Difference between revisions of "Weapon"
m (→See also) |
m (Tidying; no factual changes.) |
||
| Line 6: | Line 6: | ||
The following is a table of all weapons in Crawl, aside from ammunition. Below is a short explanation of each field. | The following is a table of all weapons in Crawl, aside from ammunition. Below is a short explanation of each field. | ||
| − | {| class="wikitable" | + | {| class="wikitable" |
| − | ! Name | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Name | |
| − | |- | + | | The name of the item as it appears in Crawl. |
| − | ! Damage | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Damage | |
| − | |- | + | | The base amount of damage the weapon does, before various bonuses and adjustments. |
| − | ! Hit | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Hit | |
| − | |- | + | | To hit modifier for the weapon, before any other adjustments. |
| − | ! [[Weapon Speed|Speed]] | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | [[Weapon Speed|Speed]] | |
| − | |- | + | | This is actually the attack delay, which is multiplied by 10 to get the "percentages" you see in-game. (That is, attack delay 10 shows as 100%.) Every 2 levels of weapon skill lowers the delay by 1 unit. A weapon's minimum delay is half of its base delay (rounded down) or 7 (5 for sabres), whichever is lower. Speed brand cuts delay by half (round up), and haste cuts delay by a third (round randomly up or down). These effects stack, ''after'' the base cap, but there's an absolute cap of 2 for attack delay. |
| − | ! Mass | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Mass | |
| − | |- | + | | How heavy a weapon is. Note that this is used for game calculations and is '''not''' the same as the weight as it appears in your inventory. |
| − | ! style=white-space:nowrap | Str weight | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left; white-space: nowrap;" | Str weight | |
| − | |- | + | | A bigger [[strength weight|strength weighting]] is better for strong characters, while a low strength weighting is better for dexterous characters. |
| − | ! Skill | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Skill | |
| − | |- | + | | What skill is trained when using this weapon. |
| − | ! [[Handedness|Hands]] | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | [[Handedness|Hands]] | |
| − | |- | + | | How many hands are required to use the weapon. (Using a shield means using your weapon one-handed.) All ranged weapons except slings and blowguns suffer speed penalties when used with a shield. |
| − | ! Size | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Size | |
| − | |- | + | | The size of the weapon. Large creatures can wield larger weapons, while small creatures are restricted in what sizes they can use. The order is little, small, medium, large, big. |
| − | ! Missile | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Missile | |
| − | |- | + | | If the weapon uses a missile, what type does it need? |
| − | ! Throw | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Throw | |
| − | |- | + | | Can you throw it? |
| − | ! Dam Type | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left; white-space: nowrap;" | Dam Type | |
| − | |- | + | | What category of damage does the weapon deal? |
| − | ! Prob | + | |-style="vertical-align: top;" |
| − | + | !style="text-align: left;" | Prob | |
| + | | A larger number indicates higher probability of acquiring through scrolls of [[acquirement]]. | ||
|} | |} | ||
'''Notes for ranged weapons:''' | '''Notes for ranged weapons:''' | ||
| − | * | + | * 2 means that it can be used with a shield, but there is a reloading time penalty. |
===Race variants=== | ===Race variants=== | ||
| − | |||
| − | '''Dwarven''' weapons are more resistant to corrosion than normal weapons. Dwarves do slightly more damage with dwarven weapons. | + | Weapons can have various race variants: Dwarven, Elven, Orcish, or Demonic. |
| + | |||
