Difference between revisions of "Mace"

From CrawlWiki
Jump to: navigation, search
m (Bump version)
(version bump)
Line 20: Line 20:
  
 
-Edmund Burke, "On Conciliation With America", speech in Parliament. 1775.}}
 
-Edmund Burke, "On Conciliation With America", speech in Parliament. 1775.}}
 +
{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a two handed weapon.}}
  
The '''mace''' is a fairly light [[Maces & Flails]] weapon, and a common starting weapon. Although a decent option for the early game, you'll want to find something more powerful in fairly short order.
+
The '''mace''' is a fairly light [[Maces & Flails]] weapon. Many [[background]]s can start with one.
 +
 
 +
==Strategy==
 +
As a starting weapon, the mace is the stronger weapon for raw stats, tied with the [[long sword]]. Unlike the long sword, Maces & Flails scale with [[strength]] rather than [[dexterity]]. Maces don't have the [[reaching]] of a [[spear]] or [[cleaving]] of an [[axe]], but they are stronger in combat.
 +
 
 +
Although a decent option for the early game, you'll want to find something more powerful in fairly short order. [[Flail]]s are stronger and attack just as quickly, though at an accuracy penalty.  
  
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"

Revision as of 14:23, 15 June 2023

Version 0.26: This article may not be up to date for the latest stable release of Crawl.
Name Mace
Skill Maces & Flails
Damage 8
Accuracy +3
Base delay (%) 14 (140%)
Min delay 7 at skill 14
Hands 1H
Size Little
Ranged? No
A short club with a metal head.

"[My plan] does not propose to fill your lobby with squabbling colony agents, who will require the interposition of your mace at every instant to keep the peace among them."

-Edmund Burke, "On Conciliation With America", speech in Parliament. 1775.

This weapon falls into the Maces & Flails category. It is a two handed weapon.

The mace is a fairly light Maces & Flails weapon. Many backgrounds can start with one.

Strategy

As a starting weapon, the mace is the stronger weapon for raw stats, tied with the long sword. Unlike the long sword, Maces & Flails scale with strength rather than dexterity. Maces don't have the reaching of a spear or cleaving of an axe, but they are stronger in combat.

Although a decent option for the early game, you'll want to find something more powerful in fairly short order. Flails are stronger and attack just as quickly, though at an accuracy penalty.

Image
Mundane Mace1.png
Magical Mace2.png
Artifact Mace3.png
Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • SpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net