Difference between revisions of "God comparison"
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==List of gods== | ==List of gods== | ||
− | * [[Ashenzari]], god of | + | * '''[[Ashenzari]]''', god of [[curse]]d divinations. |
− | * [[Beogh]], evil god of the [[orc]]s. | + | * '''[[Beogh]]''', evil god of the [[orc]]s. |
− | * [[Cheibriados]], the slow god. | + | * '''[[Cheibriados]]''', the slow god. |
− | * [[Dithmenos]], god of shadows. | + | * '''[[Dithmenos]]''', evil god of shadows and [[stealth]]. |
− | * [[Elyvilon]], good god of healing. | + | * '''[[Elyvilon]]''', good god of healing. |
− | * [[Fedhas Madash]], god of [[list of plants|plants]]. | + | * '''[[Fedhas Madash]]''', god of [[list of plants|plants]]. |
− | * [[Jiyva]], god of [[list of jellies|slimes]]. | + | * '''[[Gozag Ym Sagoz]]''', god of [[gold]], business, and commerce. |
− | * [[Kikubaaqudgha]], evil god of [[Necromancy | + | * '''[[Hepliaklqana]]''', god of ancestry and memory. |
− | * [[Lugonu]], evil god of [[ | + | * '''[[Jiyva]]''', chaotic god of [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]]. |
− | * [[Makhleb]], evil god of | + | * '''[[Kikubaaqudgha]]''', evil god of [[Necromancy]]. |
− | * [[Nemelex Xobeh]], | + | * '''[[Lugonu]]''', chaotic evil god of [[The Abyss]]. |
− | * [[Okawaru]], god of battle. | + | * '''[[Makhleb]]''', chaotic evil god of bloodshed and destruction. |
− | * [[Qazlal]], god of tempests. | + | * '''[[Nemelex Xobeh]]''', god of [[card]]s. |
− | * [[Ru]], god of sacrifice and unmaking. | + | * '''[[Okawaru]]''', god of battle. |
− | * [[Sif Muna]], god of [[magic]] and mystical secrets. | + | * '''[[Qazlal]]''', god of tempests. |
− | * [[ | + | * '''[[Ru]]''', god of sacrifice and unmaking. |
− | * [[ | + | * '''[[Sif Muna]]''', god of [[magic]] and mystical secrets. |
− | * [[Vehumet]], god of destructive magic. | + | * '''[[Trog]]''', god of violence and [[berserk]] rage. |
− | * [[Xom]], god of | + | * '''[[Uskayaw]]''', god of wild dancing. |
− | * [[Yredelemnul]], evil god of death. | + | * '''[[Vehumet]]''', god of destructive magic. |
− | * [[Zin]], good god of law and purity. | + | * '''The [[Wu Jian|Wu Jian Council]]''', a council of formerly mortal martial artists. |
+ | * '''[[Xom]]''', god of [[chaos]]. | ||
+ | * '''[[Yredelemnul]]''', evil god of death and [[undead|undeath]]. | ||
+ | * '''[[Zin]]''', good god of law and purity. | ||
+ | * '''[[The Shining One]]''', good god of honourable crusades against evil. | ||
==Ability comparison== | ==Ability comparison== | ||
− | '' | + | '''''bold''' = An activatable ability''<br> |
− | |||
{| border="1" cellpadding="2" cellspacing="0" | {| border="1" cellpadding="2" cellspacing="0" | ||
|+ '''Comparison of abilities granted by gods''' | |+ '''Comparison of abilities granted by gods''' | ||
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|- | |- | ||
|[[Ashenzari]] | |[[Ashenzari]] | ||
− | | | + | |'''Curse an item of your choice, providing skill boosts''' |
− | + | '''Remove a cursed item by destroying it forever''' | |
− | + | Identify all visible/collected items | |
− | Detect [[portal]]s | + | Detect [[portal]]s on floor |
− | + | Detect monsters outside of [[LOS]] | |
− | |||
− | |||
Detect items outside of LOS | Detect items outside of LOS | ||
− | + | Map terrain outside of [[LOS]] | |
− | [[ | + | Prevents random [[trap]]s while exploring |
− | | | + | | |
− | |||
− | |||
− | |||
|[[See invisible]] | |[[See invisible]] | ||
− | + | |[[Clarity]] | |
− | [[Clarity]] | + | |Gain full vision of tiles outside of LOS |
− | | | + | | |
− | | | ||
| | | | ||
|- | |- | ||
|[[Beogh]] | |[[Beogh]] | ||
− | | | + | | Chance of preventing lethal damage (not during [[penance]]) |
− | + | Experience is spread to orcish followers | |
− | + | | | |
− | Experience is spread to followers | + | |'''[[Smite]] enemies''' |
− | | | ||
− | | | ||
