Difference between revisions of "Statue"

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(Monster Statues)
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-Percy Bysshe Shelley, "Ozymandias". 1818.}}
 
-Percy Bysshe Shelley, "Ozymandias". 1818.}}
  
'''Statues''' can be found all throughout the [[Dungeon]]. Most of them are harmless, but some contain dangerous traps or actively try to kill you. While each kind of statue behaves in a unique way, they are most easily divided into inanimate statues (which are treated like [[dungeon features]]) and animated statue monsters (which aggressively attack you and can be destroyed). Whether animate or not, all statues are completely immobile, and if a statue is capable of attacking you, the game will auto-exclude all tiles in their [[LOS]] to keep you you from accidentally wandering into danger.
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'''Statues''' can be found all throughout the [[Dungeon]]. Most of them are harmless, but some contain dangerous traps or actively try to kill you. While each kind of statue behaves in a unique way, they are most easily divided into inanimate statues (which are treated like [[dungeon features]]) and animated statue monsters (which aggressively attack you and can be destroyed). Whether animate or not, all statues are completely immobile, and if a statue is capable of attacking you, the game will auto-exclude all tiles in their [[LOS]] to keep you from accidentally wandering into danger.
  
 
All statues behave much like transparent walls, being a barrier to fire but not visibility; unlike transparent walls, they are ''not'' a barrier to [[reaching]] or [[smite]]-targeted attacks.  They are not affected by [[Dig]] or a [[wand of digging]], but may be susceptible to [[disintegration]]. Hostile statues do not regenerate [[HP]], so even if you are forced to retreat, you may come back and try to destroy it after you've healed.
 
All statues behave much like transparent walls, being a barrier to fire but not visibility; unlike transparent walls, they are ''not'' a barrier to [[reaching]] or [[smite]]-targeted attacks.  They are not affected by [[Dig]] or a [[wand of digging]], but may be susceptible to [[disintegration]]. Hostile statues do not regenerate [[HP]], so even if you are forced to retreat, you may come back and try to destroy it after you've healed.

Revision as of 15:37, 25 April 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
"I met a traveller from an antique land

Who said: Two vast and trunkless legs of stone
Stand in the desert. Near them on the sand,
Half sunk, a shatter'd visage lies, whose frown
And wrinkled lip and sneer of cold command
Tell that its sculptor well those passions read
Which yet survive, stamp'd on these lifeless things,
The hand that mock'd them and the heart that fed.
And on the pedestal these words appear:
'My name is Ozymandias, king of kings:
Look on my works, ye Mighty, and despair!'
Nothing beside remains: round the decay
Of that colossal wreck, boundless and bare,
The lone and level sands stretch far away.

-Percy Bysshe Shelley, "Ozymandias". 1818.

Statues can be found all throughout the Dungeon. Most of them are harmless, but some contain dangerous traps or actively try to kill you. While each kind of statue behaves in a unique way, they are most easily divided into inanimate statues (which are treated like dungeon features) and animated statue monsters (which aggressively attack you and can be destroyed). Whether animate or not, all statues are completely immobile, and if a statue is capable of attacking you, the game will auto-exclude all tiles in their LOS to keep you from accidentally wandering into danger.

All statues behave much like transparent walls, being a barrier to fire but not visibility; unlike transparent walls, they are not a barrier to reaching or smite-targeted attacks. They are not affected by Dig or a wand of digging, but may be susceptible to disintegration. Hostile statues do not regenerate HP, so even if you are forced to retreat, you may come back and try to destroy it after you've healed.

Inanimate Statues

Inanimate statues, while unaffected by physical attack, are susceptible to disintegration, Orb of Destruction, Lee's Rapid Deconstruction, and Shatter.

