This article may not be up to date for the latest stable release of Crawl.
Ice Elementalists are magicians who have specialised in ice, one of the four types of elemental magic. Ice Magic offers a balance between destructive conjurations and protective charms. |
Preferred Races
High Elf, Deep Elf, Naga, Merfolk, Draconian, Gargoyle and Demigod are the recommended races if you pick an Ice Elementalist Background.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +0 robe
- Book of Frost
- Bread ration
- 20 gold
Starting Skills and Stats
These are adjusted by your species' aptitudes.
- Dodging: 2
- Stealth: 2
- Spellcasting: 2
- Conjurations: 1
- Ice Magic: 3
Choosing Ice Elementalist adds 7 to your starting Intelligence and 5 to your starting Dexterity.
Strategy
A strong choice; their starting book offers you excellent offense, defense, and a powerful summon.
History
Prior to 0.14, Ice Elementalists only started with 1 level of Spellcasting.
Backgrounds | |
---|---|
Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
Zealots | Berserker • Chaos Knight • Cinder Acolyte |
Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
Adventurers | Artificer • Shapeshifter • Wanderer • Delver |