Difference between revisions of "God comparison"
Cacophonie (talk | contribs) (→Ability comparison) |
|||
Line 1: | Line 1: | ||
− | {{ | + | {{version021}} |
==List of gods== | ==List of gods== | ||
− | * [[Ashenzari]], god of | + | * '''[[Ashenzari]]''', god of [[curse]]d divinations. |
− | * [[Beogh]], evil god of the [[orc]]s. | + | * '''[[Beogh]]''', evil god of the [[orc]]s. |
− | * [[Cheibriados]], the slow god. | + | * '''[[Cheibriados]]''', the slow god. |
− | * [[Dithmenos]], god of shadows. | + | * '''[[Dithmenos]]''', god of shadows and [[stealth]]. |
− | * [[Elyvilon]], good god of healing. | + | * '''[[Elyvilon]]''', good god of healing. |
− | * [[Fedhas Madash]], god of [[list of plants|plants]]. | + | * '''[[Fedhas Madash]]''', god of [[list of plants|plants]]. |
− | * [[Gozag Ym Sagoz]], god of business and commerce. | + | * '''[[Gozag Ym Sagoz]]''', god of business and commerce. |
− | * [[Hepliaklqana]] | + | * '''[[Hepliaklqana]]''', god of ancestry and memory. |
− | * [[Jiyva]], god of [[list of jellies|slimes]]. | + | * '''[[Jiyva]]''', chaotic god of [[list of jellies|slimes]]. |
− | * [[Kikubaaqudgha]], evil god of [[Necromancy|necromantic magic]]. | + | * '''[[Kikubaaqudgha]]''', evil god of [[Necromancy|necromantic magic]]. |
− | * [[Lugonu]], evil god of [[the Abyss]]. | + | * '''[[Lugonu]]''', chaotic evil god of [[the Abyss]]. |
− | * [[Makhleb]], evil god of | + | * '''[[Makhleb]]''', chaotic evil god of bloodshed and destruction. |
− | * [[Nemelex Xobeh]], | + | * '''[[Nemelex Xobeh]]''', god of [[card]]s. |
− | * [[Okawaru]], god of battle. | + | * '''[[Okawaru]]''', god of battle. |
− | * [[Qazlal]], god of tempests. | + | * '''[[Qazlal]]''', god of tempests. |
− | * [[Ru]], god of sacrifice and unmaking. | + | * '''[[Ru]]''', god of sacrifice and unmaking. |
− | * [[Sif Muna]], god of [[magic]] and mystical secrets. | + | * '''[[Sif Muna]]''', god of [[magic]] and mystical secrets. |
− | * [[ | + | * '''[[Trog]]''', god of violence and [[berserk]] rage. |
− | + | * '''[[Uskayaw]]''', god of wild dancing. | |
− | * [[Uskayaw]] | + | * '''[[Vehumet]]''', god of destructive magic. |
− | * [[Vehumet]], god of destructive magic. | + | * '''The [[Wu Jian|Wu Jian Council]]''', a council of formerly mortal martial artists. |
− | * [[Wu Jian|Wu Jian Council]], a council of formerly mortal | + | * '''[[Xom]]''', god of true [[chaos]]. |
− | * [[Xom]], god of true chaos. | + | * '''[[Yredelemnul]]''', evil god of death and undeath. |
− | * [[Yredelemnul]], evil god of death. | + | * '''[[Zin]]''', good god of law and purity. |
− | * [[Zin]], good god of law and purity. | + | * '''[[The Shining One]]''', good god of honourable crusades against evil. |
==Ability comparison== | ==Ability comparison== | ||
− | '' | + | '''''bold''' = An activatable ability''<br> |
{| border="1" cellpadding="2" cellspacing="0" | {| border="1" cellpadding="2" cellspacing="0" | ||
|+ '''Comparison of abilities granted by gods''' | |+ '''Comparison of abilities granted by gods''' | ||
Line 42: | Line 42: | ||
|- | |- | ||
|[[Ashenzari]] | |[[Ashenzari]] | ||
− | | | + | |'''Use a [[scroll of remove curse]] to curse items of choice.''' |
Prevent outside sources of curses | Prevent outside sources of curses | ||
