Elf (species)
Elves (also called plain or common elves, when they weren't looking) were a race in early versions of Crawl. Their aptitudes were generally similar to those of High Elves, but less pronounced. This made them more versatile than HE, in fact easily the most versatile of all of the five original elven races. However, they paid for this by having fewer strong aptitudes: they only really excelled at Bows, Air Magic, and Enchantments (and were fairly good with bladed weapons). They also leveled faster than the other elven races, though still noticeably slower than humans.
Level Bonuses
- +1 MP every 3 levels.
- -1 HP 2 out of every 3 levels.
- +1 intelligence or dexterity (equal chance) every 4th level.
Available Classes
Elves can be Fighters, Wizards, Priests, Thieves, Assassins, Hunters, Conjurers, Enchanters, Fire Elementalists, Ice Elementalists, Summoners, Air Elementalists, Crusaders, Chaos Knights, Transmuters, Healers, Reavers, Stalkers, Monks and Warpers.
Skill aptitudes
The lower the value, the better the aptitude.
Skill | Aptitude | Skill | Aptitude | Skill | Aptitude |
---|---|---|---|---|---|
Attack | Miscellaneous | Magic | |||
Fighting | 120 | Armour | 120 | Spellcasting | 80 |
Short Blades | 80 | Dodging | 80 | Conjurations | 105 |
Long Blades | 80 | Stealth | 80 | Enchantments | 70 |
Axes | 120 | Stabbing | 100 | Summonings | 100 |
Maces & Flails | 130 | Shields | 120 | Necromancy | 120 |
Polearms | 130 | Traps & Doors | 100 | Translocations | 100 |
Staves | 100 | Transmutation | 100 | ||
Unarmed Combat | 110 | Invocations | 100 | Divinations | 100 |
Evocations | 80 | ||||
Throwing | 80 | Fire Magic | 100 | ||
Slings | 120 | Ice Magic | 100 | ||
Bows | 60 | Air Magic | 70 | ||
Crossbows | 100 | Earth Magic | 130 | ||
Darts | 90 | Experience | 130 | Poison Magic | 110 |
History
The Elf species was removed in Stone Soup version 0.3 due to lack of differentiation from the other elven races.