|Convert orcish followers | |Convert orcish followers | ||
Bless orcish followers | Bless orcish followers | ||
− | | | + | |'''[[Recall]] orcish followers''' |
Gain orcish reinforcements if no followers are present | Gain orcish reinforcements if no followers are present | ||
|Walk on water | |Walk on water | ||
− | | | + | |
+ | '''Gift named followers with an item''' | ||
+ | |'''Resurrect fallen orcs''' | ||
|- | |- | ||
|[[Cheibriados]] | |[[Cheibriados]] | ||
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Improved stats | Improved stats | ||
− | + | '''Slow everything adjacent to you''' | |
− | |Slows | + | |Slows damage from [[poison]] |
| | | | ||
− | | | + | |'''Skip monsters forward in time''' |
− | | | + | |'''Hurt everything faster than you in LOS''' |
− | | | + | |'''Temporarily leave the flow of time''' |
| | | | ||
|- | |- | ||
|[[Dithmenos]] | |[[Dithmenos]] | ||
| | | | ||
− | |Surrounded by [[umbra]] | + | |Surrounded by an [[umbra]] |
− | | | + | |'''Step into the shadows of monsters within your umbra''' |
|Bleed smoke when injured | |Bleed smoke when injured | ||
|Your shadow mimics your actions | |Your shadow mimics your actions | ||
− | | | + | |'''Enter [[Shadow Form]]''' |
| | | | ||
|- | |- | ||
|[[Elyvilon]] | |[[Elyvilon]] | ||
− | | | + | |Chance of preventing lethal damage |
+ | |'''Heal yourself a little''' | ||
− | + | '''Temporarily guarantee protection from lethal damage''' | |
− | + | |'''Heal and attempt to pacify other creatures''' | |
− | + | |'''Remove [[status effects]], restore stats, cure [[drain]]ing''' | |
− | + | |'''Heal yourself a lot''' | |
− | + | |'''Temporarily increase maximum HP/MP''' | |
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | |||
− | |||
− | | | ||
| | | | ||
|- | |- | ||
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Shoot through plants | Shoot through plants | ||
+ | | | ||
+ | |'''Summon a ring of [[briar patch]]es around yourself''' | ||
+ | |'''Summon a [[ballistomycete]]''' | ||
+ | |'''Turn a patch of walls into allied plants''' | ||
+ | |'''Summon an [[oklob plant]]''' | ||
+ | | | ||
+ | |- | ||
+ | |[[Gozag Ym Sagoz]] | ||
+ | |colspan="7"|Monsters leave [[gold]] instead of corpses | ||
+ | |||
+ | Detect gold | ||
+ | |||
+ | '''Pay for [[potion]] effects''' | ||
+ | |||
+ | '''Fund the opening of new shops''' | ||
− | + | '''Bribe monsters of a particular [[branch]] into neutrality or even alliance''' | |
− | | | + | |- |
− | | | + | |[[Hepliaklqana]] |
− | | | + | | |
− | | | + | |Maximum HP reduced by 10% |
− | | | + | |
+ | Creates an allied ancestor | ||
+ | |||
+ | '''[[Recall]] your ancestor''' | ||
+ | |||
+ | '''Pick the name and gender of your ancestor''' | ||
+ | |'''Choose your ancestor's background (Knight, Battlemage, or Hexer)''' | ||
+ | |'''Switch your ancestor with another creature''' | ||
+ | |'''Heal your ancestor and temporarily grant them increased damage, spell power, and AC''' | ||
+ | |'''Drains creatures next to your ancestor after it swaps with another creature''' | ||
| | | | ||
|- | |- | ||
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|Turns all [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]] neutral | |Turns all [[list of jellies|slimes]] and [[list of eyeballs|eyeballs]] neutral | ||
− | Protects | + | Protects you from slimy walls |
− | + | Slimes can eat non-[[artefact]] items, granting piety; [[jelly|jellies]] can split when eating | |
− | Creates neutral [[jellies]] | + | Creates neutral [[jellies]] if no slimes are present |
− | | | + | |'''Summon a neutral jelly to devour items''' |
+ | | | ||
+ | |Gifts random [[mutation]]s | ||
− | + | Shuffles your stats depending on your skills and equipment | |
− | |||
− | Grants resistance to [[corrosion]] | + | Grants resistance to [[acid]] and [[corrosion]] |
+ | |'''Turn enemies into slimes''' | ||
+ | |Taking heavy damage creates allied slimes | ||