| + | '''Dwarven''' weapons are more resistant to corrosion than normal weapons. Dwarves do slightly more damage with dwarven weapons. Randomly generated dwarven weapons have 50% chance of being +1 to-hit, and 50% chance of being +1 to-damage, so dwarven weapons generally have better +x,+y bonuses. | ||
| − | '''Elven''' weapons give to hit bonuses to elves who wield them. | + | '''Elven''' weapons give to hit bonuses to elves who wield them. They also have a chance of getting up to +2 to-hit bonus. |
'''Orcish''' weapons give damage bonuses to orcs who wield them, followers of [[Beogh]] get even higher damage bonuses as their [[piety]] rises. And they have a 50% chance of getting -1 to hit, and a 50% chance of getting +1 to damage. | '''Orcish''' weapons give damage bonuses to orcs who wield them, followers of [[Beogh]] get even higher damage bonuses as their [[piety]] rises. And they have a 50% chance of getting -1 to hit, and a 50% chance of getting +1 to damage. | ||
| Line 61: | Line 63: | ||
'''Demonic''' weapons have very strong base types. They are not variants, but a different type of weapon. [[Demonspawn]] get a bonus using demonic weapons. | '''Demonic''' weapons have very strong base types. They are not variants, but a different type of weapon. [[Demonspawn]] get a bonus using demonic weapons. | ||
| − | Of course, all weapons have a chance of being enchanted. | + | Of course, all weapons have a chance of being enchanted. However, the race weapons have a chance of getting a little bit more. |
==Weapon details== | ==Weapon details== | ||
===[[Short Blades]]=== | ===[[Short Blades]]=== | ||
| + | |||
| + | Short blades exercise the skill "Short Blades". | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! Name || Dam || Hit || Speed || Mass || Str weight | + | ! Name || Dam || Hit || Speed || Mass || Str weight || Hands || Size || Missile || Throw || Dam Type || Prob || Notes |
<!-- |- | <!-- |- | ||
| − | | [[knife]] || 3 || +5 || 10 || 10 || 10% | + | | [[knife]] || 3 || +5 || 10 || 10 || 10% || One || Little || None || No || Stabbing (Slicing) || 0 --> |
|- | |- | ||
| − | | [[dagger]] || 4 || +6 || 10 || 20 || 10% | + | | [[dagger]] || 4 || +6 || 10 || 20 || 10% || One || Little || None || Yes || Stabbing (Slicing) || 10 || |
|- | |- | ||
| − | | [[quick blade]] || 5 || +6 || 7 || 50 || 0% | + | | [[quick blade]] || 5 || +6 || 7 || 50 || 0% || One || Little || None || No || Stabbing (Slicing) || 2 || cannot get a speed brand |
|- | |- | ||
| − | | [[short sword]] || 6 || +4 || 11 || 80 || 20% | + | | [[short sword]] || 6 || +4 || 11 || 80 || 20% || One || Small || None || No || Slicing (Piercing) || 10 || |
| − | |||
| − | |||
|- | |- | ||
| + | | [[sabre]] || 7 || +4 || 12 || 90 || 20% || One || Small || None || No || Slicing (Piercing) || 10 || min delay is 5 | ||
|} | |} | ||
===[[Long Blades]]=== | ===[[Long Blades]]=== | ||
| − | {| class="wikitable" | + | |
| − | ! Name || Dam || Hit || Speed || Mass || Str weight | + | Long blades exercise the skill "Long Blades". |
| − | |- | + | |
| − | | [[falchion]] || 8 || +2 || 13 || 170 || 40% | + | {| class="wikitable sortable" |
| − | |- | + | ! Name || Dam || Hit || Speed || Mass || Str weight || Hands || Size || Missile || Throw || Dam Type || Prob || Notes |
| − | | [[blessed falchion]] || 9 || +2 || 12 || 170 || 40% | + | |-style="vertical-align: top;" |
| − | |- | + | | [[falchion]] || 8 || +2 || 13 || 170 || 40% || One || Small|| None || No || Slicing || 10 || |
| − | | [[long sword]] || 10 || +1 || 14 || 160 || 30% | + | |-style="vertical-align: top;" |
| − | |- | + | | [[blessed falchion]] || 9 || +2 || 12 || 170 || 40% || One || Small|| None || No || Slicing || 10 || |
| − | | [[blessed long sword]] || 11 || +0 || 13 || 160 || 30% | + | |-style="vertical-align: top;" |
| − | |- | + | | [[long sword]] || 10 || +1 || 14 || 160 || 30% || One || Medium || None || No || Slicing || 10 || |
| − | | [[scimitar]] || 12 || -2 || 14 || 170 || 30% | + | |-style="vertical-align: top;" |
