Difference between revisions of "Elf (species)"
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Those of the most common strain are referred to simply as elves or, when they're not listening, common elves. Common elves have good [[intelligence]] and [[dexterity]], but suffer a bit in [[strength]]. They have slightly fewer [[HP]] and slightly more magic than humans, and advance in [[experience]] a bit more slowly. | Those of the most common strain are referred to simply as elves or, when they're not listening, common elves. Common elves have good [[intelligence]] and [[dexterity]], but suffer a bit in [[strength]]. They have slightly fewer [[HP]] and slightly more magic than humans, and advance in [[experience]] a bit more slowly. | ||
− | The [[Elf]] [[species]] was | + | The [[Elf]] [[species]] was removed in ''Stone Soup'' version 0.3 due to lack of differentiation from the other elven races. |
==Level Bonuses== | ==Level Bonuses== | ||
− | *+1 [[MP]] every 3 levels | + | *+1 [[MP]] every 3 levels. |
− | *-1 [[HP]] 2 out of every 3 levels | + | *-1 [[HP]] 2 out of every 3 levels. |
− | *+1 [[ | + | *+1 [[intelligence]] or [[dexterity]] (equal chance) every 4th level. |
==Available Classes== | ==Available Classes== |
Revision as of 18:45, 11 July 2013
Elves are physically slight but long-lived people, quicker-witted than humans but sometimes slower to learn new things. Elves are especially good at using those skills which require a degree of finesse, such as stealth, sword-fighting, and archery, but tend to be poor at using brute force and inelegant forms of combat. They find heavy armour to be uncomfortable, and make the finest, lightest armours to be found anywhere. Elves are particularly good at using elven weapons.
Due to their fey natures, all elves are good at using enchantments and air elemental magic and most are poor at invoking the powers of earth and death.
Those of the most common strain are referred to simply as elves or, when they're not listening, common elves. Common elves have good intelligence and dexterity, but suffer a bit in strength. They have slightly fewer HP and slightly more magic than humans, and advance in experience a bit more slowly.
The Elf species was removed in Stone Soup version 0.3 due to lack of differentiation from the other elven races.
Level Bonuses
- +1 MP every 3 levels.
- -1 HP 2 out of every 3 levels.
- +1 intelligence or dexterity (equal chance) every 4th level.
Available Classes
Elves can be Fighters, Wizards, Priests, Thieves, Assassins, Hunters, Conjurers, Enchanters, Fire Elementalists, Ice Elementalists, Summoners, Air Elementalists, Crusaders, Chaos Knights, Transmuters, Healers, Reavers, Stalkers, Monks and Warpers.
Skill aptitudes
The lower the value, the better the aptitude.
Skill | Aptitude | Skill | Aptitude | Skill | Aptitude |
---|---|---|---|---|---|
Attack | Miscellaneous | Magic | |||
Fighting | 120 | Armour | 120 | Spellcasting | 80 |
Short Blades | 80 | Dodging | 80 | Conjurations | 105 |
Long Blades | 80 | Stealth | 80 | Enchantments | 70 |
Axes | 120 | Stabbing | 100 | Summonings | 100 |
Maces & Flails | 130 | Shields | 120 | Necromancy | 120 |
Polearms | 130 | Traps & Doors | 100 | Translocations | 100 |
Staves | 100 | Transmutation | 100 | ||
Unarmed Combat | 110 | Invocations | 100 | Divinations | 100 |
Evocations | 80 | ||||
Throwing | 80 | Fire Magic | 100 | ||
Slings | 120 | Ice Magic | 100 | ||
Bows | 60 | Air Magic | 70 | ||
Crossbows | 100 | Earth Magic | 130 | ||
Darts | 90 | Experience | 130 | Poison Magic | 110 |