Difference between revisions of "God comparison"

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(Ability comparison)
(Ability comparison)
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|[[Uskayaw]]
 
|[[Uskayaw]]
 
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|Stomp
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|*Deal damage to adjacent creatures
|Line Pass
+
|*Pass through a line of creatures and leave those you pass through confused
|Solo Time
+
|*Enemies in your line of sight are paralyzed
|Pain Bond
+
|*When enemies take damage they also deal a percentage of the damage taken to nearby creatures
|Grand Finale
+
|*Blink to and instantly kill any targetable monster, monster must have emotions
 
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|Increased range of destructive spells
 
|Increased range of destructive spells
 
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|[[Wu Jian|Wu Jian Council]]
 +
|Deal 120% attack damage when moving directly toward an enemy
 +
|Deal 80% attack damage when moving adjacent to an enemy and pin them in place
 +
|*Jump off a wall and attack all adjacent enemies to the landing site twice for twice as much time
 +
|*Two instantaneous attacks and your martial attacks are boosted
 +
|
 +
|*Grants the player a [[halo]] and summons clouds that grant a slaying bonus
 
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Revision as of 06:25, 10 July 2018

Version 0.16: This article may not be up to date for the latest stable release of Crawl.

List of gods

Ability comparison

* = An activatable ability
^ = Activated by praying

Comparison of abilities granted by gods
God Piety - (0) Piety * (30) Piety ** (50) Piety *** (75) Piety **** (100) Piety ***** (120) Piety ****** (160)
Ashenzari ^ Convert scrolls of remove curse into curse scrolls

Prevent outside sources of curses

Detect curses on items

Detect portals

Map terrain outside of LOS

Detect monsters outside of LOS

Detect items outside of LOS

Improved trap detection

Identify egos

Identify Armor Identify Weapons, Amulets and Rings

Boosted skills when cursed

See invisible

Clarity

* See through walls * Transfer skill points
Beogh ^ Bless orc corpses for piety

Chance of preventing lethal damage (not during penance)

Experience is spread to followers

Improved AC and SH * Smite enemies Convert orcish followers

Bless orcish followers

* Recall orcish followers

Gain orcish reinforcements if no followers are present

Walk on water
Cheibriados Slow movement

Improved stats

* Slow everything adjacent to you

Slows metabolism * Step monsters forward in time * Hurt everything faster than you in LOS * Move to nowhere and let time pass
Dithmenos Surrounded by umbra * Step into the shadows of immobile monsters within your umbra Bleed smoke when injured Your shadow mimics your actions * Enter Shadow Form
Elyvilon * Temporarily prevent lethal damage * Lesser Healing

* Divine Protection

* Heal Other (may pacify) * Remove status effects, restore stats, cure rot * Greater Healing * Increase maximum HP/MP
Fedhas Madash Turns all plants friendly

Walk through plants

Shoot through plants

^ Decompose corpses, causing toadstools to grow

* Evolve plants into allies using fruit * Call sunlight, drying water * Grow plants using fruit * Summon giant spores from corpses * Call rain, creating water
Gozag Ym Sagoz Monsters no longer leave corpses, but gold

Detect gold and shops

* Pay for potion effects

* Fund the opening of new shops

* Bribe monsters of a particular branch into not attacking you or joining you

Hepliaklqana Recall

Ancester Identity

Ancester Life: Knight

Ancester Life: Battlemage

Ancester Life: Hexer

Transference Idealize Beings near your transference will be drained
Jiyva Turns all slimes and eyeballs neutral

Protects your items

Shuffles your stats

Creates neutral jellies and eats off-level items

* Summon a neutral jelly to devour items

Gain food when slimes eat items

Gifts random mutations

Grants resistance to corrosion

^ Halt slimes from eating items

Gain MP when slimes eat items * Turn enemies into slimes

Gain HP when jellies eat items

* Remove a random bad mutation Taking heavy damage creates slimes

Removes the walls of the Slime Pits rune vault

Kikubaaqudgha Increases your available HP when using Death's Door * Summon corpses Gifts a low-level Necromancy spellbook