| − | |- | + | | [[blessed long sword]] || 11 || +0 || 13 || 160 || 30% || One || Medium || None || No || Slicing || 10 || |
| − | | [[blessed scimitar]] || 13 || -3 || 13 || 170 || 30% | + | |-style="vertical-align: top;" |
| − | |- | + | | [[scimitar]] || 12 || -2 || 14 || 170 || 30% || One || Medium || None || No || Slicing || 10 || |
| − | + | |-style="vertical-align: top;" | |
| − | | [[demon blade]] || 13 || -1 || 13 || 200 || 40% | + | | [[blessed scimitar]] || 13 || -3 || 13 || 170 || 30% || One || Medium || None || No || Slicing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[eudemon blade]] || 14 || -2 || 12 || 200 || 40% | + | | [[demon blade]] || 13 || -1 || 13 || 200 || 40% || One || Medium || None || No || Slicing || 2 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[double sword]] || 15 || -1 || 15 || 220 || 50% | + | | [[eudemon blade]] || 14 || -2 || 12 || 200 || 40% || One || Medium || None || No || Slicing || 0 || Blessed demon blade |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[blessed double sword]] || 16 || -2 || 14 || 220 || 50% | + | | [[double sword]] || 15 || -1 || 15 || 220 || 50% || One || Medium || None || No || Slicing || 2 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[great sword]] || 16 || -3 || 16 || 250 || 60% | + | | [[blessed double sword]] || 16 || -2 || 14 || 220 || 50% || One || Medium || None || No || Slicing || 2 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[blessed great sword]] || 17 || -4 || 15 || 250 || 60% | + | | [[great sword]] || 16 || -3 || 16 || 250 || 60% || Two || Large || None || No || Slicing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[triple sword]] || 19 || -4 || 19 || 260 || 60% | + | | [[blessed great sword]] || 17 || -4 || 15 || 250 || 60% || Two || Large || None || No || Slicing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[blessed triple sword]] || 20 || -5 || 18 || 260 || 60% | + | | [[triple sword]] || 19 || -4 || 19 || 260 || 60% || Two || Large || None || No || Slicing || 2 || |
| − | | | + | |-style="vertical-align: top;" |
| + | | [[blessed triple sword]] || 20 || -5 || 18 || 260 || 60% || Two || Large || None || No || Slicing || 2 || | ||
|} | |} | ||
===[[Axes]]=== | ===[[Axes]]=== | ||
| + | |||
| + | Axes exercise the skill "Axes". | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! Name || Dam || Hit || Speed || Mass || Str weight | + | ! Name || Dam || Hit || Speed || Mass || Str weight || Hands || Size || Missile || Throw || Dam Type || Prob || Notes |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[hand axe]] || 7 || +3 || 13 || 80 || 60% | + | | [[hand axe]] || 7 || +3 || 13 || 80 || 60% || One || Small || None || Yes || Chopping || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[war axe]] || 11 || +0 || 15 || 180 || 70% | + | | [[war axe]] || 11 || +0 || 15 || 180 || 70% || One || Medium || None || No || Chopping || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[broad axe]] || 13 || -2 || 16 || 230 || 80% | + | | [[broad axe]] || 13 || -2 || 16 || 230 || 80% || One || Medium || None || No || Chopping || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[battleaxe]] || 15 || -4 || 17 || 250 || 80% | + | | [[battleaxe]] || 15 || -4 || 17 || 250 || 80% || Two || Large || None || No || Chopping || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[executioner's axe]] || 18 || -6 || 20 || 280 || 90% | + | | [[executioner's axe]] || 18 || -6 || 20 || 280 || 90% || Two || Large || None || No || Chopping || 2 || |
| − | | | ||
|} | |} | ||
===[[Maces & Flails]]=== | ===[[Maces & Flails]]=== | ||
| + | |||