Line 48: | Line 48: | ||
Detect curses on items | Detect curses on items | ||
− | Detect [[portal]]s | + | Detect locations of [[portal]]s |
Map terrain outside of [[LOS]] | Map terrain outside of [[LOS]] | ||
Line 58: | Line 58: | ||
Improved trap detection | Improved trap detection | ||
− | + | Identify monsters' weapons, armour, and [[wands]] | |
− | |||
− | Identify monsters' weapons and [[wands]] | ||
|Identify Armor | |Identify Armor | ||
− | + | '''See through walls''' | |
|Identify Amulets and Rings | |Identify Amulets and Rings | ||
Line 71: | Line 69: | ||
[[Clarity]] | [[Clarity]] | ||
| | | | ||
− | | | + | |'''Transfer skill points from one skill to another''' |
| | | | ||
|- | |- | ||
Line 79: | Line 77: | ||
Experience is spread to followers | Experience is spread to followers | ||
| | | | ||
− | | | + | |'''[[Smite]] enemies''' |
|Convert orcish followers | |Convert orcish followers | ||
Bless orcish followers | Bless orcish followers | ||
− | | | + | |'''[[Recall]] orcish followers''' |
Gain orcish reinforcements if no followers are present | Gain orcish reinforcements if no followers are present | ||
|Walk on water | |Walk on water | ||
− | |Resurrect the corpses of orcs | + | |
+ | '''Gift named followers with an item''' | ||
+ | |'''Resurrect the corpses of orcs''' | ||
|- | |- | ||
|[[Cheibriados]] | |[[Cheibriados]] | ||
Line 94: | Line 94: | ||
Improved stats | Improved stats | ||
− | + | '''Slow everything adjacent to you''' | |
− | |Slows metabolism | + | |Slows metabolism and poison damage |
| | | | ||
− | | | + | |'''Step monsters forward in time''' |
− | | | + | |'''Hurt everything faster than you in LOS''' |
− | | | + | |'''Skip yourself forward in time''' |
| | | | ||
|- | |- | ||
Line 105: | Line 105: | ||
| | | | ||
|Surrounded by [[umbra]] | |Surrounded by [[umbra]] | ||
− | | | + | |'''Step into the shadows of immobile monsters within your umbra''' |
|Bleed smoke when injured | |Bleed smoke when injured | ||
|Your shadow mimics your actions | |Your shadow mimics your actions | ||
− | | | + | |'''Enter [[Shadow Form]]''' |
| | | | ||
|- | |- | ||
|[[Elyvilon]] | |[[Elyvilon]] | ||
− | | | + | |Chance of preventing lethal damage |
− | | | + | |'''Heal yourself a little''' |
− | + | '''Temporarily guarantee protection from lethal damage''' | |
− | | | + | |'''Heal other creatures (may pacify them)''' |
− | | | + | |'''Remove [[status effects]], restore stats, cure [[rot]]''' |
− | | | + | |'''Heal yourself a lot''' |
− | | | + | |'''Temporarily increase maximum HP/MP''' |
| | | | ||
|- | |- | ||
|[[Fedhas Madash]] | |[[Fedhas Madash]] | ||
− | | | + | |'''Decompose corpses into [[toadstool]]s; rots [[zombie]]s and [[Undead#Ghouls|ghouls]]''' |
Turns all [[list of plants|plants]] friendly | Turns all [[list of plants|plants]] friendly | ||
Line 130: | Line 130: | ||
Shoot through plants | Shoot through plants | ||
− | | | + | |'''Evolve plants into allies using [[ration]]s''' |
− | | | + | |'''Call sunlight, drying [[water]]''' |
− | | | + | |'''Grow plants using rations''' |
− | | | + | |'''Summon [[ballistomycete spore]]s from corpses''' |
− | | | + | |'''Call rain, creating water''' |
| | | | ||
|- | |- | ||
|[[Gozag Ym Sagoz]] | |[[Gozag Ym Sagoz]] | ||