− | + | '''Remove a random bad mutation''' | |
− | + | |Removes the walls of the [[Slime Pits]] [[rune]] vault | |
− | |||
− | |||
− | |||
− | |||
− | | | ||
− | |||
− | Removes the walls of the [[Slime Pits]] [[rune]] vault | ||
|- | |- | ||
|[[Kikubaaqudgha]] | |[[Kikubaaqudgha]] | ||
− | |||
− | |||
− | |||
− | |||
− | |||
| | | | ||
− | | | + | |'''Summon [[corpse]]s''' |
− | + | Gifts several low-level Necromancy spells | |
− | + | |Grants protection from Necromancy miscasts and [[death curse]]s | |
− | + | |Gifts several mid-level Necromancy spells | |
− | | | + | |Grants partial resistance to [[Torment]] |
− | |(Once only) Receive either | + | |'''Invoke Torment using a corpse''' |
+ | |'''(Once only) Receive either several high-level Necromancy spells or [[pain (brand)|pain]] brand on weapon''' | ||
|- | |- | ||
|[[Lugonu]] | |[[Lugonu]] | ||
− | | | + | | Safely unwield weapons of [[distortion]] |
+ | |'''Leave the [[Abyss]]''' | ||
+ | |'''Blink yourself and monsters around you''' | ||
+ | |'''[[Banish]] monsters to the Abyss''' | ||
+ | |'''Corrupt current level, altering terrain and summoning neutral Abyssal creatures''' | ||
+ | |'''Banish yourself to the Abyss''' | ||
− | + | Find the Abyssal [[rune]] more easily | |
− | + | |'''(Once only) Receive distortion brand on weapon''' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | (Once only) Receive distortion brand on weapon | ||
|- | |- | ||
|[[Makhleb]] | |[[Makhleb]] | ||
− | | | + | | |
|Gain HP from killing | |Gain HP from killing | ||
− | | | + | |'''Fire a random low-level beam''' |
− | | | + | |'''Summon an average-strength demon''' |
− | | | + | |'''Fire a random high-level bolt''' |
− | | | + | |'''Summon a powerful demon''' |
| | | | ||
|- | |- | ||
|[[Nemelex Xobeh]] | |[[Nemelex Xobeh]] | ||
− | | | + | |Gifts [[card]]s of power in three general [[decks]] (Destruction, Escape, Summoning) |
− | + | '''Draw a card from a deck''' | |
− | + | | | |
− | + | | | |
− | + | |'''Choose a card from the first three in a deck''' | |
− | | | + | |'''Deal four cards from a deck in a single turn''' |
− | | | + | |'''Choose five cards to form a separate, ordered deck''' |
− | | | ||
− | | | ||
| | | | ||
|- | |- | ||
|[[Okawaru]] | |[[Okawaru]] | ||
− | | | + | | |
− | | | + | |'''Increase physical combat skills''' |
| | | | ||
|Receive ammunition as gifts | |Receive ammunition as gifts | ||
| | | | ||
− | | | + | |'''Double attack speed''' |
Receive weapons and armour as gifts | Receive weapons and armour as gifts | ||
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|- | |- | ||
|[[Qazlal]] | |[[Qazlal]] | ||
− | | | + | |Grants you and divine allies immunity to all harmful clouds. |
− | |Passively create elemental clouds around you, adding SH and generating noise. | + | |Passively create elemental clouds around you, adding [[SH]] and generating [[noise]]. |
− | | | + | |'''Smite an area with random elemental damage''' |
− | | | + | |'''Convert nearby clouds into elementals''' |
− | |Permanent Repel Missiles | + | |Permanent [[Repel Missiles]] |
− | | | + | |
+ | Taking elemental damage (fire, cold, electric, physical) has a chance to grant temporary resistance | ||
+ | |'''Randomly smite many areas in LOS with random elemental damage''' | ||
| | | | ||
|- | |- | ||
|[[Ru]] | |[[Ru]] | ||
− | | | + | |'''Make personal sacrifices to gain piety''' |
− | |Attacks against you sometimes falter or are redirected to enemies | + | |Attacks against you sometimes falter or are redirected to enemies |
− | |Enemies | + | |Enemies that harm you suffer status ailments |
− | | | + | |'''Regain HP and MP, and cure some "restraining" status effects''' |
− | | | + | |'''Leap up to 3 tiles and damage enemies near your landing point''' |
− | | | + | |'''Deal heavy damage and random status effects to all enemies in LOS''' |
| | | | ||
|- | |- | ||
|[[Sif Muna]] | |[[Sif Muna]] | ||