| + | Maces and flails exercise the skill "Mace/Flail". | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! Name || Dam || Hit || Speed || Mass || Str weight | + | ! Name || Dam || Hit || Speed || Mass || Str weight || Hands || Size || Missile || Throw || Dam Type || Prob || Notes |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[whip]] || 6 || +2 || 11 || 30 || 20% | + | | [[whip]] || 6 || +2 || 11 || 30 || 20% || One || Medium || None || No || Slashing || 0 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[club]] or [[rod]] || 5 || +3 || 13 || 50 || 70% | + | | [[club]] or [[rod]] || 5 || +3 || 13 || 50 || 70% || One || Small || None || Yes || Crushing || 0 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[hammer]] || 7 || +3 || 13 || 90 || 70% | + | | [[hammer]] || 7 || +3 || 13 || 90 || 70% || One || Small || None || No || Crushing || 0 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[mace]] || 8 || +3 || 14 || 120 || 80% | + | | [[mace]] || 8 || +3 || 14 || 120 || 80% || One || Small || None || No || Crushing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[flail]] || 10 || 0 || 14 || 130 || 80% | + | | [[flail]] || 10 || 0 || 14 || 130 || 80% || One || Small || None || No || Crushing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[morningstar]] || 13 || -2 || 15 || 140 || 80% | + | | [[morningstar]] || 13 || -2 || 15 || 140 || 80% || One || Medium || None || No || Piercing (Bludgeoning) || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[demon whip]] || 11 || +1 || 11 || 30 || 20% | + | | [[demon whip]] || 11 || +1 || 11 || 30 || 20% || One || Medium || None || No || Slashing || 2 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[sacred scourge]] || 12 || +0 || 11 || 30 || 20% | + | | [[sacred scourge]] || 12 || +0 || 11 || 30 || 20% || One || Medium || None || No || Slashing || 0 || blessed demon whip |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[dire flail]] || 13 || -3 || 13 || 240 || 90% | + | | [[dire flail]] || 13 || -3 || 13 || 240 || 90% || Two || Large|| None || No || Piercing (Bludgeoning) || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[eveningstar]] || 15 || -1 || 15 || 180 || 80% | + | | [[eveningstar]] || 15 || -1 || 15 || 180 || 80% || One || Medium || None || No || Piercing (Bludgeoning) || 2 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[great mace]] || 18 || -4 || 17|| 270 || 90% | + | | [[great mace]] || 18 || -4 || 17|| 270 || 90% || Two || Large || None || No || Crushing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[giant club]] || 20 || -6 || 17 || 330 || 100% | + | | [[giant club]] || 20 || -6 || 17 || 330 || 100% || Two || Big || None || No || Crushing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[giant spiked club]] || 22 || -7 || 18 || 350 || 100% | + | | [[giant spiked club]] || 22 || -7 || 18 || 350 || 100% || Two || Big || None || No || Piercing (Bludgeoning) || 10 || |
| − | | | ||
|} | |} | ||
===[[Polearms]]=== | ===[[Polearms]]=== | ||
| + | |||
| + | Polearms exercise the skill "Polearms". | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! Name || Dam || Hit || Speed || Mass || Str weight | + | ! Name || Dam || Hit || Speed || Mass || Str weight || Hands || Size || Missile || Throw || Dam Type || Prob || Notes |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[spear]] || 6 || 4 || 11 || 50 || 30% | + | | [[spear]] || 6 || 4 || 11 || 50 || 30% || One || Small || None || Yes || Piercing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[trident]] || 9 || 1 || 13 || 160 || 40% | + | | [[trident]] || 9 || 1 || 13 || 160 || 40% || One || Medium || None || No || Piercing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[halberd]] || 13 || -3 || 15 || 200 || 50% | + | | [[halberd]] || 13 || -3 || 15 || 200 || 50% || Two || Large || None || No || Chopping (Piercing) || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[scythe]] || 14 || -4 || 20 || 220 || 70% | + | | [[scythe]] || 14 || -4 || 20 || 220 || 70% || Two || Large || None || No || Slicing || 10 || featured by [[Sigmund]] and [[Reaper]]s |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[demon trident]] || 12 || 1 || 13 || 160 || 40% | + | | [[demon trident]] || 12 || 1 || 13 || 160 || 40% || One || Medium || None || No || Piercing || 2 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[trishula]] || 13 || 0 || 13 || 160 || 40% | + | | [[trishula]] || 13 || 0 || 13 || 160 || 40% || One || Medium || None || No || Piercing || 0 || blessed demon trident |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[glaive]] || 15 || -3 || 17 || 200 || 60% | + | | [[glaive]] || 15 || -3 || 17 || 200 || 60% || Two || Large || None || No || Chopping || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[bardiche]] || 18 || -6 || 20 || 200 || 80% | + | | [[bardiche]] || 18 || -6 || 20 || 200 || 80% || Two || Large || None || No || Chopping || 2 || |
|} | |} | ||
===[[Staves]]=== | ===[[Staves]]=== | ||
| + | |||
| + | Staves exercise the skill "Staves". | ||
| + | |||
Note that [[magical staves]] fight like +0, +0 staves, though some offer extra damage or other effects. | Note that [[magical staves]] fight like +0, +0 staves, though some offer extra damage or other effects. | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! Name || Dam || Hit || Speed || Mass || Str weight | + | ! Name || Dam || Hit || Speed || Mass || Str weight || Hands || Size || Missile || Throw || Dam Type || Prob || Notes |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[staff]] || 5 || 5 || 12 || 130 || 60% | + | | [[staff]] || 5 || 5 || 12 || 130 || 60% || One || Large || None || No || Crushing || 10 || Not generated. Used only as base type for magical staves. |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[quarterstaff]] || 10 || 3 || 13 || 180 || 70% | + | | [[quarterstaff]] || 10 || 3 || 13 || 180 || 70% || Two || Large || None || No || Crushing || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[lajatang]] || 16 || -3 || 14 || 200 || 30% | + | | [[lajatang]] || 16 || -3 || 14 || 200 || 30% || Two || Large || None || No || Slicing || 2 || |
| − | | | ||
|} | |} | ||
===[[Ranged weapons]]=== | ===[[Ranged weapons]]=== | ||
| + | |||
{| class="wikitable" | {| class="wikitable" | ||
| − | ! Name || Dam || Hit || Speed || Mass || Str weight || Skill || Hands || Size || Missile || Throw || Dam Type || Prob | + | ! Name || Dam || Hit || Speed || Mass || Str weight || Skill || Hands || Size || Missile || Throw || Dam Type || Prob || Notes |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[blowgun]] || 0 || +2 || 10 || 20 || 0% || Throwing || One || Little || Needle || No || Non-melee || 0 | + | | [[blowgun]] || 0 || +2 || 10 || 20 || 0% || Throwing || One || Little || Needle || No || Non-melee || 0 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[sling]] || 0 || +2/~+7 || 11 || 20 || 10% || Slings || One || Little || Stone /<br/>Sling Bullet || No || Non-melee || 10 | + | | [[sling]] || 0 || +2/~+7 || 11 || 20 || 10% || Slings || One || Little || Stone /<br/>Sling Bullet || No || Non-melee || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[crossbow]] || 5 || +4 || 15 || 150 || 80% || Crossbows || Two || Medium || Bolt || No || Non-melee || 10 | + | | [[crossbow]] || 5 || +4 || 15 || 150 || 80% || Crossbows || Two || Medium || Bolt || No || Non-melee || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[bow]] || 3 || +1 || 11 || 90 || 20% || Bows || Two || Medium || Arrow || No || Non-melee || 10 | + | | [[bow]] || 3 || +1 || 11 || 90 || 20% || Bows || Two || Medium || Arrow || No || Non-melee || 10 || |
| − | |- | + | |-style="vertical-align: top;" |
| − | | [[longbow]] || 6 || 0 || 12 || 120 || 30% || Bows || Two || Large || Arrow || No || Non-melee || 10 | + | | [[longbow]] || 6 || 0 || 12 || 120 || 30% || Bows || Two || Large || Arrow || No || Non-melee || 10 || |
|} | |} | ||
==See also== | ==See also== | ||
| + | |||
*[[Attack speed]] | *[[Attack speed]] | ||
*[[Weapon speed]] | *[[Weapon speed]] | ||
Revision as of 16:16, 1 September 2013
Contents
Introduction
Characters may wield weapons to attack enemies. Weapons may be divided into ranged and melee weapons. Occasionally, they may possess a brand or be an artefact.
