Difference between revisions of "Hunter"
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{{flavour|The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with either some throwing weapons or a ranged weapon and some ammunition, as well as a short sword and a set of leathers.}} | {{flavour|The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with either some throwing weapons or a ranged weapon and some ammunition, as well as a short sword and a set of leathers.}} | ||
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[[Hill Orc]], [[Halfling]], [[Kobold]], [[Ogre]], [[Troll]] and [[Centaur]] are the recommended races if you pick a Hunter background. | [[Hill Orc]], [[Halfling]], [[Kobold]], [[Ogre]], [[Troll]] and [[Centaur]] are the recommended races if you pick a Hunter background. | ||
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+ | ==Racial Restrictions== | ||
+ | [[Felid]]s are forbidden for becoming Hunters, because they cannot use ranged weapons. | ||
==Starting Equipment== | ==Starting Equipment== | ||
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==History== | ==History== | ||
− | Prior to [[0.15]], Hunters that chose javelins started with only 5 and did not have throwing nets. | + | *Prior to [[0.15]], Hunters that chose javelins started with only 5 and did not have throwing nets. |
− | + | *Prior to [[0.14]], Hunters started with 20 [[gold]]. | |
− | Prior to [[0.14]], Hunters started with 20 [[gold]]. | ||
{{backgrounds}} | {{backgrounds}} | ||
[[Category:Backgrounds]] | [[Category:Backgrounds]] |
Revision as of 22:20, 11 July 2021
The Hunter is a type of fighter who specialises in missile weapons. A Hunter starts with either some throwing weapons or a ranged weapon and some ammunition, as well as a short sword and a set of leathers. |
Contents
Preferred Races
Hill Orc, Halfling, Kobold, Ogre, Troll and Centaur are the recommended races if you pick a Hunter background.
Racial Restrictions
Felids are forbidden for becoming Hunters, because they cannot use ranged weapons.
Starting Equipment
Some species may receive different items based on their unique restrictions.
- +1 ranged weapon (shortbow, hand crossbow, hunting sling or throwing weapons) & ammo
- Ranged weapons start with 20 of the appropriate ammo
- Javelin users start with 6 javelins and 2 throwing nets (The javelins are replaced with 4 large rocks for large races and 10 tomahawks for small races.)
- +0 short sword
- +0 leather armour
- Ration
Starting Skills and Stats
These are adjusted by your species' aptitudes.
Choosing Hunter adds 4 to your starting Strength, 3 to your starting Intelligence and 5 to your starting Dexterity.
Strategy
Hunter is a good background for species with good skill aptitudes for ranged combat. Choosing hunter also allows melee-centric species immediate access to throwable weapons, which can be used to soften up approaching monsters.
Characters relying on ranged combat should still be on the lookout for a better backup weapon than your +0 short sword in case you run out of projectiles in the early dungeon. For your own safety, it is recommended to have a scroll of remove curse at hand before wielding any unidentified weapons. Many ranged characters have died wielding a cursed -3 dagger.
History
- Prior to 0.15, Hunters that chose javelins started with only 5 and did not have throwing nets.
- Prior to 0.14, Hunters started with 20 gold.
Backgrounds | |
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Warriors | Fighter • Gladiator • Monk • Hunter • Brigand |
Zealots | Berserker • Chaos Knight • Cinder Acolyte |
Warrior-mages | Warper • Hexslinger • Enchanter • Reaver |
Mages | Hedge Wizard • Conjurer • Summoner • Necromancer • Fire Elementalist • Ice Elementalist • Air Elementalist • Earth Elementalist • Alchemist |
Adventurers | Artificer • Shapeshifter • Wanderer • Delver |