| | | | ||
− | | | + | |'''Greatly increase your MP regeneration''' |
− | |||
| | | | ||
− | | | + | |'''Forget spells at will''' |
+ | |'''Cast a spell from your spell library using Invocations to determine power''' | ||
| | | | ||
|Receive [[spellbook]]s as gifts | |Receive [[spellbook]]s as gifts | ||
|- | |- | ||
− | |[[ | + | |[[Trog]] |
− | | | + | |Protects allies from [[abjuration]] |
− | + | May extend [[berserk]]er rage when killing | |
− | | | + | |'''Go [[berserk]]''' |
− | + | |'''Increase [[regeneration]] and [[willpower]]''' | |
− | + | | | |
− | | | + | |'''Summon a berserk ally''' |
+ | |Receive weapons as gifts | ||
| | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |[[ | + | |[[Uskayaw]] |
− | | | + | | |
− | + | |'''Deal damage to adjacent creatures''' | |
− | + | |'''Pass through and [[confusion|confuse]] a line of creatures | |
− | + | |Paralyzes enemies in your line of sight | |
− | + | |Enemies that take damage share that damage to nearby creatures | |
− | + | |'''Blink to and instantly kill a monster''' | |
− | |||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
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|- | |- | ||
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| | | | ||
|- | |- | ||
− | |[[ | + | |[[Wu Jian|Wu Jian Council]] |
− | | | + | |Deal 120% attack damage when moving directly toward an enemy |
− | | | + | |Deal 80% attack damage when moving adjacent to an enemy |
− | | | + | |'''Jump off a wall and attack all enemies next to where you land (takes two turns)''' |
− | | | + | |'''Gain two instantaneous moves and boosts damage of martial attacks''' |
− | | | ||
| | | | ||
+ | |'''Grants the player a [[halo]], summons opaque clouds, and grants a bonus to [[slaying]] and [[ev]]asion''' | ||
| | | | ||
+ | |- | ||
+ | |[[Xom]] | ||
+ | |colspan="7"|Acts randomly at all times; see [[Xom#Acts]] | ||
|- | |- | ||
|[[Yredelemnul]] | |[[Yredelemnul]] | ||
| | | | ||
− | | | + | |'''Animate a corpse or skeleton''' |
− | | | + | |'''Temporarily reflect incoming damage''' |
− | [[Recall]] undead allies | + | '''[[Recall]] undead allies''' |
− | | | + | |'''Animate all corpses in sight''' |
Receive undead servants as gifts | Receive undead servants as gifts | ||
− | | | + | |'''Drain life from all living beings in LOS''' |
− | | | + | |'''Curse a living being to become your slave when killed''' |
| | | | ||
|- | |- | ||
|[[Zin]] | |[[Zin]] | ||
+ | |'''Donate gold to gain piety''' | ||
+ | |||
+ | Chance of preventing lethal damage | ||
+ | |||
+ | Grants increasing protection from [[mutation]]s | ||
+ | |||
+ | Grants increasing protection from [[Hell]] effects | ||
+ | |'''Inflict random status effects on enemies; more effective against evil and chaotic enemies''' | ||
+ | |'''Increase stats and gain resistance to [[poison]] and [[status effects]]''' | ||
+ | |'''Create temporary prison around enemy''' | ||
+ | | | ||
+ | |'''Create temporary sanctuary from danger''' | ||
+ | |[[Potions of mutation]] only remove mutations | ||
+ | |- | ||
+ | |[[The Shining One]] | ||
|Chance of preventing lethal damage | |Chance of preventing lethal damage | ||
− | + | Surrounded by [[halo]] | |
+ | |||
+ | Grants increasing protection from [[negative energy]] | ||
+ | |||
+ | Protects allies from [[abjuration]] | ||
− | + | Blesses allies that make kills | |
− | | | + | |You and your allies gain HP/MP from slaying evil monsters |
− | + | |'''Create divine shield''' | |
− | | | ||
| | | | ||
− | | | + | |'''Call down a blast of holy energy''' |
− | |(Once only) | + | |'''Summon a friendly [[Angel]] or [[Daeva]]''' |
+ | |'''(Once only) Receive [[holy wrath]] brand on weapon''' | ||
|} | |} | ||
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[[Category:Gods]] | [[Category:Gods]] | ||
− |
Latest revision as of 19:53, 2 September 2021
List of gods
- Ashenzari, god of cursed divinations.
