Erica
Erica @ | |
---|---|
HP | 64 |
HD | 9 |
XP | 1241 |
Speed | 10 |
AC | 0 |
EV | 11 |
Will | 60 |
Attack1 | 10 (hit: plain)
|
Resistances | none |
Vulnerabilities | none |
Habitat | land |
Intelligence | Normal |
Uses | Weapons & armour |
Holiness | Natural |
Size | Medium |
Type | human, human |
Flags | Unique Spellcaster Actual spells Warm-blooded Speaks |
A comely spellweaver. |
Useful Info
Erica is a unique caster of destructive and disabling magic. She wields a flaming scimitar, but prefers to fight from a distance.
Spells: Venom Bolt (3d14), Iskenderun's Mystic Blast (3d14), Invisibility, Confuse, Slow, Teleport Self (emergency)
Location
- The Dungeon:10-16
- The Orcish Mines:2-4
- The Elven Halls:1
- The Lair:1-5
- The Swamp:1
- The Shoals:1
- The Snake Pit:1
- The Spider's Nest:1
Tips & Tricks
- Poison resistance, Repel Missiles/Deflect Missiles, see invisible, clarity, an amulet of stasis, and high MR will counter most of her spells.
- She's fragile, susceptible to Mephitic Cloud, and either poison or Sticky Flame will take her out even if she teleports away.