Difference between revisions of "Ancient lich"

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{{version031}}
 
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{{list of|liches}}
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{{monster info}}
{{monster
 
|name=ancient lich
 
|glyph={{White|L}}
 
|tile=[[File:Ancient lich.png]]
 
|flags={{Actual spells flag}}<br>{{Speaks flag}}<br>{{Evil flag}}<br>{{Spellcaster flag}}<br>{{See invisible flag}}
 
|resistances={{Fire resistance}}, {{Cold resistance 2}}, <br>{{Electricity resistance}}, {{Poison resistance 3}}, <br>{{Negative energy resistance 3}}, {{Torment resistance}}, <br>{{Rot resistance 3}}, {{Drown resistance}}
 
|vulnerabilities={{Holy vulnerability 2}}, {{Holy wrath vulnerability}}
 
|max_chunks=0
 
|meat={{No corpse}}
 
|xp=11670
 
|holiness={{Undead}}
 
|magic_resistance=Immune
 
|hp_range=83-131
 
|avg_hp=107
 
|armour_class=20
 
|evasion=10
 
|habitat=Land
 
|speed= 10
 
|size={{Medium}}
 
|item_use={{Open doors}}
 
|attack1=20 ({{Touch type}}: {{Drain experience flavour}})
 
|attack2=
 
|attack3=
 
|attack4=
 
|hit_dice=27
 
|base_hp=2
 
|extra_hp=4
 
|fixed_hp=0
 
|intelligence={{High intelligence}}
 
|genus=lich
 
|species=lich
 
}}
 
 
 
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{{Flavour|A lich who has grown mighty over countless years.}}
 
  
 
==Useful Info==
 
==Useful Info==
'''Ancient liches''' are extremely powerful undead casters with resistance to [[fire]], near immunity to [[cold]] and [[electricity]], and complete immunity to [[poison]] and [[negative energy]]. They can deal ridiculous amounts of damage at medium range (player death in one or two hits is not unheard of) and can summon hordes of greater demons. If you are not confident in your skills, escape is strongly advised. Ancient liches can be found in certain [[vault]]s of the [[Dungeon]] and most later [[branch]]es, and are a common sight in the orb chamber of [[the Realm of Zot]].
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'''Ancient liches''' are extremely powerful undead casters with a wide array of resistances and access to brutal conjurations that can deal ridiculous amounts of damage. If you are not confident in your skills, escape is strongly advised.
 
 
<!--spl-bot-begin-->
 
==Spells==
 
 
 
{{Spellcaster
 
|number=I
 
|slot1=[[Bolt of Cold]] (3d37)
 
|slot2=[[Paralyse]]
 
|slot3=[[Summon Greater Demon]]
 
|slot4=[[Animate Dead]]
 
|slot5=[[Iron Shot]] (3d44)
 
|slot6=[[Teleport Self]]
 
}}
 
{{Spellcaster
 
|number=II
 
|slot1=[[Bolt of Draining]] (3d30)
 
|slot2=[[Slow]]
 
|slot3=[[Invisibility]]
 
|slot4=[[Throw Icicle]] (3d37)
 
|slot5=[[Lehudib's Crystal Spear]] (3d48)
 
|slot6=[[Invisibility]]
 
}}
 
{{clear}}
 
{{Spellcaster
 
|number=III
 
|slot1=[[Bolt of Fire]] (3d37)
 
|slot2=[[Confuse]]
 
|slot3=[[Haste]]
 
|slot4=[[Bolt of Draining]] (3d30)
 
|slot5=[[Summon Greater Demon]]
 
|slot6=[[Banishment]]
 
}}
 
{{Spellcaster
 
|number=IV
 
|slot1=[[Iskenderun's Mystic Blast]] (3d30)
 
|slot2=[[Bolt of Cold]] (3d37)
 
|slot3=[[Invisibility]]
 
|slot4=[[Animate Dead]]
 
|slot5=[[Orb of Destruction]] (8d20)
 
|slot6=[[Invisibility]]
 
}}
 
{{clear}}
 
  
{{clear}}
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Ancient liches can rarely be found on the last floor of [[the Vaults]], in [[the Abyss]], [[the Crypt]], [[the Tomb]], and [[the Realm of Zot]]. They are a particularly common sight near the orb chamber of [[Zot:5]].
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==Tips & Tricks==
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{{monster spells}}
Ancient liches are vulnerable to [[Dispel Undead]], weapons of [[holy wrath]], [[the Shining One]]'s Cleansing Flame, and [[Silence]], but be prepared to escape quickly if they start summoning or hit you with a Crystal Spear. Their melee attacks are [[draining]] branded a la [[wraith]]s and [[wight]]s, but don't do much damage, so Silence renders them mostly harmless as long as it lasts.
 
  
Ancient liches are a somewhat deceptive trap for those using [[Hexes]] other than Silence.  While not actually immune to magic, without a [[scroll of vulnerability]] no spell that needs to pass a [[magic resistance]] check will work. Even with their MR halved by a scroll of vulnerability, a Hex cast at a full 200 power has less than a 20% chance of affecting them. They are, for all intents and purposes, immune to magic.
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==Strategy==
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Understand that ancient liches are some of the most powerful casters in the game. Don't worry too much about conserving resources; if burning a consumable or two will greatly ease the battle, do so. A [[haste]]d ancient lich can deal up to 288 damage per turn, enough to one-round most characters. While this max damage is exceedingly rare, ancient liches can still cause huge spikes of damage. Taking 100+ damage in a single turn stings.
  