- Beogh, evil god of the orcs.
- Cheibriados, the slow god.
- Dithmenos, evil god of shadows and stealth.
- Elyvilon, good god of healing.
- Fedhas Madash, god of plants.
- Gozag Ym Sagoz, god of gold, business, and commerce.
- Hepliaklqana, god of ancestry and memory.
- Jiyva, chaotic god of slimes and eyeballs.
- Kikubaaqudgha, evil god of Necromancy.
- Lugonu, chaotic evil god of The Abyss.
- Makhleb, chaotic evil god of bloodshed and destruction.
- Nemelex Xobeh, god of cards.
- Okawaru, god of battle.
- Qazlal, god of tempests.
- Ru, god of sacrifice and unmaking.
- Sif Muna, god of magic and mystical secrets.
- Trog, god of violence and berserk rage.
- Uskayaw, god of wild dancing.
- Vehumet, god of destructive magic.
- The Wu Jian Council, a council of formerly mortal martial artists.
- Xom, god of chaos.
- Yredelemnul, evil god of death and undeath.
- Zin, good god of law and purity.
- The Shining One, good god of honourable crusades against evil.
Ability comparison
bold = An activatable ability
God | Piety - (0) | Piety * (30) | Piety ** (50) | Piety *** (75) | Piety **** (100) | Piety ***** (120) | Piety ****** (160) |
Ashenzari | Curse an item of your choice, providing skill boosts
Remove a cursed item by destroying it forever Identify all visible/collected items Detect portals on floor Detect monsters outside of LOS Detect items outside of LOS Map terrain outside of LOS Prevents random traps while exploring |
See invisible | Clarity | Gain full vision of tiles outside of LOS | |||
Beogh | Chance of preventing lethal damage (not during penance)
Experience is spread to orcish followers |
Smite enemies | Convert orcish followers
Bless orcish followers |
Recall orcish followers
Gain orcish reinforcements if no followers are present |
Walk on water
Gift named followers with an item |
Resurrect fallen orcs | |
Cheibriados | Slow movement
Improved stats Slow everything adjacent to you |
Slows damage from poison | Skip monsters forward in time | Hurt everything faster than you in LOS | Temporarily leave the flow of time | ||
Dithmenos | Surrounded by an umbra | Step into the shadows of monsters within your umbra | Bleed smoke when injured | Your shadow mimics your actions | Enter Shadow Form | ||
Elyvilon | Chance of preventing lethal damage | Heal yourself a little
Temporarily guarantee protection from lethal damage |
Heal and attempt to pacify other creatures | Remove status effects, restore stats, cure draining | Heal yourself a lot | Temporarily increase maximum HP/MP | |
Fedhas Madash | Turns all plants friendly
Walk through plants Shoot through plants |
Summon a ring of briar patches around yourself | Summon a ballistomycete | Turn a patch of walls into allied plants | Summon an oklob plant | ||
Gozag Ym Sagoz | Monsters leave gold instead of corpses
Detect gold Pay for potion effects Fund the opening of new shops Bribe monsters of a particular branch into neutrality or even alliance | ||||||
Hepliaklqana | Maximum HP reduced by 10%
Creates an allied ancestor Recall your ancestor Pick the name and gender of your ancestor |
Choose your ancestor's background (Knight, Battlemage, or Hexer) | Switch your ancestor with another creature | Heal your ancestor and temporarily grant them increased damage, spell power, and AC | Drains creatures next to your ancestor after it swaps with another creature | ||
Jiyva | Turns all slimes and eyeballs neutral
Protects you from slimy walls Slimes can eat non-artefact items, granting piety; jellies can split when eating Creates neutral jellies if no slimes are present |
Summon a neutral jelly to devour items | Gifts random mutations
Shuffles your stats depending on your skills and equipment |
Turn enemies into slimes | Taking heavy damage creates allied slimes
Remove a random bad mutation |
Removes the walls of the Slime Pits rune vault | |
Kikubaaqudgha | Summon corpses
Gifts several low-level Necromancy spells |
Grants protection from Necromancy miscasts and death curses | Gifts several mid-level Necromancy spells | Grants partial resistance to Torment | Invoke Torment using a corpse | (Once only) Receive either several high-level Necromancy spells or pain brand on weapon | |
