Mace

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Name Mace
Skill Maces & Flails
Damage 8
Accuracy +3
Base delay (%) 140%
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Min delay {{{mindelay}}}
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Hands 1H
Size  ?
Ranged? No


A short metal spiked military club. This effective instrument dents armour and breaks bones through blunt force.

"[My plan] does not propose to fill your lobby with squabbling colony agents, who will require the interposition of your mace at every instant to keep the peace among them."

-Edmund Burke, "On Conciliation With America", speech in Parliament. 1775.

This weapon falls into the 'Maces & Flails' category. It is a one handed weapon, and it is better for the strong.

The mace is a fairly light Maces & Flails weapon. Although a decent option for the early game, you'll want to find something more powerful as soon as possible.


Common Dwarven Orcish
Mundane Mace1.png Dwarven mace1.png Orcish mace1.png
Magical/Artifact Mace2.png Dwarven mace2.png Orcish mace2.png
Unrandart Maces
Mace of Brilliance Mace of brilliance.png
Scepter of Torment Sceptre of torment.png
Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • SpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net