Difference between revisions of "Necromutation"
(version tag) |
m |
||
(37 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{obsolete}} |
{{Spell | {{Spell | ||
|name=Necromutation | |name=Necromutation | ||
|level=8 | |level=8 | ||
− | |school1={{ | + | |school1={{Necromancy}} |
− | |school2={{ | + | |school2={{Transmutations}} |
|school3= | |school3= | ||
− | |sources= | + | |sources=[[Necronomicon]] |
− | |||
− | |||
|castingnoise=6 | |castingnoise=6 | ||
|spellnoise=0 | |spellnoise=0 | ||
+ | |power cap=200 | ||
+ | |hated by=[[Elyvilon]]<br>[[The Shining One]]<br>[[Zin]] | ||
+ | |flags=Chaotic, Helpful | ||
}} | }} | ||
+ | {{flavour|Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions. | ||
+ | ---- | ||
+ | “Don’t sing if you want to live long<br> | ||
+ | They have no use for your song<br> | ||
+ | You’re dead, you’re dead, you’re dead<br> | ||
+ | You’re dead and outta this world<br> | ||
− | + | You’ll never get a second chance<br> | |
− | + | Plan all your moves in advance<br> | |
− | + | Stay dead, stay dead, stay dead<br> | |
+ | Stay dead and outta this world”<br> | ||
+ | -Norma Tanega, “You’re Dead”. 1966}} | ||
+ | '''Necromutation''' ('''lichform''') is a level 8 [[Transmutations]]/[[Necromancy]] spell which transforms the caster into a [[lich]]. | ||
− | + | ==Useful Info== | |
+ | Casting this spell gives you Lich Form for a spellpower-dependent duration. You'll gain the following: | ||
− | + | '''Combat''' | |
− | * | + | *'''Innate AC:''' 6 (plus any AC from [[armour]]). |
− | + | *'''[[Unarmed Combat]]:''' 5 base damage, with an added [[drain]] brand. | |
− | + | *A '''[[spell enhancer]]''' for [[Necromancy]] spells. | |
− | |||
− | |||
− | * | ||
− | |||
− | *A spell enhancer | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | '''Resistances''' | |
− | * | + | *Standard '''[[undead]]''' resistances: |
− | * | + | **[[Cold resistance|rC+]]. |
− | * | + | **Immunity to [[poison]] and [[miasma]]. |
− | *Cannot | + | **Immunity to [[negative energy]] and [[torment]]. |
− | * | + | **Cannot be [[mutate]]d. Receive [[stat drain]] if you would be mutated. |
− | *[[ | + | **Cannot be [[polymorph]]ed. |
+ | **Vulnerable to [[holy]], [[holy wrath]], and [[Dispel Undead]]. | ||
+ | *[[Will]]+ | ||
− | + | '''Restrictions''' | |
+ | *Cannot drink [[potion]]s. | ||
+ | *Cannot use spells that require you to be alive (any other form changing spell, [[Borgnjor's Revivification]], [[Death's Door]], [[Sublimation of Blood]]). | ||
+ | *Cannot wield [[holy wrath]] weapons. | ||
+ | Lichform does not meld any equipment. | ||
+ | |||
+ | Like all form changing spells, [[mummies]], [[ghoul]]s, and bloodless [[vampire]]s cannot use this spell. | ||
==Strategy== | ==Strategy== | ||
− | Having this spell is a game-changer | + | Having this spell is a game-changer in late-game areas rife with effects that do not affect the undead, such as [[torment]], [[negative energy]], and [[mutation]]s. The [[Hell]]s, [[Pandemonium]], and the [[Tomb]] in particular are good places to be a lich, as any place with [[Malmutate|Malmutators]]. Unlike naturally undead species, you can also go back to the world of the living to deal with foes that use [[Dispel Undead]] or [[holy]] damage. |
− | |||
− | |||
− | |||
− | |||
− | + | The Necromancy boost is useful, but unfortunately the most powerful Necromancy spells ([[Borgnjor's Revivification]] and [[Death's Door]]) are unusable while undead. The other boosts like AC are too minor to justify training this spell in an ordinary 3-rune game, and it's still quite the skill cost for the extended game. | |
− | + | ===Tips and Tricks=== | |
+ | *Remember to recast Necromutation before it expires, as the spell will take advantage of its own Necromancy enhancer and last longer. | ||
+ | *Note that casting this spell while worshiping a [[good god]] will cause you to be immediately excommunicated. | ||
==Settings== | ==Settings== | ||
− | Users of this spell may want to add this to their | + | Users of this spell may want to add this to their [[rcfile]]: |
− | + | runrest_ignore_message -= transformation is almost over\. | |
− | This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out | + | This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out. |
