Difference between revisions of "Spriggan air mage"

From CrawlWiki
Jump to: navigation, search
m (Compressed History)
(Update for 0.15)
Line 9: Line 9:
 
|vulnerabilities=None
 
|vulnerabilities=None
 
|max_chunks=1
 
|max_chunks=1
|meat={{Contaminated corpse}}
+
|meat={{Clean corpse}}
|xp=986
+
|xp=955
 
|holiness={{Natural}}
 
|holiness={{Natural}}
 
|magic_resistance=130
 
|magic_resistance=130
Line 48: Line 48:
 
|slot3=[[Control Winds]]
 
|slot3=[[Control Winds]]
 
|slot4=[[Airstrike]] (0-38)
 
|slot4=[[Airstrike]] (0-38)
|slot5=[[Haste]]
+
|slot5=''none''
 
|slot6=''none''
 
|slot6=''none''
 
}}
 
}}

Revision as of 22:53, 29 August 2014

Version 0.14: This article may not be up to date for the latest stable release of Crawl.
spriggan air mage iSpriggan air mage.png
HP 37-62
HD 14
XP 955
Speed 10 (move: 60%)
AC 1
EV 22
Will 130
Attack1 16 (hit: plain)


Resistances rElec++, rDrown
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Natural
Size Little
Type spriggan, spriggan
Flags Actual spells
Deflect missiles
Levitate
See invisible
Speaks
Spellcaster
Warm-blooded
A magically adept spriggan blessed with the secrets of the winds.


Useful Info

Spriggan air mages are spriggan spell casters who have mastered various forms of Air Magic. They have some moderately powerful electricity damage spells, as well as a decent Airstrike, making them dangerous to characters without electricity resistance or who are flying. They are also notable for having a permanent Deflect Missiles enchantment in effect naturally, protecting them from most ranged attacks, and for their ability to negate cloud attacks and buff the accuracy of all ranged attacks by nearby allies. They can be found in the bands of spriggans roaming the Depths and in certain vaults, as well as accompanying the Enchantress.

Spells

Spell set
Slot1 Airstrike (0-38)
Slot2 Lightning Bolt (3d19)
Slot3 Control Winds
Slot4 Airstrike (0-38)
Slot5 none
Slot6 none

Tips & Tricks

History

Prior to 0.13, spriggan air mages knew Haste and Swiftness in place of Control Winds. Haste was restored in 0.14, replacing Shock.