Grants protection from Necromancy miscasts and death curses

Gifts a mid-level Necromancy spellbook

Chance to prevent sickness when casting Haunt

Grants protection from Torment

^ Invoke Torment using a corpse (Once only) Receive either Necronomicon or permanent pain-branded weapon
Lugonu ^ Sacrifice corpses for piety

Safely unwield weapons of distortion

* Depart the Abyss * Blink yourself and monsters around you * Banish monsters to the Abyss * Corrupt current level * Banish yourself to the Abyss Find the Abyssal rune more easily

(Once only) Receive distortion brand on weapon

Makhleb Gain HP from killing * Fire a random low-level beam * Summon an average-strength demon * Fire a random high-level beam * Summon a powerful demon
Nemelex Xobeh Gifts decks of cards

Improved card power

* Choose a card from the first three in a deck * Deal four cards from a deck in a single turn * Sort the first five cards in a deck
Okawaru * Increase physical combat skills Receive ammunition as gifts * Double attack speed

Receive weapons and armour as gifts

Qazlal Cannot be harmed by clouds you create by any means. Passively create elemental clouds around you, adding SH and generating noise. * Smite an area with random elemental damage. * Convert nearby clouds to elementals. Permanent Repel Missiles, and taking fire, cold, electric, or physical damage has a chance to grant +rF, +rC, +rElec, or +3AC respectively. * Randomly smite many areas in LOS with random elemental damage.
Ru * Make personal sacrifices to gain piety. Attacks against you sometimes falter or are redirected to enemies. Enemies attacking you suffer bad status effects. * Regain HP and MP, and cure "restraint" status effects (m. draining). * Power Leap 3 tiles and damage enemies near your landing point (l. draining). * Deals heavy damage and random status effects to enemies in LOS (h. draining).
Sif Muna * Recover MP at will * Forget spells at will Grants protection from miscast effects Receive spellbooks as gifts
The Shining One Chance of preventing lethal damage

Grants protection from negative energy

Gain HP/MP from slaying evil monsters

Surrounded by halo

* Create divine shield * Call down a blast of holy energy * Summon friendly Angel or Daeva

Protects allies from abjuration

Bless allies

(Once only) Receive holy wrath brand on weapon
Trog ^ Turn spellbooks into clouds of flame

Protects allies from abjuration

Extended berserker rage when killing

Grants protection from exhaustion after berserking

* Go berserk * Increase regeneration and magic resistance Receive ammunition as a gift * Summon a berserk ally Receive weapons as gifts
Uskayaw *Deal damage to adjacent creatures *Pass through a line of creatures and leave those you pass through confused *Enemies in your line of sight are paralyzed *When enemies take damage they also deal a percentage of the damage taken to nearby creatures *Blink to and instantly kill any targetable monster, monster must have emotions
Vehumet Receive destructive spells as gifts

Gain MP from killing

Reduced chance of miscasting destructive spells Increased range of destructive spells
Wu Jian Council Deal 120% attack damage when moving directly toward an enemy Deal 80% attack damage when moving adjacent to an enemy and pin them in place *Jump off a wall and attack all adjacent enemies to the landing site twice for twice as much time *Two instantaneous attacks and your martial attacks are boosted *Grants the player a halo and summons clouds that grant a slaying bonus
Xom Special, see Xom#Acts
Yredelemnul * Animate a corpse or skeleton * Reflect incoming damage

Recall undead allies

* Animate all corpses in sight

Receive undead servants as gifts

* Drain life from all living beings in sight * Curse a living being to become your slave when killed
Zin Chance of preventing lethal damage

Chance of protection from mutation

Chance of protection from Hell effects

* Inflict random status effects on enemies * Increase stats, satiation, and resistance to poison and status effects * Create temporary prison around enemy * Create sanctuary of protection (Once only) Cure all mutations

See Also