− | |colspan="7"|Monsters | + | |colspan="7"|Monsters leave [[gold]] instead of corpses |
Detect gold and shops | Detect gold and shops | ||
− | + | '''Pay for [[potion]] effects''' | |
− | + | '''Fund the opening of new shops''' | |
− | + | '''Bribe monsters of a particular [[branch]] into not attacking you or joining you''' | |
|- | |- | ||
|[[Hepliaklqana]] | |[[Hepliaklqana]] | ||
− | | | + | |Maximum HP reduced by 10% |
− | + | '''Pick the name and gender of your ancestor''' | |
− | + | '''[[Recall]] your ancestor''' | |
| | | | ||
− | | | + | |'''Choose your ancestor's background (Knight, Battlemage, or Hexer)''' |
− | + | |'''Switch your ancestor with another creature''' | |
− | + | |'''Heal your ancestor and temporarily grant them increased damage, spell power, and AC''' | |
− | + | |'''Drains creatures next to your ancestor after it swaps with another creature''' | |
− | |||
− | |||
− | | | ||
− | | | ||
− | | | ||
| | | | ||
|- | |- | ||
|[[Jiyva]] | |[[Jiyva]] | ||
|Turns all [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]] neutral | |Turns all [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]] neutral | ||
− | |||
− | |||
Shuffles your stats | Shuffles your stats | ||
Creates neutral [[jellies]] and eats off-level items | Creates neutral [[jellies]] and eats off-level items | ||
− | |||
− | Gain | + | Protects you from slimy walls |
+ | |'''Summon a neutral jelly to devour items''' | ||
+ | |||
+ | Gain nutrition when slimes eat items | ||
|Gifts random mutations | |Gifts random mutations | ||
Grants resistance to [[corrosion]] | Grants resistance to [[corrosion]] | ||
− | |||
|Gain MP when slimes eat items | |Gain MP when slimes eat items | ||
− | | | + | |'''Turn enemies into slimes''' |
Gain HP when jellies eat items | Gain HP when jellies eat items | ||
− | | | + | |'''Remove a random bad mutation''' |
− | |Taking heavy damage creates | + | |Taking heavy damage creates slime allies |
Removes the walls of the [[Slime Pits]] [[rune]] vault | Removes the walls of the [[Slime Pits]] [[rune]] vault | ||
|- | |- | ||
|[[Kikubaaqudgha]] | |[[Kikubaaqudgha]] | ||
− | | | + | | |
− | | | + | |'''Summon [[corpse]]s''' |
− | |||
− | Grants protection from Necromancy miscasts and [[death curse]]s | + | Gifts a low-level Necromancy spellbook |
− | + | |Grants protection from Necromancy miscasts and [[death curse]]s | |
|Gifts a mid-level Necromancy spellbook | |Gifts a mid-level Necromancy spellbook | ||
− | + | |Grants some resistance to [[Torment]] | |
− | + | |'''Invoke Torment using a corpse''' | |
− | + | |'''(Once only) Receive either the [[Necronomicon]] or a [[pain (brand)|pain]] brand on weapon''' | |
− | |||
− | | | ||
− | |(Once only) Receive either [[Necronomicon]] or | ||
|- | |- | ||
|[[Lugonu]] | |[[Lugonu]] | ||
| Safely unwield weapons of [[distortion]] | | Safely unwield weapons of [[distortion]] | ||
− | | | + | |'''Depart the [[Abyss]]''' |
− | | | + | |'''Blink yourself and monsters around you''' |
− | | | + | |'''[[Banish]] monsters to the Abyss''' |
− | | | + | |'''Corrupt current level''' |
− | | | + | |'''Banish yourself to the Abyss''' |
|Find the Abyssal [[rune]] more easily | |Find the Abyssal [[rune]] more easily | ||
− | (Once only) Receive distortion brand on weapon | + | '''(Once only) Receive distortion brand on weapon''' |
