Difference between revisions of "Deep elf mage"

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{{version012}}
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{{obsolete}}
''For a list of all deep elf monsters, see [[list of deep elves]].''
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{{list of | deep elves}}
<!--monster-bot-begin-->
 
 
{{monster
 
{{monster
 
|name=deep elf mage
 
|name=deep elf mage
 
|glyph={{Magenta|e}}
 
|glyph={{Magenta|e}}
 
|tile=[[File:Deep elf mage.png]]
 
|tile=[[File:Deep elf mage.png]]
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Spellcaster flag}}<br>{{Warm blood flag}}
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|flags={{Speaks flag}}<br>{{Warm blood flag}}
 
|resistances=None
 
|resistances=None
 
|vulnerabilities=None
 
|vulnerabilities=None
|max_chunks=3
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|max_chunks=0
|meat={{Contaminated corpse}}
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|meat={{Clean corpse}}
|xp=100
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|xp=570
 
|holiness={{Natural}}
 
|holiness={{Natural}}
|magic_resistance=32
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|magic_resistance=40
|hp_range=12-24
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|hp_range=26-54
|avg_hp=18
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|avg_hp=41
|armour_class=0
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|armour_class=1
|evasion=13
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|evasion=12
 
|habitat=Land
 
|habitat=Land
|speed= 10
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|speed=10
 
|size={{Medium}}
 
|size={{Medium}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
 
|item_use={{Weapons armour}}<br>{{Starting equipment}}<br>{{Open doors}}
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|attack3=
 
|attack3=
 
|attack4=
 
|attack4=
|hit_dice=4
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|hit_dice=9
|base_hp=3
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|base_hp=7
|extra_hp=3
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|extra_hp=4
 
|fixed_hp=0
 
|fixed_hp=0
|intelligence={{High intelligence}}
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|intelligence={{Human intelligence}}
 
|genus=elf
 
|genus=elf
 
|species=elf
 
|species=elf
 
}}
 
}}
 
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{{Flavour|A deep elf learned in the ways of murderous magic. It is capable of casting a wide array of harmful spells.}}
<!--monster-bot-end-->
 
{{Flavour|A deep elf learned in the ways of murderous magic. Deep elf mages are capable of a wide array of harmful spells.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Deep elf mages''' are flimsy but unpredictable [[list of deep elves|deep elf]] casters, capable of casting anything from the [[wizard (monster)|wizard]] spell lists, though at significantly lower [[spell power]]. They may be nearly harmless, or they may suddenly peg you with [[Lehudib's Crystal Spear]] or [[banish]] you to [[the Abyss]]. They often appear in packs with other deep elves, and can be found in the [[Elven Halls]] and some [[bailey]]s.
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'''Deep elf mages''' are flimsy but unpredictable [[list of deep elves|deep elf]] casters, capable of hitting you with a wide variety of spells, though at reassuringly low [[spell power]]. While never harmless, they pale in comparison to some of the deadlier deep elf varieties. They can be found roaming the later floors of [[the Dungeon]] on their own, and often appear in packs with other deep elves in the [[Elven Halls]], [[the Vaults]] and some [[bailey]]s.
 
 
<!--spl-bot-begin-->
 
==Spells==
 
  
{{Spellcaster
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{{Spellcaster4
 
|number=I
 
|number=I
|slot1=[[Magic Dart]] (3d4)
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|slot1=[[Bolt of Cold]] (3d17)
|slot2=[[Paralyse]]
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|flags1={{Wizard slot flag}}
|slot3=[[Haste]]
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|slot2=[[Throw Icicle]] (3d17)
|slot4=[[Lightning Bolt]] (3d12)
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|flags2={{Wizard slot flag}}
|slot5=[[Confuse]]
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|slot3=[[Summon Ice Beast]]
|slot6=[[Teleport Self]]
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|flags3={{Wizard slot flag}}
 +
|slot4=[[Blink]]
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|flags4={{Wizard slot flag}}
 
}}
 
}}
{{Spellcaster
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{{Spellcaster4
 
|number=II
 
|number=II
|slot1=[[Paralyse]]
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|slot1=[[Bolt of Draining]] (3d17)
|slot2=[[Throw Flame]] (3d6)
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|flags1={{Wizard slot flag}}
|slot3=[[Invisibility]]
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|slot2=[[Summon Demon]]
|slot4=[[Teleport Other]]
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|flags2={{Wizard slot flag}}
|slot5=[[Fireball]] (3d11)
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|slot3=[[Summon Vermin]]
|slot6=[[Teleport Other]]
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|flags3={{Wizard slot flag}}
 +
|slot4=[[Blink]]
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|flags4={{Wizard slot flag}}
 
}}
 
}}
{{clear}}
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{{Spellcaster4
{{Spellcaster
 
 
|number=III
 
|number=III
|slot1=[[Petrify]]
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|slot1=[[Bolt of Fire]] (3d17)
|slot2=[[Lehudib's Crystal Spear]] (3d20)
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|flags1={{Wizard slot flag}}
|slot3=[[Blink]]
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|slot2=[[Sticky Flame Range]] (3d5)
|slot4=[[Bolt of Fire]] (3d12)
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|flags2={{Wizard slot flag}}
|slot5=[[Bolt of Cold]] (3d12)
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|slot3=[[Summon Fire Elementals]]
|slot6=[[Minor Healing]]
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|flags3={{Wizard slot flag}}
 +
|slot4=[[Blink]]
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|flags4={{Wizard slot flag}}
 
