Difference between revisions of "Deep elf mage"

From CrawlWiki
Jump to: navigation, search
(Updated for 0.13)
(0.13 update)
Line 44: Line 44:
 
<!--spl-bot-begin-->
 
<!--spl-bot-begin-->
 
==Spells==
 
==Spells==
 
 
{{Spellcaster
 
{{Spellcaster
 
|number=I
 
|number=I
|slot1=[[Magic Dart]] (3d4)
+
|slot1=[[Bolt of Magma]] (3d14)
|slot2=[[Paralyse]]
+
|slot2=[[Stone Arrow]] (3d12)
|slot3=[[Haste]]
+
|slot3=''none''
|slot4=[[Lightning Bolt]] (3d12)
+
|slot4=[[Petrify]]
|slot5=[[Confuse]]
+
|slot5=[[Stone Arrow]] (3d12)
|slot6=[[Teleport Self]]
+
|slot6=''none''
 
}}
 
}}
 
{{Spellcaster
 
{{Spellcaster
 
|number=II
 
|number=II
|slot1=[[Paralyse]]
+
|slot1=[[Flame Tongue]] (3d9)
|slot2=[[Throw Flame]] (3d6)
+
|slot2=[[Sticky Flame Range]] (3d4)
|slot3=[[Invisibility]]
+
|slot3=[[Fireball]] (3d14)
|slot4=[[Teleport Other]]
+
|slot4=[[Fireball]] (3d14)
|slot5=[[Fireball]] (3d11)
+
|slot5=[[Throw Flame]] (3d6)
|slot6=[[Teleport Other]]
+
|slot6=''none''
 
}}
 
}}
 
{{clear}}
 
{{clear}}
 
{{Spellcaster
 
{{Spellcaster
 
|number=III
 
|number=III
|slot1=[[Petrify]]
+
|slot1=[[Freeze]]
|slot2=[[Lehudib's Crystal Spear]] (3d20)
+
|slot2=[[Throw Icicle]] (3d14)
|slot3=[[Blink]]
+
|slot3=[[Freeze]]
|slot4=[[Bolt of Fire]] (3d12)
+
|slot4=[[Summon Ice Beast]]
|slot5=[[Bolt of Cold]] (3d12)
+
|slot5=[[Throw Icicle]] (3d14)
|slot6=[[Minor Healing]]
+
|slot6=''none''
 
}}
 
}}
 
{{Spellcaster
 
{{Spellcaster
 
|number=IV
 
|number=IV
|slot1=[[Stone Arrow]] (3d9)
+
|slot1=[[Iskenderun's Mystic Blast]] (3d12)
|slot2=[[Sting]] (d7)
+
|slot2=[[Slow]]
|slot3=[[Blink]]
+
|slot3=''none''
|slot4=[[Lightning Bolt]] (3d12)
+
|slot4=[[Venom Bolt]] (3d11)
|slot5=[[Banishment]]
+
|slot5=[[Blink]]
|slot6=[[Minor Healing]]
+
|slot6=[[Blink]]
 
}}
 
}}
 
{{clear}}
 
{{clear}}
 
{{Spellcaster
 
{{Spellcaster
 
|number=V
 
|number=V
|slot1=[[Venom Bolt]] (3d9)
+
|slot1=[[Magic Dart]] (3d4)
|slot2=[[Iskenderun's Mystic Blast]] (3d10)
+
|slot2=[[Force Lance]] (3d10)
|slot3=[[Invisibility]]
+
|slot3=[[Iskenderun's Battlesphere]]
|slot4=[[Confuse]]
+
|slot4=[[Iskenderun's Mystic Blast]] (3d12)
|slot5=[[Slow]]
+
|slot5=[[Iskenderun's Battlesphere]]
|slot6=[[Teleport Self]]
+
|slot6=''none''
 
}}
 
}}
 
{{clear}}
 
{{clear}}
 
 
<!--spl-bot-end-->
 
<!--spl-bot-end-->
  

Revision as of 21:04, 22 October 2013

Version 0.12: This article may not be up to date for the latest stable release of Crawl.
deep elf mage eDeep elf mage.png
HP 19-36
HD 6
XP 213
Speed 10
AC 0
EV 13
Will 48
Attack1 5 (hit: plain)


Resistances None
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Medium
Type elf, elf
Flags Actual spells
Speaks
Spellcaster
Warm-blooded
A deep elf learned in the ways of murderous magic. Deep elf mages are capable of a wide array of harmful spells.

For a list of all deep elves, see list of deep elves.


Useful Info

Deep elf mages are flimsy but unpredictable deep elf casters, capable of casting anything from the wizard spell lists, though at significantly lower spell power. They may be nearly harmless, or they may suddenly peg you with Lehudib's Crystal Spear or banish you to the Abyss. They often appear in packs with other deep elves, and can be found in the Elven Halls and some baileys.

Spells

Spell set I
Slot1 Bolt of Magma (3d14)
Slot2 Stone Arrow (3d12)
Slot3 none
Slot4 Petrify
Slot5 Stone Arrow (3d12)
Slot6 none
Spell set II
Slot1 Flame Tongue (3d9)
Slot2 Sticky Flame Range (3d4)
Slot3 Fireball (3d14)
Slot4 Fireball (3d14)
Slot5 Throw Flame (3d6)
Slot6 none
Spell set III
Slot1 Freeze
Slot2 Throw Icicle (3d14)
Slot3 Freeze
Slot4 Summon Ice Beast
Slot5 Throw Icicle (3d14)
Slot6 none
Spell set IV
Slot1 Iskenderun's Mystic Blast (3d12)
Slot2 Slow
Slot3 none
Slot4 Venom Bolt (3d11)
Slot5 Blink
Slot6 Blink
Spell set V
Slot1 Magic Dart (3d4)
Slot2 Force Lance (3d10)
Slot3 Iskenderun's Battlesphere
Slot4 Iskenderun's Mystic Blast (3d12)
Slot5 Iskenderun's Battlesphere
Slot6 none

Tips & Tricks

These mages are the biggest reason to avoid exploring the Elven Halls until you've acquired decent magic resistance. Even if they don't banish you, they always come with a variety of unpleasant Hexes. When facing them in packs with other deep elves, they should be a higher priority than the deep elf fighters, soldiers, and knights, but the other spell casters may be bigger threats.

History

In 0.13 these monsters will be overhauled. They will have their HD raised to 6, and their spell sets will be completely revised. Notably, none of them will be able to banish you any longer.