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | ||
− | ! Humanoid || | + | ! Humanoid || Armatuar || Naga || Djinni || Octopode || Felid |
|- | |- | ||
− | | [[File:Lichform.png]] || [[File:Lichform | + | | [[File:Lichform.png]] || [[File:Lichform palentonga.png]] || [[File:Lichform naga.png]] || [[File:Lichform djinni.png]] || [[File:Lichform octopode.png]] || [[File:Lichform felid.png]] |
|} | |} | ||
+ | ==History== | ||
+ | *Necromutation was replaced with the [[Talisman of death]] in [[0.31]]. | ||
+ | *Prior to [[0.26]], lichform stopped your [[hunger]] clock. | ||
+ | *Prior to [[0.24]], [[Fedhas]] strongly disliked the use of this spell (penance). | ||
+ | *Prior to [[0.13]], the caster also received +3 [[strength]] and a bonus to [[stealth]]. | ||
[[Category:Status effects]] | [[Category:Status effects]] | ||
+ | {{Forms}} |
Latest revision as of 02:07, 26 February 2024
Necromutation | |
---|---|
Level | 8 |
School1 | Necromancy |
School2 | Transmutation |
Source(s) | Necronomicon |
Casting noise | 6 |
Spell noise | 0 |
Power Cap | 200 |
Hated By | Elyvilon The Shining One Zin |
Flags | Chaotic, Helpful |
Transforms the caster into a lich — a powerful skeletal figure. The caster becomes stronger-willed, more resistant to cold and completely immune to poison, miasma, negative energy, and torment for the duration of the spell. The caster's necromancy spells are increased in power, and they gain a draining melee attack. The caster also gains some of the more dubious benefits of having an undead body, such as a vulnerability to holy damage and Dispel Undead, and an inability to consume potions.
“Don’t sing if you want to live long You’ll never get a second chance |
Necromutation (lichform) is a level 8 Transmutations/Necromancy spell which transforms the caster into a lich.
Useful Info
Casting this spell gives you Lich Form for a spellpower-dependent duration. You'll gain the following:
Combat
- Innate AC: 6 (plus any AC from armour).
- Unarmed Combat: 5 base damage, with an added drain brand.
- A spell enhancer for Necromancy spells.
Resistances
- Standard undead resistances:
- rC+.
- Immunity to poison and miasma.
- Immunity to negative energy and torment.
- Cannot be mutated. Receive stat drain if you would be mutated.
- Cannot be polymorphed.
- Vulnerable to holy, holy wrath, and Dispel Undead.
- Will+
Restrictions
- Cannot drink potions.
- Cannot use spells that require you to be alive (any other form changing spell, Borgnjor's Revivification, Death's Door, Sublimation of Blood).
- Cannot wield holy wrath weapons.
Lichform does not meld any equipment.
Like all form changing spells, mummies, ghouls, and bloodless vampires cannot use this spell.
Strategy
Having this spell is a game-changer in late-game areas rife with effects that do not affect the undead, such as torment, negative energy, and mutations. The Hells, Pandemonium, and the Tomb in particular are good places to be a lich, as any place with Malmutators. Unlike naturally undead species, you can also go back to the world of the living to deal with foes that use Dispel Undead or holy damage.
The Necromancy boost is useful, but unfortunately the most powerful Necromancy spells (Borgnjor's Revivification and Death's Door) are unusable while undead. The other boosts like AC are too minor to justify training this spell in an ordinary 3-rune game, and it's still quite the skill cost for the extended game.
Tips and Tricks
- Remember to recast Necromutation before it expires, as the spell will take advantage of its own Necromancy enhancer and last longer.
- Note that casting this spell while worshiping a good god will cause you to be immediately excommunicated.
Settings
Users of this spell may want to add this to their rcfile:
runrest_ignore_message -= transformation is almost over\.
This will stop autotravel if the spell is nearly over and allow you to recast it before it runs out.
Humanoid | Armatuar | Naga | Djinni | Octopode | Felid |
---|---|---|---|---|---|
History
- Necromutation was replaced with the Talisman of death in 0.31.
- Prior to 0.26, lichform stopped your hunger clock.
- Prior to 0.24, Fedhas strongly disliked the use of this spell (penance).
- Prior to 0.13, the caster also received +3 strength and a bonus to stealth.