Difference between revisions of "God comparison"
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|'''Choose a card from the first three in a deck''' | |'''Choose a card from the first three in a deck''' | ||
|'''Deal four cards from a deck in a single turn''' | |'''Deal four cards from a deck in a single turn''' | ||
− | |'''Choose five cards to form a | + | |'''Choose five cards to form a separate, ordered deck''' |
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Latest revision as of 19:53, 2 September 2021
List of gods
- Ashenzari, god of cursed divinations.
- Beogh, evil god of the orcs.
- Cheibriados, the slow god.
- Dithmenos, evil god of shadows and stealth.
- Elyvilon, good god of healing.
- Fedhas Madash, god of plants.
- Gozag Ym Sagoz, god of gold, business, and commerce.
- Hepliaklqana, god of ancestry and memory.
- Jiyva, chaotic god of slimes and eyeballs.
- Kikubaaqudgha, evil god of Necromancy.
- Lugonu, chaotic evil god of The Abyss.
- Makhleb, chaotic evil god of bloodshed and destruction.
- Nemelex Xobeh, god of cards.
- Okawaru, god of battle.
- Qazlal, god of tempests.
- Ru, god of sacrifice and unmaking.
- Sif Muna, god of magic and mystical secrets.
- Trog, god of violence and berserk rage.
- Uskayaw, god of wild dancing.
- Vehumet, god of destructive magic.
- The Wu Jian Council, a council of formerly mortal martial artists.
- Xom, god of chaos.
- Yredelemnul, evil god of death and undeath.
- Zin, good god of law and purity.
- The Shining One, good god of honourable crusades against evil.
Ability comparison
bold = An activatable ability
God | Piety - (0) | Piety * (30) | Piety ** (50) | Piety *** (75) | Piety **** (100) | Piety ***** (120) | Piety ****** (160) |
Ashenzari | Curse an item of your choice, providing skill boosts
Remove a cursed item by destroying it forever Identify all visible/collected items Detect portals on floor Detect monsters outside of LOS Detect items outside of LOS Map terrain outside of LOS Prevents random traps while exploring |
See invisible | Clarity | Gain full vision of tiles outside of LOS | |||
Beogh | Chance of preventing lethal damage (not during penance)
Experience is spread to orcish followers |
Smite enemies | Convert orcish followers
Bless orcish followers |
Recall orcish followers
Gain orcish reinforcements if no followers are present |
Walk on water
Gift named followers with an item |
Resurrect fallen orcs | |
Cheibriados | Slow movement
Improved stats Slow everything adjacent to you |
Slows damage from poison | Skip monsters forward in time | Hurt everything faster than you in LOS | Temporarily leave the flow of time | ||
Dithmenos | Surrounded by an umbra | Step into the shadows of monsters within your umbra | Bleed smoke when injured | Your shadow mimics your actions | Enter Shadow Form | ||
Elyvilon | Chance of preventing lethal damage | Heal yourself a little
Temporarily guarantee protection from lethal damage |
Heal and attempt to pacify other creatures | Remove status effects, restore stats, cure draining | Heal yourself a lot | Temporarily increase maximum HP/MP | |
Fedhas Madash | Turns all plants friendly
Walk through plants Shoot through plants |
Summon a ring of briar patches around yourself | Summon a ballistomycete | Turn a patch of walls into allied plants | Summon an oklob plant | ||
Gozag Ym Sagoz | Monsters leave gold instead of corpses
Detect gold Pay for potion effects Fund the opening of new shops Bribe monsters of a particular branch into neutrality or even alliance | ||||||
Hepliaklqana | Maximum HP reduced by 10%
Creates an allied ancestor Recall your ancestor Pick the name and gender of your ancestor |
Choose your ancestor's background (Knight, Battlemage, or Hexer) | Switch your ancestor with another creature | Heal your ancestor and temporarily grant them increased damage, spell power, and AC | Drains creatures next to your ancestor after it swaps with another creature | ||
Jiyva | Turns all slimes and eyeballs neutral
Protects you from slimy walls Slimes can eat non-artefact items, granting piety; jellies can split when eating Creates neutral jellies if no slimes are present |
Summon a neutral jelly to devour items | Gifts random mutations
Shuffles your stats depending on your skills and equipment |
Turn enemies into slimes | Taking heavy damage creates allied slimes
Remove a random bad mutation |
Removes the walls of the Slime Pits rune vault | |