Those without 200+ HP should keep their distance (at least 6 squares to avoid [[Iron Shot]], 7 for [[Bolt of Draining]]/[[Bolt of Fire]], and 8 for [[Bolt of Cold]]) and use their longest range attacks. [[Mass Abjuration]] is very effective to get rid of the summons, provided you have it. [[Haste]] is also useful.
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As these liches resist most elemental damage, casters should use pure [[Conjurations]] or [[Earth Magic]] to deal with them. Necromancy users can use [[Dispel Undead]]. Melee fighters should lure them around corners or use a [[scroll of fog]]. If available, a strong [[holy wrath]] or [[antimagic]] weapon works great.
  
If you're a melee-focused character with no choice in the matter, try to get into melee as quickly as possible. A [[scroll of blinking]] can get you into killing range without getting hammered by half a dozen lethal spells, [[life protection]] can make the actual fight less painful, and [[berserk]]ing will help you cut them down in half the time.
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===Tips & Tricks===
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* Ancient liches are spellcasters, so are vulnerable to both [[silence]] and [[antimagic]]. When silenced, all it can do is make weak melee attacks, which is only dangerous to players at low HP. Weapons of antimagic and [[Enfeeble]] are also effective at disabling them.
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* [[Berserk]] can work well, as liches don't blink. However, ancient liches usually generate in areas you don't want attention (Vaults:5 and Zot:5). Being [[slow]]ed when an [[orb of fire]] comes into view isn't exactly a great situation.
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* Like most enemies in Crawl, ancient liches are vulnerable to [[throwing net]]s. Throwing a net at the edge of [[LOS]] guarantees that you can run away. Nets also allow for [[stab]] attempts.
  
[[Category:Featured_Article]]
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==History==
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*Prior to [[0.27]], ancient liches could have one of several spell sets. In particular, the [[Summoning]]-focused spells were given to the newly-introduced [[dread lich]]es.
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** [[Bolt of Cold]] (3d37), [[Force Lance]] (3d27), [[Summon Greater Demon]], [[Slow]], [[Invisibility]]
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** [[Bolt of Draining]] (3d33), [[Poison Arrow]] (3d34), [[Haunt]], [[Banishment]], [[Haste]]
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** [[Bolt of Fire]] (3d37), [[Iron Shot]] (3d44), Summon Greater Demon, [[Confuse]], Invisibility
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** [[Corrosive Bolt]] (3d28), [[Lehudib's Crystal Spear]] (3d48), [[Petrify]], Haste
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** [[Lightning Bolt]] (3d29), [[Orb of Destruction]] (9d20), [[Paralyze]], Haste
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*Prior to [[0.18]], ancient liches had randomized spell sets.
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*Prior to [[0.16]], ancient liches would generate with one of four predetermined spell sets.

Latest revision as of 18:55, 25 January 2024

Version 0.31: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

For a list of all liches, see list of liches.

ancient lich LAncient lich.png
HP 71-144
HD 27
XP 8103
Speed 10
AC 20
EV 10
Will Immune
Attack1 20 (touch: drain experience)


Resistances rF+
rC++
rElec
rPois+++
rDrown
rMiasma
rN+++
rTorm
Vulnerabilities Holy
Habitat Land
Intelligence Human
Uses Open doors
Holiness Undead
Size Medium
Type lich, lich
Flags Evil
See invisible
Speaks
A lich who, having existed for countless centuries, has grown almost unimaginably powerful through the study of dark magic.

Useful Info

Ancient liches are extremely powerful undead casters with a wide array of resistances and access to brutal conjurations that can deal ridiculous amounts of damage. If you are not confident in your skills, escape is strongly advised.

Ancient liches can rarely be found on the last floor of the Vaults, in the Abyss, the Crypt, the Tomb, and the Realm of Zot. They are a particularly common sight near the orb chamber of Zot:5.

Spells

Spell set I
Slot1 Corrosive Bolt (3d34) Wizard flag
Slot2 Lehudib's Crystal Spear (3d48) Wizard flag
Slot3 Haste Wizard flag
Slot4 Petrify Wizard flag
Slot5 Invisibility Wizard flag

Strategy

Understand that ancient liches are some of the most powerful casters in the game. Don't worry too much about conserving resources; if burning a consumable or two will greatly ease the battle, do so. A hasted ancient lich can deal up to 288 damage per turn, enough to one-round most characters. While this max damage is exceedingly rare, ancient liches can still cause huge spikes of damage. Taking 100+ damage in a single turn stings.

As these liches resist most elemental damage, casters should use pure Conjurations or Earth Magic to deal with them. Necromancy users can use Dispel Undead. Melee fighters should lure them around corners or use a scroll of fog. If available, a strong holy wrath or antimagic weapon works great.

Tips & Tricks

  • Ancient liches are spellcasters, so are vulnerable to both silence and antimagic. When silenced, all it can do is make weak melee attacks, which is only dangerous to players at low HP. Weapons of antimagic and Enfeeble are also effective at disabling them.
  • Berserk can work well, as liches don't blink. However, ancient liches usually generate in areas you don't want attention (Vaults:5 and Zot:5). Being slowed when an orb of fire comes into view isn't exactly a great situation.
  • Like most enemies in Crawl, ancient liches are vulnerable to throwing nets. Throwing a net at the edge of LOS guarantees that you can run away. Nets also allow for stab attempts.

History