Elf (species)

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Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

Elves are physically slight but long-lived people, quicker-witted than humans but sometimes slower to learn new things. Elves are especially good at using those skills which require a degree of finesse, such as stealth, sword-fighting and archery, but tend to be poor at using brute force and inelegant forms of combat. They find heavy armour to be uncomfortable, and make the finest, lightest armours to be found anywhere. Elves are particularly good at using elven weapons.

Due to their fey natures, all elves are good at using enchantments and air elemental magic and most are poor at invoking the powers of earth and death.

Those of the most common strain are referred to simply as elves or, when they're not listening, common elves. Common elves have good intelligence and dexterity, but suffer a bit in strength. They have slightly fewer HP and slightly more magic than humans, and advance in experience a bit more slowly.

The Elf race had been removed since Stone Soup version 0.3 due to lack of differentiation from the other elven races.

Level Bonuses

  • +1 mp every 3 levels
  • -1 hp 2 out of every 3 levels
  • +1 point of Intel or Dex every 4 levels

Available Classes

Elves can be Fighters, Wizards, Priests, Thieves, Assassins, Hunters, Conjurers, Enchanters, Fire Elementalists, Ice Elementalists, Summoners, Air Elementalists, Crusaders, Chaos Knights, Transmuters, Healers, Reavers, Stalkers, Monks and Warpers.

Skill aptitudes

The lower the value, the better the aptitude.

Skill Aptitude Skill Aptitude Skill Aptitude
Attack Miscellaneous Magic
Fighting 120 Armour 120 Spellcasting 80
Short Blades 80 Dodging 80 Conjurations 105
Long Blades 80 Stealth 80 Enchantments 70
Axes 120 Stabbing 100 Summonings 100
Maces & Flails 130 Shields 120 Necromancy 120
Polearms 130 Traps & Doors 100 Translocations 100
Staves 100 Transmutation 100
Unarmed Combat 110 Invocations 100 Divinations 100
Evocations 80
Throwing 80 Fire Magic 100
Slings 120 Ice Magic 100
Bows 60 Air Magic 70
Crossbows 100 Earth Magic 130
Darts 90 Experience 130 Poison Magic 110