|- | |- | ||
|[[Makhleb]] | |[[Makhleb]] | ||
| | | | ||
|Gain HP from killing | |Gain HP from killing | ||
− | | | + | |'''Fire a random low-level beam''' |
− | | | + | |'''Summon an average-strength demon''' |
− | | | + | |'''Fire a random high-level beam''' |
− | | | + | |'''Summon a powerful demon''' |
| | | | ||
|- | |- | ||
Line 231: | Line 221: | ||
| | | | ||
| | | | ||
− | | | + | |'''Choose a card from the first three in a deck''' |
− | | | + | |'''Deal four cards from a deck in a single turn''' |
− | | | + | |'''Sort the first five cards in a deck''' |
| | | | ||
|- | |- | ||
|[[Okawaru]] | |[[Okawaru]] | ||
| | | | ||
− | | | + | |'''Increase physical combat skills''' |
| | | | ||
|Receive ammunition as gifts | |Receive ammunition as gifts | ||
| | | | ||
− | | | + | |'''Double attack speed''' |
Receive weapons and armour as gifts | Receive weapons and armour as gifts | ||
Line 248: | Line 238: | ||
|- | |- | ||
|[[Qazlal]] | |[[Qazlal]] | ||
− | | | + | |Immunity to all harmful clouds. |
− | |Passively create elemental clouds around you, adding SH and generating noise. | + | |Passively create elemental clouds around you, adding [[SH]] and generating [[noise]]. |
− | | | + | |'''Smite an area with random elemental damage''' |
− | | | + | |'''Convert nearby clouds to elementals''' |
− | |Permanent Repel Missiles, and taking fire, cold, electric, or physical damage has a chance to grant +rF, +rC, +rElec, or +3AC respectively | + | |Permanent Repel Missiles, and taking fire, cold, electric, or physical damage has a chance to grant +rF, +rC, +rElec, or +3AC respectively |
− | | | + | |'''Randomly smite many areas in LOS with random elemental damage''' |
| | | | ||
|- | |- | ||
|[[Ru]] | |[[Ru]] | ||
− | | | + | |'''Make personal sacrifices to gain piety''' |
− | |Attacks against you sometimes falter or are redirected to enemies | + | |Attacks against you sometimes falter or are redirected to enemies |
− | |Enemies attacking you suffer bad status effects | + | |Enemies attacking you suffer bad status effects |
− | | | + | |'''Regain HP and MP, and cure "restraint" status effects''' |
− | | | + | |'''Leap 3 tiles and damage enemies near your landing point''' |
− | | | + | |'''Deals heavy damage and random status effects to enemies in LOS''' |
| | | | ||
|- | |- | ||
|[[Sif Muna]] | |[[Sif Muna]] | ||
| | | | ||
− | | | + | |'''Cast a spell even without enough MP, but briefly disables spellcasting''' |
− | |||
− | |||
|Grants protection from miscast effects | |Grants protection from miscast effects | ||
+ | |'''Regain MP at will''' | ||
+ | |'''Forget spells at will''' | ||
| | | | ||
|Receive [[spellbook]]s as gifts | |Receive [[spellbook]]s as gifts | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|[[Trog]] | |[[Trog]] | ||
− | | | + | |'''Turn spellbooks into clouds of flame''' |
Protects allies from [[abjuration]] | Protects allies from [[abjuration]] | ||
− | + | May extended [[berserk]]er rage when killing | |
− | Grants protection from | + | Grants protection from [[paralysis]] after berserking |
− | | | + | |'''Go [[berserk]]''' |
− | | | + | |'''Increase [[regeneration]] and [[magic resistance]]''' |
− | |Receive ammunition as | + | |Receive ammunition as gifts |