Weapon attributes
The following is a table of all weapons in Crawl, aside from ammunition. Below is a short explanation of each field.
| Name | The name of the item as it appears in Crawl. |
|---|---|
| Damage | The base amount of damage the weapon does, before various bonuses and adjustments. |
| Hit | To hit modifier for the weapon, before any other adjustments. |
| Speed | This is actually the attack delay, which is multiplied by 10 to get the "percentages" you see in-game. (That is, attack delay 10 shows as 100%.) Every 2 levels of weapon skill lowers the delay by 1 unit. A weapon's minimum delay is half of its base delay (rounded down) or 7 (5 for sabres), whichever is lower. Speed brand cuts delay by half (round up), and haste cuts delay by a third (round randomly up or down). These effects stack, after the base cap, but there's an absolute cap of 2 for attack delay. |
| Mass | How heavy a weapon is. Note that this is used for game calculations and is not the same as the weight as it appears in your inventory. |
| Str weight | A bigger strength weighting is better for strong characters, while a low strength weighting is better for dexterous characters. |
| Skill | What skill is trained when using this weapon. |
| Hands | How many hands are required to use the weapon. (Using a shield means using your weapon one-handed.) All ranged weapons except slings and blowguns suffer speed penalties when used with a shield. |
| Size | The size of the weapon. Large creatures can wield larger weapons, while small creatures are restricted in what sizes they can use. The order is little, small, medium, large, big. |
| Missile | If the weapon uses a missile, what type does it need? |
| Throw | Can you throw it? |
| Dam Type | What category of damage does the weapon deal? |
| Prob | A larger number indicates higher probability of acquiring through scrolls of acquirement. |
Notes for ranged weapons:
- 2 means that it can be used with a shield, but there is a reloading time penalty.
Race variants
Weapons can have various race variants: Dwarven, Elven, Orcish, or Demonic.
Dwarven weapons are more resistant to corrosion than normal weapons. Dwarves do slightly more damage with dwarven weapons. Randomly generated dwarven weapons have 50% chance of being +1 to-hit, and 50% chance of being +1 to-damage, so dwarven weapons generally have better +x,+y bonuses.
Elven weapons give to hit bonuses to elves who wield them. They also have a chance of getting up to +2 to-hit bonus.
Orcish weapons give damage bonuses to orcs who wield them, followers of Beogh get even higher damage bonuses as their piety rises. And they have a 50% chance of getting -1 to hit, and a 50% chance of getting +1 to damage.
Demonic weapons have very strong base types. They are not variants, but a different type of weapon. Demonspawn get a bonus using demonic weapons.
Of course, all weapons have a chance of being enchanted. However, the race weapons have a chance of getting a little bit more.
