Difference between revisions of "Roxanne"
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==Useful Info== | ==Useful Info== | ||
− | '''Roxanne, Geomancer Emeritus''' is a [[unique]] [[statue]] that can cast powerful [[Earth Magic]] and uses an irresistible blink spell to keep you within her attack range. If you can somehow keep your distance from her, she's harmless, but she can brutalize | + | '''Roxanne, Geomancer Emeritus''' is a [[unique]] [[statue]] that can cast powerful [[Earth Magic]] and uses an irresistible blink spell to keep you within her attack range. If you can somehow keep your distance from her, she's harmless, but she can brutalize anyone who gets too close. |
− | While she resists all elements and has a fair amount of [[AC]], she | + | While she resists all elements and has a fair amount of [[AC]], she doesn't have a melee attack and her spells can be affected by [[Silence]] and [[antimagic]]. Killing her is always rewarded with a (possibly [[randart]]) [[spell book]] filled with [[Earth Magic]] and [[Transmutations]] spells. The book is guaranteed to contain [[Statue Form]]. |
==Location== | ==Location== | ||
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**Roxanne's longest-range attack spells have a range of 4. As long as you're at least five spaces away, you're safe until she pulls you closer. | **Roxanne's longest-range attack spells have a range of 4. As long as you're at least five spaces away, you're safe until she pulls you closer. | ||
**[[Formicid]]s' natural [[stasis]] makes it impossible for Roxanne to blink them closer. If there are no other enemies around, formicids can take their time and destroy her without risk. Other species can temporarily root themselves in place by drinking a [[potion of lignification]], but Roxanne is durable enough that you might need more than one if you're going to be grinding her down over an extended period. | **[[Formicid]]s' natural [[stasis]] makes it impossible for Roxanne to blink them closer. If there are no other enemies around, formicids can take their time and destroy her without risk. Other species can temporarily root themselves in place by drinking a [[potion of lignification]], but Roxanne is durable enough that you might need more than one if you're going to be grinding her down over an extended period. | ||
− | *If you do get affected by her Blink Other spell, '''''don't panic'''''. Attempting to flee on foot will almost always fail. To retreat safely, read a [[scroll of fog]] to block her | + | *If you do get affected by her Blink Other spell, '''''don't panic'''''. Attempting to flee on foot will almost always fail. To retreat safely, read a [[scroll of fog]] to block her [[line of sight]] long enough for you to escape, or simply [[blink]] or [[teleport]] away if that's not an option. |
*Melee fighters should try to get into melee range as quickly as possible and are at extreme risk of taking a brutal amount of damage at any moment. Quaffing a [[potion of invisibility]] will seriously hamper her ability to blast you, while a [[scroll of silence]] will completely negate her ability to attack you. | *Melee fighters should try to get into melee range as quickly as possible and are at extreme risk of taking a brutal amount of damage at any moment. Quaffing a [[potion of invisibility]] will seriously hamper her ability to blast you, while a [[scroll of silence]] will completely negate her ability to attack you. | ||
*One of the few things Roxanne doesn't resist is [[acid]]. If your attacks are having a hard time dealing damage, a [[wand of acid]] can reduce her AC enough for other methods to start working. | *One of the few things Roxanne doesn't resist is [[acid]]. If your attacks are having a hard time dealing damage, a [[wand of acid]] can reduce her AC enough for other methods to start working. | ||
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==History== | ==History== | ||
+ | *Prior to [[0.26]], Roxanne and other [[statue]]s couldn't regenerate [[HP]]. | ||
*Prior to [[0.12]], Roxanne's Blink Other Close spell could be blocked by your [[magic resistance]]. | *Prior to [[0.12]], Roxanne's Blink Other Close spell could be blocked by your [[magic resistance]]. | ||
*Roxanne was added in [[0.5]]. | *Roxanne was added in [[0.5]]. |
Revision as of 14:20, 6 February 2021
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Roxanne 8 ![]() | |
---|---|
HP | 120-243 |
HD | 14 |
XP | 1964 |
Speed | 10 (stationary) |
AC | 20 |
EV | 0 |
Will | Immune
|
Resistances | rF++ rC++ rElec rPois+++ rDrown rMiasma rN+++ rTorm rPetrify |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Starting equipment Open doors |
Holiness | Non-living |
Size | Large |
Type | statue, statue |
Flags | Unbreathing No wand Speaks Stationary Unique Female Artificial |
A strikingly realistic sapphire statue of a famous earth mage who disappeared after a catastrophic spell failure. She is clutching a book. |
Useful Info
Roxanne, Geomancer Emeritus is a unique statue that can cast powerful Earth Magic and uses an irresistible blink spell to keep you within her attack range. If you can somehow keep your distance from her, she's harmless, but she can brutalize anyone who gets too close.