  • Granite statues come in a variety of shapes, often resembling dangerous monsters, but pose no risk; at worst they may prevent you from reaching a shop or pile of treasure.
Despite the hardness of the stone, this statue's features have long withered away.
  • Scorch marked granite statues are just like granite statues, except that they are found in areas where flame clouds sporadically appear. They do not actually cause these clouds, so while you can destroy them, doing so accomplishes nothing toward making the area safer.
  • Gravestone.png Gravestones are generally found in special vaults or portal levels (like Zonguldrok's Mausoleum). If they show up in the main dungeon, it's a sure sign that the undead are wandering the level.
A nameless grave. The question remains: is it the grave that is nameless, or the person who lies in that grave?
  • Orcish idols are like granite statues, but destroying them will annoy Beogh. When annoyed, Beogh will smite you 100% of the time if you're one of his followers, 50% of the time if you're a hill orc, or 33% otherwise. Always look at the description of a statue before destroying it, just in case.
This crude statue depicts Beogh, the god of the primitive orcs living here. Their religion calls for murdering all non-believers. It would be a pleasure to destroy this idol, but beware, Beogh is known to be vengeful.
  • Sarcophagi are found in The Tomb and behave like granite statues.
An ancient sarcophagus. It appears to be empty.
  • Elephant-shaped statues are inanimate lumps of stone occasionally found in the temple of Lair:8. They do nothing until you kill the anaconda in the back of the temple, at which point several of them will come to life and attack you as dire elephants. Be sure to close doors behind you as you explore; this will allow you to only face a few of them at a time.
This worn granite statue depicts an elephant standing guard.
  • Iron statues are found only in the Iron City of Dis and are completely indestructible.
This statue has no mouth. Creepy!

Monster Statues

Hostile statues are rare, and most often are found as part of a vault. Most animate statues have elemental resistance or immunity. Certain dangerous statues are susceptible to a wand of disintegration, but most of them are unaffected. All can be taken down by physical attacks or spells: eg, Lee's Rapid Deconstruction, Shatter, Orb of Destruction.

8 Pillar of salt.png Pillar of salt- The consecrated remains of an unfortunate demon or undead that suffered the wrath of Zin.

8 Training dummy.png Training dummy- A harmless, fragile statue found only in the Tutorial and a few vaults.

8 Charred statue.png Charred statue- A statue that guards an altar to Vehumet. Casts Throw Flame.

8 Frost-covered statue.png Frost-covered statue- A statue that guards an altar to Vehumet. Casts Throw Frost.

8 Lightning spire.png Lightning spire- An arcane construct that hurls bolts of lightning at passersby.

8 Ice statue.png Ice statue- Commonly found in Ice Caves, these frozen sculptures summon ice beasts and hurl powerful blasts of ice. Vulnerable to fire.

8 Orange crystal statue.png Orange crystal statue- These statues attack the mind, inflicting Divinations miscast effects. Vulnerable to disintegration.

8 Silver statue.png Silver statue- Statues that summon a variety of demons. Vulnerable to disintegration.

8 Firespitter statue.png Firespitter statue- Fire-spewing statues found guarding treasure vaults in Volcanoes.

8 Warrior statue.png Warrior statue- A statue armed with a melee weapon. Its builders placed it in a location where intruders would have to walk past it.

8 Lasher statue.png Lasher statue- Whip-wielding statues found in narrow hallways.

8 Archer statue.png Archer statue- Statues armed with bows or longbows and a generous supply of arrows. Often located behind bushes.

8 Conjurer statue.png Conjurer statue- Statues that hurl Orbs of Destruction.

8 Wizard statue.png Wizard statue- Arcane statues that cast a variety of powerful spells.

8 Zot statue.png Zot statue- Brutal statues found only in Dungeon Sprint. They summon in creatures found among the worst of the worst.

8 Diamond obelisk.png Diamond obelisk- Surrounded by a constant Tornado effect, these solid pieces of diamond are virtually indestructible.

Unique Statues

8 Roxanne.png Roxanne- An Earth Elementalist who accidentally turned herself into a statue. She forces her opponents to blink into range of her powerful spells.

8 Wucad mu statue.png The Statue of Wucad Mu - An orange crystal statue carved into the likeness of the famed monk and placed in the center of his monastery. No less vulnerable to disintegration than other orange crystal statues.

Retired Statues

8 Snail statue.png Snail statue- An idol of Cheibriados that would repeatedly cast Leda's Liquefaction.

8 Spooky statue.png Spooky statue - Eerie statues that guarded certain vaults in The Crypt. Their presence summoned ghosts to attack intruders.

Other immobile monsters

Certain types of plants are immobile and may create movement exclusion zones when discovered, but unlike statues, they are not nonliving and regenerate HP when injured.

Harmless

P Toadstool.png Toadstool.

P Fungus.png Fungus.

P Plant.png Plant.

P Bush.png Bush

Dangerous

P Burning bush.png Burning bush- An eternally burning bush that spews flames at passersby.

P Ballistomycete.png Ballistomycete- Launches explosive giant spores, which then grow more ballistomycetes.

P Oklob sapling.png Oklob sapling- Spits acid, potentially corroding your equipment.

P Oklob plant.png Oklob plant- A more durable oklob with deadlier acid.