− | | | + | |'''Summon a berserk ally''' |
|Receive weapons as gifts | |Receive weapons as gifts | ||
| | | | ||
Line 308: | Line 281: | ||
|[[Uskayaw]] | |[[Uskayaw]] | ||
| | | | ||
− | | | + | |'''Deal damage to adjacent creatures''' |
− | | | + | |'''Pass through and [[confusion|confuse]] a line of creatures |
− | | | + | |Paralyzes enemies in your line of sight |
− | | | + | |Enemies that take damage spread some of that damage to nearby creatures |
− | | | + | |'''Blink to and instantly kill a monster''' |
| | | | ||
|- | |- | ||
Line 329: | Line 302: | ||
|Deal 120% attack damage when moving directly toward an enemy | |Deal 120% attack damage when moving directly toward an enemy | ||
|Deal 80% attack damage when moving adjacent to an enemy and pin them in place | |Deal 80% attack damage when moving adjacent to an enemy and pin them in place | ||
− | | | + | |'''Jump off a wall and attack all enemies next to where you land (takes two turns)''' |
− | | | + | |'''Gain two instantaneous moves and boosts damage of martial attacks''' |
| | | | ||
− | | | + | |'''Grants the player a [[halo]], summons opaque clouds, and grants a slaying bonus''' |
| | | | ||
|- | |- | ||
Line 346: | Line 319: | ||
|[[Yredelemnul]] | |[[Yredelemnul]] | ||
| | | | ||
− | | | + | |'''Animate a corpse or skeleton''' |
− | | | + | |'''Temporarily reflect incoming damage''' |
[[Recall]] undead allies | [[Recall]] undead allies | ||
− | | | + | |'''Animate all corpses in sight''' |
Receive undead servants as gifts | Receive undead servants as gifts | ||
− | | | + | |'''Drain life from all living beings in sight''' |
− | | | + | |'''Curse a living being to become your slave when killed''' |
| | | | ||
|- | |- | ||
Line 360: | Line 333: | ||
|Chance of preventing lethal damage | |Chance of preventing lethal damage | ||
− | + | Grants increasing protection from [[mutation]]s | |
− | + | Grants increasing protection from [[Hell]] effects | |
− | | | + | |'''Inflict random status effects on enemies; more effective against evil and chaotic enemies''' |
− | | | + | |'''Increase stats and gain resistance to [[poison]] and [[status effects]]''' |
− | | | + | |'''Create temporary prison around enemy''' |
+ | | | ||
+ | |'''Create temporary sanctuary from danger''' | ||
+ | |[[Potions of mutation]] only remove mutations | ||
+ | |- | ||
+ | |[[The Shining One]] | ||
+ | |Chance of preventing lethal damage | ||
+ | |||
+ | Grants increasing protection from [[negative energy]] | ||
+ | |||
+ | Protects allies from [[abjuration]] | ||
+ | |||
+ | Blesses allies that make kills | ||
+ | |You and your allies gain HP/MP from slaying evil monsters | ||
+ | |||
+ | Surrounded by [[halo]] | ||
+ | |'''Create divine [[shield]]''' | ||
| | | | ||
− | | | + | |'''Call down a blast of holy energy''' |
− | |(Once only) | + | |'''Summon friendly [[Angel]] or [[Daeva]]''' |
+ | |'''(Once only) Receive [[holy wrath]] brand on weapon''' | ||
|} | |} | ||
Revision as of 05:42, 16 July 2018
List of gods
- Ashenzari, god of cursed divinations.
- Beogh, evil god of the orcs.
- Cheibriados, the slow god.
- Dithmenos, god of shadows and stealth.
- Elyvilon, good god of healing.
- Fedhas Madash, god of plants.
- Gozag Ym Sagoz, god of business and commerce.
