Difference between revisions of "Silver"

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{{flavour|It deals substantially increased damage to chaotic and magically transformed beings. It also inflicts extra damage against mutated beings, according to how mutated they are.}}
  
{{flavour|Silver sears all those touched by chaos. Compared to normal ammo, it does 75% more damage to chaotic and magically transformed beings. It also does extra damage against mutated beings according to how mutated they are. With due care, silver ammo can still be handled by those it affects. It weighs twice as much as normal ammo.}}
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'''Silver''' is an ammo [[brand]] that causes ammo to do up to 175% damage against [[shapeshifter|shapeshifting]], [[mutation|mutated]], and [[chaotic]] monsters (and characters!). It is very desirable against vulnerable targets, but rare outside of [[god]] gifts and certain high-level monsters. It can be found on [[tomahawk]]s, [[javelin]]s, and the [[unrandart]] [[lajatang of Order]].
  
'''Silver''' is an ammo [[brand]] that causes ammo to do up to 175% damage against [[shapeshifter|shapeshifting]], [[mutation|mutated]], and [[chaotic]] monsters (and characters!). It is very desirable, but rare outside of [[god]] gifts and certain high-level monsters. It can be found on [[dart]]s, [[javelin]]s, [[sling bullet]]s, and [[bolt]]s.
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Note that since silver (and [[steel]]) are implemented as brands in ''Crawl'', this precludes a silver item from having any other brand; thus, you will never see [[poisoned]] silver javelins or silver tomahawks of [[dispersal]].
 
 
Note that since silver (and [[steel]]) are implemented as brands in ''Crawl'', this precludes a silver item from having any other brand; thus, you will never see [[poisoned]] steel javelins, silver bolts of [[flaming]], etc.
 
  
 
If you are struck by a silver projectile and suffer this extra silver damage, you will see the message:
 
If you are struck by a silver projectile and suffer this extra silver damage, you will see the message:
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If the target is chaotic or shapeshifted, the damage is:
 
If the target is chaotic or shapeshifted, the damage is:
 
  (normal_damage * 7) / 4  [rounded down]
 
  (normal_damage * 7) / 4  [rounded down]
which equates to roughly 175%. Although the player character can never be chaotic, it can be shapeshifted when under the effects of the following spells: [[Spider Form]], [[Statue Form]], [[Ice Form]], [[Dragon Form]], [[Bat Form]] or [[Porkalator]].
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which equates to roughly 175%. Although the player can never be chaotic, they do count as shapeshifted when in any of the following forms: [[Beastly Appendage]], [[Spider Form]], [[Ice Form]], [[Statue Form]], [[Hydra Form]], [[Dragon Form]], [[Bat Form]], [[Tree Form]], [[Fungus Form]], [[Wisp Form]], or [[Pig Form]].
  
 
===Mutated characters===
 
===Mutated characters===
For non-shapeshifted characters who have mutations, the damage varies by how much you are mutated (Note we say ''characters'', not monsters, because all mutated monsters are by definition chaotic, and therefore the first calculation applies). For [[demonspawn]] characters, your inherent mutations are counted; for other species with inherent mutations (eg, octopode), they are not. Your total mutations (up to 15) are counted; any above 15 are ignored. The damage is:
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For non-shapeshifted characters who have mutations, the damage varies by how much you are mutated (Note we say ''characters'', not monsters, because all mutated monsters are by definition chaotic, and therefore the first calculation applies). For [[demonspawn]] characters, your inherent mutations count; for other species with inherent mutations (eg, octopode), they do not. Your total mutations (up to 15) are counted; any above 15 are ignored. The damage is:
 
  normal_damage * ( 5*mutations + 100 ) / 100  [rounded down]
 
  normal_damage * ( 5*mutations + 100 ) / 100  [rounded down]
 
The damage thus varies from 105% to 175%, for 1 to 15+ mutations.
 
The damage thus varies from 105% to 175%, for 1 to 15+ mutations.
  
 
==See Also==
 
==See Also==
[[:Category:Silver vulnerability]] - List of silver vulnerable monsters.
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[[:Category:Silver vulnerability|List of silver vulnerable monsters]]
  
 
==History==
 
==History==
Since [[0.14]], a melee version of this brand is to be found on the unrand artefact [[lajatang of Order]].
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*Prior to [[0.18]], [[sling bullet]]s and [[bolt]]s could have brands, one of which was silver.
 
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*Prior to [[0.15]], you could find silver [[dart]]s. Additionally, silver ammunition weighed twice as much as regular ammunition.
Prior to [[0.9]], this brand also improved damage vs. corporeal undead monsters.
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*The [[lajatang of Order]] was introduced in [[0.14]].
 
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*Prior to [[0.9]], this brand also improved damage vs. corporeal undead monsters.
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{{brands}}
 
[[Category:Brands]]
 
[[Category:Brands]]

Revision as of 08:20, 26 July 2018

Version 0.21: This article may not be up to date for the latest stable release of Crawl.
It deals substantially increased damage to chaotic and magically transformed beings. It also inflicts extra damage against mutated beings, according to how mutated they are.

Silver is an ammo brand that causes ammo to do up to 175% damage against shapeshifting, mutated, and chaotic monsters (and characters!). It is very desirable against vulnerable targets, but rare outside of god gifts and certain high-level monsters. It can be found on tomahawks, javelins, and the unrandart lajatang of Order.

Note that since silver (and steel) are implemented as brands in Crawl, this precludes a silver item from having any other brand; thus, you will never see poisoned silver javelins or silver tomahawks of dispersal.

If you are struck by a silver projectile and suffer this extra silver damage, you will see the message:

The silver sears you!

Silver Damage Calculation

Chaotic monsters and shapeshifted characters

If the target is chaotic or shapeshifted, the damage is:

(normal_damage * 7) / 4  [rounded down]

which equates to roughly 175%. Although the player can never be chaotic, they do count as shapeshifted when in any of the following forms: Beastly Appendage, Spider Form, Ice Form, Statue Form, Hydra Form, Dragon Form, Bat Form, Tree Form, Fungus Form, Wisp Form, or Pig Form.

Mutated characters

For non-shapeshifted characters who have mutations, the damage varies by how much you are mutated (Note we say characters, not monsters, because all mutated monsters are by definition chaotic, and therefore the first calculation applies). For demonspawn characters, your inherent mutations count; for other species with inherent mutations (eg, octopode), they do not. Your total mutations (up to 15) are counted; any above 15 are ignored. The damage is:

normal_damage * ( 5*mutations + 100 ) / 100  [rounded down]

The damage thus varies from 105% to 175%, for 1 to 15+ mutations.

See Also

List of silver vulnerable monsters

History

  • Prior to 0.18, sling bullets and bolts could have brands, one of which was silver.
  • Prior to 0.15, you could find silver darts. Additionally, silver ammunition weighed twice as much as regular ammunition.
  • The lajatang of Order was introduced in 0.14.
  • Prior to 0.9, this brand also improved damage vs. corporeal undead monsters.
Brands
Melee weapons AntimagicChaosDistortionDrainingElectrocutionFlamingFreezingHeavyHoly wrathPainProtectionReachingSpectralSpeedVampiricVenom
DisruptionDragon slayingReapingSilver
Launchers AntimagicDrainingElectrocutionFlamingFreezingHeavyPenetrationSpeed
Throwing weapons AtropaCurareDaturaDispersalPoisonedSilver