Difference between revisions of "Bat Form"

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The '''Bat Form''' ability turns the player into a small and agile [[bat]]-like creature. This provides [[flight]] and greatly increases your movement speed and [[ev]]asion, but it also disables most of your equipment, most items, most kinds of [[spellcasting]], and drastically reduces your [[AC]] and [[Unarmed Combat]] damage. You can acquire this ability in the following ways:
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{{version033}}
*[[Vampire]]s gain access to Bat Form at level 3. This improves at level 10, allowing you to enter Bat Form even when wearing [[cursed]] gear.
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{{flavour|You have been transformed into a swift-moving bat, increasing your evasion but substantially weakening your melee attacks.
*Drawing a low-power [[Deck_of_emergency#Flight_card|Flight card]] may activate Bat Form.
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*[[Jiyva]] may induce Bat Form (along with a vicious dose of [[magic contamination]]) at random as a penalty for abandoning him.
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Any equipped weapons, armour and rings are melded, and you are unable to cast spells. The effectiveness of your melee attacks while in this form is based on experience level instead of on Unarmed Combat skill.}}
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[[File:Bat form.png]] '''Bat Form''' is an ability and [[bad form]] which turns the player into a small and agile [[bat]]-like creature.  
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==Useful Info==
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A source of [[polymorph]] or [[chaos]] can turn the player into any bad form, including Bat Form.
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In addition, players in [[Vampire Form]] have an ability to enter an improved version of Bat Form; the ability has an XP-gated cooldown.
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'''Offensive traits'''
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*[[Unarmed Combat]]: 1 base damage (2 less than normal)
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'''Defensive traits'''
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*0 [[AC]]
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*+5 [[Dexterity]]
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*[[Fly]]ing
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*Greatly increased movement speed (0.6 movement delay, i.e. [[spriggan]] speed)
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'''Restrictions'''
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*Spellcasting is disabled
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*Melded gear: All equipment other than [[amulet]]s is melded
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===Vampire Bat Form===
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If entering Bat Form through the Vampire Form ability, you gain a large EV bonus. In addition, the ability itself can surround you with a cloud of bats.
  
 
==Strategy==
 
==Strategy==
The most obvious use for Bat Form is for getting away from dangerous situations. Flight allows you to cross [[deep water]] or [[lava]], and the speed and evasion boosts make it easy to get away from melee opponents. Enemies with ranged attacks will still be a threat, particularly if they have unavoidable or [[smite]] attacks.
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The most obvious use for Bat Form is for getting away from dangerous situations. Flying allows you to cross [[deep water]] or [[lava]], and the speed and evasion boosts make it easy to get away from melee opponents. Enemies with ranged attacks will still be a threat, particularly if they have unavoidable or [[smite-targeted]] attacks.
  
Alternatively, it can be used to [[kite]] opponents if you happen to have the right abilities. Followers of [[Makhleb]] can still shoot blasts of destructive energy while in Bat Form, and the [[Good_mutations#Breathe Flames|Breathe Flames]] and [[Good_mutations#Spit Poison|Spit Poison]] combat [[mutation]]s still function. The [[Good_mutations#Fangs|Fangs]] mutation also adds to your Unarmed Combat damage, but bats usually don't want to be in melee.
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Alternatively, it can be used to [[kite]] opponents if you happen to have the right abilities. Invokable and Evokable abilities still function while in Bat Form, allowing you to use [[wand]]s and god-given abilities ([[Makhleb]]'s abilities are particularly useful as they don't cost piety). The [[Good_mutations#Fangs|Fangs]] mutation also adds to your Unarmed Combat damage, but bats usually don't want to be in melee.
  