- Hepliaklqana, god of ancestry and memory.
- Jiyva, chaotic god of slimes.
- Kikubaaqudgha, evil god of necromantic magic.
- Lugonu, chaotic evil god of the Abyss.
- Makhleb, chaotic evil god of bloodshed and destruction.
- Nemelex Xobeh, god of cards.
- Okawaru, god of battle.
- Qazlal, god of tempests.
- Ru, god of sacrifice and unmaking.
- Sif Muna, god of magic and mystical secrets.
- Trog, god of violence and berserk rage.
- Uskayaw, god of wild dancing.
- Vehumet, god of destructive magic.
- The Wu Jian Council, a council of formerly mortal martial artists.
- Xom, god of true chaos.
- Yredelemnul, evil god of death and undeath.
- Zin, good god of law and purity.
- The Shining One, good god of honourable crusades against evil.
Ability comparison
bold = An activatable ability
God | Piety - (0) | Piety * (30) | Piety ** (50) | Piety *** (75) | Piety **** (100) | Piety ***** (120) | Piety ****** (160) |
Ashenzari | Use a scroll of remove curse to curse items of choice.
Prevent outside sources of curses Detect curses on items Detect locations of portals Map terrain outside of LOS Detect monsters outside of LOS Detect items outside of LOS Improved trap detection Identify monsters' weapons, armour, and wands |
Identify Armor
See through walls |
Identify Amulets and Rings
Boosted skills when cursed |
See invisible | Transfer skill points from one skill to another | ||
Beogh | Chance of preventing lethal damage (not during penance)
Experience is spread to followers |
Smite enemies | Convert orcish followers
Bless orcish followers |
Recall orcish followers
Gain orcish reinforcements if no followers are present |
Walk on water
Gift named followers with an item |
Resurrect the corpses of orcs | |
Cheibriados | Slow movement
Improved stats Slow everything adjacent to you |
Slows metabolism and poison damage | Step monsters forward in time | Hurt everything faster than you in LOS | Skip yourself forward in time | ||
Dithmenos | Surrounded by umbra | Step into the shadows of immobile monsters within your umbra | Bleed smoke when injured | Your shadow mimics your actions | Enter Shadow Form | ||
Elyvilon | Chance of preventing lethal damage | Heal yourself a little
Temporarily guarantee protection from lethal damage |
Heal other creatures (may pacify them) | Remove status effects, restore stats, cure rot | Heal yourself a lot | Temporarily increase maximum HP/MP | |
Fedhas Madash | Decompose corpses into toadstools; rots zombies and ghouls
Turns all plants friendly Walk through plants Shoot through plants |
Evolve plants into allies using rations | Call sunlight, drying water | Grow plants using rations | Summon ballistomycete spores from corpses | Call rain, creating water | |
Gozag Ym Sagoz | Monsters leave gold instead of corpses
Detect gold and shops Pay for potion effects Fund the opening of new shops Bribe monsters of a particular branch into not attacking you or joining you | ||||||
Hepliaklqana | Maximum HP reduced by 10%
Pick the name and gender of your ancestor Recall your ancestor |
Choose your ancestor's background (Knight, Battlemage, or Hexer) | Switch your ancestor with another creature | Heal your ancestor and temporarily grant them increased damage, spell power, and AC | Drains creatures next to your ancestor after it swaps with another creature | ||
Jiyva | Turns all slimes and eyeballs neutral
Shuffles your stats Creates neutral jellies and eats off-level items Protects you from slimy walls |
Summon a neutral jelly to devour items
Gain nutrition when slimes eat items |
Gifts random mutations
Grants resistance to corrosion |
Gain MP when slimes eat items | Turn enemies into slimes
Gain HP when jellies eat items |
Remove a random bad mutation | Taking heavy damage creates slime allies
Removes the walls of the Slime Pits rune vault |
Kikubaaqudgha | Summon corpses
Gifts a low-level Necromancy spellbook |
Grants protection from Necromancy miscasts and death curses | Gifts a mid-level Necromancy spellbook | Grants some resistance to Torment | Invoke Torment using a corpse | (Once only) Receive either the Necronomicon or a pain brand on weapon | |