Lugonu | Safely unwield weapons of distortion | Leave the Abyss | Blink yourself and monsters around you | Banish monsters to the Abyss | Corrupt current level, altering terrain and summoning neutral Abyssal creatures | Banish yourself to the Abyss
Find the Abyssal rune more easily |
(Once only) Receive distortion brand on weapon |
Makhleb | Gain HP from killing | Fire a random low-level beam | Summon an average-strength demon | Fire a random high-level bolt | Summon a powerful demon | ||
Nemelex Xobeh | Gifts cards of power in three general decks (Destruction, Escape, Summoning)
Draw a card from a deck |
Choose a card from the first three in a deck | Deal four cards from a deck in a single turn | Choose five cards to form a separate, ordered deck | |||
Okawaru | Increase physical combat skills | Receive ammunition as gifts | Double attack speed
Receive weapons and armour as gifts |
||||
Qazlal | Grants you and divine allies immunity to all harmful clouds. | Passively create elemental clouds around you, adding SH and generating noise. | Smite an area with random elemental damage | Convert nearby clouds into elementals | Permanent Repel Missiles
Taking elemental damage (fire, cold, electric, physical) has a chance to grant temporary resistance |
Randomly smite many areas in LOS with random elemental damage | |
Ru | Make personal sacrifices to gain piety | Attacks against you sometimes falter or are redirected to enemies | Enemies that harm you suffer status ailments | Regain HP and MP, and cure some "restraining" status effects | Leap up to 3 tiles and damage enemies near your landing point | Deal heavy damage and random status effects to all enemies in LOS | |
Sif Muna | Greatly increase your MP regeneration | Forget spells at will | Cast a spell from your spell library using Invocations to determine power | Receive spellbooks as gifts | |||
Trog | Protects allies from abjuration
May extend berserker rage when killing |
Go berserk | Increase regeneration and willpower | Summon a berserk ally | Receive weapons as gifts | ||
Uskayaw | Deal damage to adjacent creatures | Pass through and confuse a line of creatures | Paralyzes enemies in your line of sight | Enemies that take damage share that damage to nearby creatures | Blink to and instantly kill a monster | ||
Vehumet | Receive destructive spells as gifts
Gain MP from killing |
Reduced chance of miscasting destructive spells | Increased range of destructive spells | ||||
Wu Jian Council | Deal 120% attack damage when moving directly toward an enemy | Deal 80% attack damage when moving adjacent to an enemy | Jump off a wall and attack all enemies next to where you land (takes two turns) | Gain two instantaneous moves and boosts damage of martial attacks | Grants the player a halo, summons opaque clouds, and grants a bonus to slaying and evasion | ||
Xom | Acts randomly at all times; see Xom#Acts | ||||||
Yredelemnul | Animate a corpse or skeleton | Temporarily reflect incoming damage
Recall undead allies |
Animate all corpses in sight
Receive undead servants as gifts |
Drain life from all living beings in LOS | Curse a living being to become your slave when killed | ||
Zin | Donate gold to gain piety
Chance of preventing lethal damage Grants increasing protection from mutations Grants increasing protection from Hell effects |
Inflict random status effects on enemies; more effective against evil and chaotic enemies | Increase stats and gain resistance to poison and status effects | Create temporary prison around enemy | Create temporary sanctuary from danger | Potions of mutation only remove mutations | |
The Shining One | Chance of preventing lethal damage
Surrounded by halo Grants increasing protection from negative energy Protects allies from abjuration Blesses allies that make kills |
You and your allies gain HP/MP from slaying evil monsters | Create divine shield | Call down a blast of holy energy | Summon a friendly Angel or Daeva | (Once only) Receive holy wrath brand on weapon |