}}
 
}}
{{Spellcaster
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{{Spellcaster4
 
|number=IV
 
|number=IV
|slot1=[[Stone Arrow]] (3d9)
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|slot1=[[Bolt of Magma]] (3d17)
|slot2=[[Sting]] (d7)
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|flags1={{Wizard slot flag}}
|slot3=[[Blink]]
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|slot2=[[Stone Arrow]] (3d15)
|slot4=[[Lightning Bolt]] (3d12)
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|flags2={{Wizard slot flag}}
|slot5=[[Banishment]]
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|slot3=[[Summon Earth Elementals]]
|slot6=[[Minor Healing]]
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|flags3={{Wizard slot flag}}
 +
|slot4=[[Blink]]
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|flags4={{Wizard slot flag}}
 
}}
 
}}
{{clear}}
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{{Spellcaster2
{{Spellcaster
 
 
|number=V
 
|number=V
|slot1=[[Venom Bolt]] (3d9)
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|slot1=[[Lightning Bolt]] (3d16)
|slot2=[[Iskenderun's Mystic Blast]] (3d10)
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|flags1={{Wizard slot flag}}
|slot3=[[Invisibility]]
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|slot2=[[Blink]]
|slot4=[[Confuse]]
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|flags2={{Wizard slot flag}}
|slot5=[[Slow]]
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}}
|slot6=[[Teleport Self]]
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{{Spellcaster3
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|number=VI
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|slot1=[[Magic Dart]] (3d5)
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|flags1={{Wizard slot flag}}
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|slot2=[[Force Lance]] (3d13)
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|flags2={{Wizard slot flag}}
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|slot3=[[Iskenderun's Battlesphere]]
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|flags3={{Wizard slot flag}}
 
}}
 
}}
 
{{clear}}
 
{{clear}}
  
<!--spl-bot-end-->
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==Tips & Tricks==
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Although far from harmless, prioritize taking out the other deep elves before attacking these.
  
==Tips & Tricks==
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==History==
These mages are the biggest reason to avoid exploring the Elven Halls until you've acquired decent [[magic resistance]]. Even if they don't banish you, they always come with a variety of unpleasant [[Hexes]]. When facing them in packs with other deep elves, they should be a higher priority than the [[deep elf fighter]]s, [[deep elf soldier|soldiers]], and [[deep elf knight|knights]], but the other spell casters may be bigger threats.
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*Deep elf magi were split into [[deep elf pyromancer]]s and [[deep elf zephyrmancer]]s in [[0.27]].
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*Prior to [[0.25]], the Conjuration-focused spell set had [[Iskenderun's Mystic Blast]] instead of [[Force Lance]].
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*In [[0.18]], Deep elf mages became stronger and gained new spell sets, including spells previously cast by [[deep elf conjurer]]s and [[deep elf summoner|summoners]].
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*Prior to [[0.13]], deep elf mages had spell sets identical to a [[wizard (monster)|wizard's]], including such devastating spells as [[Banishment]] and [[Lehudib's Crystal Spear]].
  
 
[[category:Elf]]
 
[[category:Elf]]

Latest revision as of 09:16, 8 November 2021

Obsolete: This article refers to an aspect of the game which has been removed. It is retained for historical reference only.

For a list of all deep elves, see list of deep elves.

deep elf mage eDeep elf mage.png
HP 26-54
HD 9
XP 570
Speed 10
AC 1
EV 12
Will 40
Attack1 5 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence Human
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Speaks
Warm-blooded
A deep elf learned in the ways of murderous magic. It is capable of casting a wide array of harmful spells.

Useful Info

Deep elf mages are flimsy but unpredictable deep elf casters, capable of hitting you with a wide variety of spells, though at reassuringly low spell power. While never harmless, they pale in comparison to some of the deadlier deep elf varieties. They can be found roaming the later floors of the Dungeon on their own, and often appear in packs with other deep elves in the Elven Halls, the Vaults and some baileys.

Spell set I
Slot1 Bolt of Cold (3d17) Wizard flag
Slot2 Throw Icicle (3d17) Wizard flag
Slot3 Summon Ice Beast Wizard flag
Slot4 Blink Wizard flag
Spell set II
Slot1 Bolt of Draining (3d17) Wizard flag
Slot2 Summon Demon Wizard flag
Slot3 Summon Vermin Wizard flag
Slot4 Blink Wizard flag
Spell set III
Slot1 Bolt of Fire (3d17) Wizard flag
Slot2 Sticky Flame Range (3d5) Wizard flag
Slot3 Summon Fire Elementals Wizard flag
Slot4 Blink Wizard flag
Spell set IV
Slot1 Bolt of Magma (3d17) Wizard flag
Slot2 Stone Arrow (3d15) Wizard flag
Slot3 Summon Earth Elementals Wizard flag
Slot4 Blink Wizard flag
Spell set V
Slot1 Lightning Bolt (3d16) Wizard flag
Slot2 Blink Wizard flag
Spell set VI
Slot1 Magic Dart (3d5) Wizard flag
Slot2 Force Lance (3d13) Wizard flag
Slot3 Iskenderun's Battlesphere Wizard flag

Tips & Tricks

Although far from harmless, prioritize taking out the other deep elves before attacking these.

History