User:Hordes/Meteoran
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Meteorae are the people of the heavens, fallen to earth. They possess exceptional skills, an uncanny sense for the space around them, and the ability to recover health and magic as they explore the dungeon. However, as creatures clearly not native to the world, they are easy prey for the dark forces that hunt adventurers - they have one-tenth as much time as normal before Zot finds them. (See the section on 'Zot' for more.) |
Contents
Innate Abilities
- Short Lifespan: Meteorae are astral creatures, and thus easily found by Zot. Their Zot clock runs 10 times faster (+600 decaAut per floor, for 2,700 decaAut maximum), and they only recieve 200 turns if Zot finds them.
- Passive Mapping 1: Meteorae can sense parts of the layout of the dungeon around them.
- Explore Regen: Meteorae regenerate HP and MP as they explore. For every new tile uncovered, you regenerate 1/210 of your max HP and 1/135 of your max MP. Unaffected by Passive Mapping or magic mapping.
- Glowing: Meteorae glow, as if they were inflicted with Corona. They are unable to go invisible, their stealth is reduced, and monsters are more likely to hit them.
- Damage Reduction: Meteorae suffer less damage from every source. See below for more details.
Mayflytaurs have a base Strength of 9, Intelligence of 9, and Dexterity of 9 (before background modifiers).
Preferred Backgrounds
- Warriors: Fighter
- Zealots: Cinder Acolyte
- Adventurers: Wanderer
- Warrior-Mages: Transmuter
- Mages: Hedge Wizard, Earth Elementalist
Level Bonuses
- +1 strength, intelligence, or dexterity (equal chance) every 3rd level.
- 20% more HP than average.
- 10% more MP than average.
- +5 willpower per level.
- At level 6, gain Mana Regeneration 1.
- At levels 9 and 18, your Passive Mapping is upgraded to ranks 2 and 3, respectively.
- At level 15, gain Regeneration 1.
Damage Reduction
The formula for Meteorae's damage reduction is 1d(1 + 1d(1 + floor(XL / 3)))
. This is applied against all damage they receive, even against attacks that are normally irresistible like smiting or damnation. It is not applied to damage from spell or ability activation sources, such as Makhleb's abilities. The reduction is improved every three experience levels as per table below.
Level | Maximum | Average |
---|---|---|
1 | 2 | 1.5 |
3 | 3 | 1.75 |
6 | 4 | 2 |
9 | 5 | 2.25 |
12 | 6 | 2.5 |
15 | 7 | 2.75 |
18 | 8 | 3 |
21 | 9 | 3.25 |
24 | 10 | 3.5 |
27 | 11 | 3.75 |
Minimum reduction is always 1 point of damage.
Poison is treated slightly differently; the effective duration of poison is lowered so that up to 25 points of poison damage are shaved at once [1].
Starting Skills and Equipment
Meteorae start with the skills and equipment listed for their background.
Difficulty of Play
Simple • Intermediate • Advanced |
Thanks to their extremely restrictive turn conducts, playing like any other character is outright impossible. Meteorae often have to skip floors and imploy meta turncount strategies just to live. While they are still well able to autoexplore, they'll often need to take down stairs as soon as they see them. These tactics also tend to make them underleveled, even with their obsene stats.
Skill aptitudes
The higher the value, the better the aptitude.
Skill | Aptitude | Skill | Aptitude | Skill | Aptitude |
---|---|---|---|---|---|
Attack | Miscellaneous | Magic | |||
Fighting | 1 | Armour | 2 | Spellcasting | 2 |
Short Blades | 1 | Dodging | 2 | Conjurations | 2 |
Long Blades | 2 | Stealth | -2 | Hexes | 2 |
Axes | 2 | Stabbing | n/a | Charms | n/a |
Maces & Flails | 3 | Shields | 2 | Summonings | 2 |
Polearms | 2 | Traps | n/a | Necromancy | 1 |
Staves | 2 | Translocations | 2 | ||
Unarmed Combat | 2 | Transmutation | 2 | ||
Fire Magic | 2 | ||||
Throwing | 1 | Ice Magic | 1 | Invocations | 3 |
Slings | 1 | Air Magic | 2 | Evocations | 2 |
Bows | 1 | Earth Magic | 1 | ||
Crossbows | 1 | Poison Magic | 2 | Experience | 2 |
Strategy
- Okawaru is a strong god, like always. Meteorae are often underleveled, even with their +2 XP aptitude, meaning that their battles are considered 'tougher' and reward more piety. This can be used to get consistent and strong buffs that make up for being underleveled.
History
- Meteorae are planned to be added in 0.29.
- A joke species with the same concept, the Mayflytaur, was implemented during April Fools of 0.29-trunk.
References
- ↑ player.cc:4187 (0.28.0)