Lugonu | Safely unwield weapons of distortion | Depart the Abyss | Blink yourself and monsters around you | Banish monsters to the Abyss | Corrupt current level | Banish yourself to the Abyss | Find the Abyssal rune more easily
(Once only) Receive distortion brand on weapon |
Makhleb | Gain HP from killing | Fire a random low-level beam | Summon an average-strength demon | Fire a random high-level beam | Summon a powerful demon | ||
Nemelex Xobeh | Gifts decks of cards
Improved card power |
Choose a card from the first three in a deck | Deal four cards from a deck in a single turn | Sort the first five cards in a deck | |||
Okawaru | Increase physical combat skills | Receive ammunition as gifts | Double attack speed
Receive weapons and armour as gifts |
||||
Qazlal | Immunity to all harmful clouds. | Passively create elemental clouds around you, adding SH and generating noise. | Smite an area with random elemental damage | Convert nearby clouds to elementals | Permanent Repel Missiles, and taking fire, cold, electric, or physical damage has a chance to grant +rF, +rC, +rElec, or +3AC respectively | Randomly smite many areas in LOS with random elemental damage | |
Ru | Make personal sacrifices to gain piety | Attacks against you sometimes falter or are redirected to enemies | Enemies attacking you suffer bad status effects | Regain HP and MP, and cure "restraint" status effects | Leap 3 tiles and damage enemies near your landing point | Deals heavy damage and random status effects to enemies in LOS | |
Sif Muna | Cast a spell even without enough MP, but briefly disables spellcasting | Grants protection from miscast effects | Regain MP at will | Forget spells at will | Receive spellbooks as gifts | ||
Trog | Turn spellbooks into clouds of flame
Protects allies from abjuration May extended berserker rage when killing Grants protection from paralysis after berserking |
Go berserk | Increase regeneration and magic resistance | Receive ammunition as gifts | Summon a berserk ally | Receive weapons as gifts | |
Uskayaw | Deal damage to adjacent creatures | Pass through and confuse a line of creatures | Paralyzes enemies in your line of sight | Enemies that take damage spread some of that damage to nearby creatures | Blink to and instantly kill a monster | ||
Vehumet | Receive destructive spells as gifts
Gain MP from killing |
Reduced chance of miscasting destructive spells | Increased range of destructive spells | ||||
Wu Jian Council | Deal 120% attack damage when moving directly toward an enemy | Deal 80% attack damage when moving adjacent to an enemy and pin them in place | Jump off a wall and attack all enemies next to where you land (takes two turns) | Gain two instantaneous moves and boosts damage of martial attacks | Grants the player a halo, summons opaque clouds, and grants a slaying bonus | ||
Xom | Special, see Xom#Acts | ||||||
Yredelemnul | Animate a corpse or skeleton | Temporarily reflect incoming damage
Recall undead allies |
Animate all corpses in sight
Receive undead servants as gifts |
Drain life from all living beings in sight | Curse a living being to become your slave when killed | ||
Zin | Chance of preventing lethal damage
Grants increasing protection from mutations Grants increasing protection from Hell effects |
Inflict random status effects on enemies; more effective against evil and chaotic enemies | Increase stats and gain resistance to poison and status effects | Create temporary prison around enemy | Create temporary sanctuary from danger | Potions of mutation only remove mutations | |
The Shining One | Chance of preventing lethal damage
Grants increasing protection from negative energy Protects allies from abjuration Blesses allies that make kills |
You and your allies gain HP/MP from slaying evil monsters
Surrounded by halo |
Create divine shield | Call down a blast of holy energy | Summon friendly Angel or Daeva | (Once only) Receive holy wrath brand on weapon |