While she resists all elements and has a fair amount of AC, she doesn't have a melee attack and her spells can be affected by Silence and antimagic. Killing her is always rewarded with a (possibly randart) spell book filled with Earth Magic and Transmutations spells. The book is guaranteed to contain Statue Form.
Location
- The Dungeon:14-15
- The Elven Halls
- The Swamp
- The Snake Pit
- The Shoals
- The Spider's Nest
Spells
Spell set I | ||
---|---|---|
Slot1 | Lehudib's Crystal Spear (3d32) | Wizard flag |
Slot2 | Iron Shot (3d26) | Wizard flag |
Slot3 | Blink Other Close | Wizard flag |
Slot4 | Bolt of Magma (3d23) | Wizard flag |
Tips & Tricks
- Spellcasters can wear her down with long-range, irresistible spells; Airstrike, Lee's Rapid Deconstruction, or Orb of Destruction will cut through her fairly quickly. Anyone else can accomplish the same through use of ranged weapons, though this will be a very slow process if you lack any weapon skill.
- Roxanne's longest-range attack spells have a range of 4. As long as you're at least five spaces away, you're safe until she pulls you closer.
- Formicids' natural stasis makes it impossible for Roxanne to blink them closer. If there are no other enemies around, formicids can take their time and destroy her without risk. Other species can temporarily root themselves in place by drinking a potion of lignification, but Roxanne is durable enough that you might need more than one if you're going to be grinding her down over an extended period.
- If you do get affected by her Blink Other spell, don't panic. Attempting to flee on foot will almost always fail. To retreat safely, read a scroll of fog to block her line of sight long enough for you to escape, or simply blink or teleport away if that's not an option.
- Melee fighters should try to get into melee range as quickly as possible and are at extreme risk of taking a brutal amount of damage at any moment. Quaffing a potion of invisibility will seriously hamper her ability to blast you, while a scroll of silence will completely negate her ability to attack you.
- One of the few things Roxanne doesn't resist is acid. If your attacks are having a hard time dealing damage, a wand of acid can reduce her AC enough for other methods to start working.
- Blocking her spells with a shield of reflection is a hilarious way to deal with her, if you've got a respectable SH score. Just be aware that the occasional spell will get past your shield; nothing ruins your day like a sudden crystal spear to the face.
- Swarming her with an army of summons is an excellent way to deal with her; throw enough targets at her and she'll be much less likely to attack you. Still, watch out for her Bolt of Magma, and make sure to keep the reinforcements coming as she harpoons them down one by one.
- Last but not least, if you are having trouble with Roxanne, remember you don't have to kill everything when you first see it. This is true of any dangerous monster, but especially true of a stationary one. Don't be afraid to run away; she'll be there when you come back, if you even feel that killing her later is necessary.
History
Categories:
- 0.26 articles
- Fire resistance
- Fire resistance 2
- Cold resistance
- Cold resistance 2
- Electricity resistance
- Poison resistance
- Poison resistance 3
- Drown resistance
- Miasma resistance
- Negative energy resistance
- Negative energy 3
- Torment resistance
- Petrify resistance
- Human intelligence
- Starting equipment
- Open doors
- Nonliving holiness
- Asphyxiation resistance
- Large monsters
- Unbreathing monsters
- No wand flag
- Speaking monster
- Stationary
- Unique monsters
- Female monsters
- Artificial
- Monsters
- Spellcaster