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
! Bat Form
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! Bat Form || Gargoyle
 
|-
 
|-
| [[File:Bat form.png]]
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| [[File:Bat transform.png]] || [[File:Bat transform gargoyle.png]]
 
|}
 
|}
  
[[Category:Abilities]]
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==History==
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*Prior to [[0.31]], [[Throw Klown Pie|Klown pies]] could polymorph the player, potentially into a bat.
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*Prior to [[0.25]], [[Transmutations]] [[miscast]]s could turn the player into a bat.
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*Prior to [[0.22]], Bat Form prevented the use of [[wand]]s.
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*Prior to [[0.20]], Bat Form's [[Unarmed Combat]] base damage was <code>1 + UC/5</code> for non-Vampires and <code>2 + UC</code> for [[Vampires]]. It also came with a -40% lower attack delay.
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*Prior to [[0.19]], players could not quaff potions or open doors in Bat Form. Also, being in Bat Form reduced [[hunger]] rate to 1.
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*Prior to [[0.18]], Bat Form had a -5 Str penalty. Also, the effectiveness of [[Vampire]]'s vampiric bite was reduced while in Bat Form: they got 50% less hit points and nutrition from biting monsters with blood.
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*Prior to [[0.16]], drawing the [[Metamorphosis card]] could result in Bat Form.
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*Prior to [[0.15]], drawing the [[Flight card]] could result in Bat Form.
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*Before their removal, the Breathe Fire and Spit Poison mutations also functioned in Bat Form.
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[[Category:Abilities]][[Category:Status effects]]
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{{Forms}}

Latest revision as of 05:34, 19 October 2025

Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
You have been transformed into a swift-moving bat, increasing your evasion but substantially weakening your melee attacks.

Any equipped weapons, armour and rings are melded, and you are unable to cast spells. The effectiveness of your melee attacks while in this form is based on experience level instead of on Unarmed Combat skill.

Bat form.png Bat Form is an ability and bad form which turns the player into a small and agile bat-like creature.

Useful Info

A source of polymorph or chaos can turn the player into any bad form, including Bat Form.

In addition, players in Vampire Form have an ability to enter an improved version of Bat Form; the ability has an XP-gated cooldown.

Offensive traits

Defensive traits

Restrictions

  • Spellcasting is disabled
  • Melded gear: All equipment other than amulets is melded

Vampire Bat Form

If entering Bat Form through the Vampire Form ability, you gain a large EV bonus. In addition, the ability itself can surround you with a cloud of bats.

Strategy

The most obvious use for Bat Form is for getting away from dangerous situations. Flying allows you to cross deep water or lava, and the speed and evasion boosts make it easy to get away from melee opponents. Enemies with ranged attacks will still be a threat, particularly if they have unavoidable or smite-targeted attacks.

Alternatively, it can be used to kite opponents if you happen to have the right abilities. Invokable and Evokable abilities still function while in Bat Form, allowing you to use wands and god-given abilities (Makhleb's abilities are particularly useful as they don't cost piety). The Fangs mutation also adds to your Unarmed Combat damage, but bats usually don't want to be in melee.

Bat Form Gargoyle
Bat transform.png Bat transform gargoyle.png

History

  • Prior to 0.31, Klown pies could polymorph the player, potentially into a bat.
  • Prior to 0.25, Transmutations miscasts could turn the player into a bat.
  • Prior to 0.22, Bat Form prevented the use of wands.
  • Prior to 0.20, Bat Form's Unarmed Combat base damage was 1 + UC/5 for non-Vampires and 2 + UC for Vampires. It also came with a -40% lower attack delay.
  • Prior to 0.19, players could not quaff potions or open doors in Bat Form. Also, being in Bat Form reduced hunger rate to 1.
  • Prior to 0.18, Bat Form had a -5 Str penalty. Also, the effectiveness of Vampire's vampiric bite was reduced while in Bat Form: they got 50% less hit points and nutrition from biting monsters with blood.
  • Prior to 0.16, drawing the Metamorphosis card could result in Bat Form.
  • Prior to 0.15, drawing the Flight card could result in Bat Form.
  • Before their removal, the Breathe Fire and Spit Poison mutations also functioned in Bat Form.
Transformations
Talisman Tier 1: Quill FormWalking Scroll Form
Tier 2: Maw FormScarab FormYak FormMedusa Form
Tier 3: Blade FormFortress Crab FormWerewolf FormSerpent FormSpider FormAqua Form
Tier 4: Dragon FormStatue FormHive FormSphinx FormVampire Form (Vampire Bat Form)
Tier 5: Storm FormDeath Form
Bauble Flux Form
Bad Forms Bat FormFungus FormPig FormTree FormWisp Form
Divine Slaughter Form