Weapon details
Short Blades
Short blades exercise the skill "Short Blades".
| Name | Dam | Hit | Speed | Mass | Str weight | Hands | Size | Missile | Throw | Dam Type | Prob | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| dagger | 4 | +6 | 10 | 20 | 10% | One | Little | None | Yes | Stabbing (Slicing) | 10 | |
| quick blade | 5 | +6 | 7 | 50 | 0% | One | Little | None | No | Stabbing (Slicing) | 2 | cannot get a speed brand |
| short sword | 6 | +4 | 11 | 80 | 20% | One | Small | None | No | Slicing (Piercing) | 10 | |
| sabre | 7 | +4 | 12 | 90 | 20% | One | Small | None | No | Slicing (Piercing) | 10 | min delay is 5 |
Long Blades
Long blades exercise the skill "Long Blades".
| Name | Dam | Hit | Speed | Mass | Str weight | Hands | Size | Missile | Throw | Dam Type | Prob | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| falchion | 8 | +2 | 13 | 170 | 40% | One | Small | None | No | Slicing | 10 | |
| blessed falchion | 9 | +2 | 12 | 170 | 40% | One | Small | None | No | Slicing | 10 | |
| long sword | 10 | +1 | 14 | 160 | 30% | One | Medium | None | No | Slicing | 10 | |
| blessed long sword | 11 | +0 | 13 | 160 | 30% | One | Medium | None | No | Slicing | 10 | |
| scimitar | 12 | -2 | 14 | 170 | 30% | One | Medium | None | No | Slicing | 10 | |
| blessed scimitar | 13 | -3 | 13 | 170 | 30% | One | Medium | None | No | Slicing | 10 | |
| demon blade | 13 | -1 | 13 | 200 | 40% | One | Medium | None | No | Slicing | 2 | |
| eudemon blade | 14 | -2 | 12 | 200 | 40% | One | Medium | None | No | Slicing | 0 | Blessed demon blade |
| double sword | 15 | -1 | 15 | 220 | 50% | One | Medium | None | No | Slicing | 2 | |
| blessed double sword | 16 | -2 | 14 | 220 | 50% | One | Medium | None | No | Slicing | 2 | |
| great sword | 16 | -3 | 16 | 250 | 60% | Two | Large | None | No | Slicing | 10 | |
| blessed great sword | 17 | -4 | 15 | 250 | 60% | Two | Large | None | No | Slicing | 10 | |
| triple sword | 19 | -4 | 19 | 260 | 60% | Two | Large | None | No | Slicing | 2 | |
| blessed triple sword | 20 | -5 | 18 | 260 | 60% | Two | Large | None | No | Slicing | 2 |
Axes
Axes exercise the skill "Axes".
| Name | Dam | Hit | Speed | Mass | Str weight | Hands | Size | Missile | Throw | Dam Type | Prob | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| hand axe | 7 | +3 | 13 | 80 | 60% | One | Small | None | Yes | Chopping | 10 | |
| war axe | 11 | +0 | 15 | 180 | 70% | One | Medium | None | No | Chopping | 10 | |
| broad axe | 13 | -2 | 16 | 230 | 80% | One | Medium | None | No | Chopping | 10 | |
| battleaxe | 15 | -4 | 17 | 250 | 80% | Two | Large | None | No | Chopping | 10 | |
| executioner's axe | 18 | -6 | 20 | 280 | 90% | Two | Large | None | No | Chopping | 2 |
Maces & Flails
Maces and flails exercise the skill "Mace/Flail".