Kikubaaqudgha | Summon corpses
Gifts several low-level Necromancy spells |
Grants protection from Necromancy miscasts and death curses | Gifts several mid-level Necromancy spells | Grants partial resistance to Torment | Invoke Torment using a corpse | (Once only) Receive either several high-level Necromancy spells or pain brand on weapon | |
Lugonu | Safely unwield weapons of distortion | Leave the Abyss | Blink yourself and monsters around you | Banish monsters to the Abyss | Corrupt current level, altering terrain and summoning neutral Abyssal creatures | Banish yourself to the Abyss
Find the Abyssal rune more easily |
(Once only) Receive distortion brand on weapon |
Makhleb | Gain HP from killing | Fire a random low-level beam | Summon an average-strength demon | Fire a random high-level bolt | Summon a powerful demon | ||
Nemelex Xobeh | Gifts cards of power in three general decks (Destruction, Escape, Summoning)
Draw a card from a deck |
Choose a card from the first three in a deck | Deal four cards from a deck in a single turn | Choose five cards to form a separate, ordered deck | |||
Okawaru | Increase physical combat skills | Receive ammunition as gifts | Double attack speed
Receive weapons and armour as gifts |
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Qazlal | Grants you and divine allies immunity to all harmful clouds. | Passively create elemental clouds around you, adding SH and generating noise. | Smite an area with random elemental damage | Convert nearby clouds into elementals | Permanent Repel Missiles
Taking elemental damage (fire, cold, electric, physical) has a chance to grant temporary resistance |
Randomly smite many areas in LOS with random elemental damage | |
Ru | Make personal sacrifices to gain piety | Attacks against you sometimes falter or are redirected to enemies | Enemies that harm you suffer status ailments | Regain HP and MP, and cure some "restraining" status effects | Leap up to 3 tiles and damage enemies near your landing point | Deal heavy damage and random status effects to all enemies in LOS | |
Sif Muna | Greatly increase your MP regeneration | Forget spells at will | Cast a spell from your spell library using Invocations to determine power | Receive spellbooks as gifts | |||
Trog | Protects allies from abjuration
May extend berserker rage when killing |
Go berserk | Increase regeneration and willpower | Summon a berserk ally | Receive weapons as gifts | ||
Uskayaw | Deal damage to adjacent creatures | Pass through and confuse a line of creatures | Paralyzes enemies in your line of sight | Enemies that take damage share that damage to nearby creatures | Blink to and instantly kill a monster | ||
Vehumet | Receive destructive spells as gifts
Gain MP from killing |
Reduced chance of miscasting destructive spells | Increased range of destructive spells | ||||
Wu Jian Council | Deal 120% attack damage when moving directly toward an enemy | Deal 80% attack damage when moving adjacent to an enemy | Jump off a wall and attack all enemies next to where you land (takes two turns) | Gain two instantaneous moves and boosts damage of martial attacks | Grants the player a halo, summons opaque clouds, and grants a bonus to slaying and evasion | ||
Xom | Acts randomly at all times; see Xom#Acts | ||||||
Yredelemnul | Animate a corpse or skeleton | Temporarily reflect incoming damage
Recall undead allies |
Animate all corpses in sight
Receive undead servants as gifts |
Drain life from all living beings in LOS | Curse a living being to become your slave when killed | ||
Zin | Donate gold to gain piety
Chance of preventing lethal damage Grants increasing protection from mutations Grants increasing protection from Hell effects |
Inflict random status effects on enemies; more effective against evil and chaotic enemies | Increase stats and gain resistance to poison and status effects | Create temporary prison around enemy | Create temporary sanctuary from danger | Potions of mutation only remove mutations | |
The Shining One | Chance of preventing lethal damage
Surrounded by halo Grants increasing protection from negative energy Protects allies from abjuration Blesses allies that make kills |
You and your allies gain HP/MP from slaying evil monsters | Create divine shield | Call down a blast of holy energy | Summon a friendly Angel or Daeva | (Once only) Receive holy wrath brand on weapon |