| Name | Dam | Hit | Speed | Mass | Str weight | Hands | Size | Missile | Throw | Dam Type | Prob | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| whip | 6 | +2 | 11 | 30 | 20% | One | Medium | None | No | Slashing | 0 | |
| club or rod | 5 | +3 | 13 | 50 | 70% | One | Small | None | Yes | Crushing | 0 | |
| hammer | 7 | +3 | 13 | 90 | 70% | One | Small | None | No | Crushing | 0 | |
| mace | 8 | +3 | 14 | 120 | 80% | One | Small | None | No | Crushing | 10 | |
| flail | 10 | 0 | 14 | 130 | 80% | One | Small | None | No | Crushing | 10 | |
| morningstar | 13 | -2 | 15 | 140 | 80% | One | Medium | None | No | Piercing (Bludgeoning) | 10 | |
| demon whip | 11 | +1 | 11 | 30 | 20% | One | Medium | None | No | Slashing | 2 | |
| sacred scourge | 12 | +0 | 11 | 30 | 20% | One | Medium | None | No | Slashing | 0 | blessed demon whip |
| dire flail | 13 | -3 | 13 | 240 | 90% | Two | Large | None | No | Piercing (Bludgeoning) | 10 | |
| eveningstar | 15 | -1 | 15 | 180 | 80% | One | Medium | None | No | Piercing (Bludgeoning) | 2 | |
| great mace | 18 | -4 | 17 | 270 | 90% | Two | Large | None | No | Crushing | 10 | |
| giant club | 20 | -6 | 17 | 330 | 100% | Two | Big | None | No | Crushing | 10 | |
| giant spiked club | 22 | -7 | 18 | 350 | 100% | Two | Big | None | No | Piercing (Bludgeoning) | 10 |
Polearms
Polearms exercise the skill "Polearms".
| Name | Dam | Hit | Speed | Mass | Str weight | Hands | Size | Missile | Throw | Dam Type | Prob | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| spear | 6 | 4 | 11 | 50 | 30% | One | Small | None | Yes | Piercing | 10 | |
| trident | 9 | 1 | 13 | 160 | 40% | One | Medium | None | No | Piercing | 10 | |
| halberd | 13 | -3 | 15 | 200 | 50% | Two | Large | None | No | Chopping (Piercing) | 10 | |
| scythe | 14 | -4 | 20 | 220 | 70% | Two | Large | None | No | Slicing | 10 | featured by Sigmund and Reapers |
| demon trident | 12 | 1 | 13 | 160 | 40% | One | Medium | None | No | Piercing | 2 | |
| trishula | 13 | 0 | 13 | 160 | 40% | One | Medium | None | No | Piercing | 0 | blessed demon trident |
| glaive | 15 | -3 | 17 | 200 | 60% | Two | Large | None | No | Chopping | 10 | |
| bardiche | 18 | -6 | 20 | 200 | 80% | Two | Large | None | No | Chopping | 2 |
Staves
Staves exercise the skill "Staves".
Note that magical staves fight like +0, +0 staves, though some offer extra damage or other effects.
| Name | Dam | Hit | Speed | Mass | Str weight | Hands | Size | Missile | Throw | Dam Type | Prob | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| staff | 5 | 5 | 12 | 130 | 60% | One | Large | None | No | Crushing | 10 | Not generated. Used only as base type for magical staves. |
| quarterstaff | 10 | 3 | 13 | 180 | 70% | Two | Large | None | No | Crushing | 10 | |
| lajatang | 16 | -3 | 14 | 200 | 30% | Two | Large | None | No | Slicing | 2 |
Ranged weapons
| Name | Dam | Hit | Speed | Mass | Str weight | Skill | Hands | Size | Missile | Throw | Dam Type | Prob | Notes |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| blowgun | 0 | +2 | 10 | 20 | 0% | Throwing | One | Little | Needle | No | Non-melee | 0 | |
| sling | 0 | +2/~+7 | 11 | 20 | 10% | Slings | One | Little | Stone / Sling Bullet |
No | Non-melee | 10 | |
| crossbow | 5 | +4 | 15 | 150 | 80% | Crossbows | Two | Medium | Bolt | No | Non-melee | 10 | |
| bow | 3 | +1 | 11 | 90 | 20% | Bows | Two | Medium | Arrow | No | Non-melee | 10 | |
| longbow | 6 | 0 | 12 | 120 | 30% | Bows | Two | Large | Arrow | No | Non-melee | 10 |
See also
External links
E. Grasland's excellent spoiler on weapons(Outdated. ver 0.5.2) Henzell's LearnDB