Difference between revisions of "Flail"
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{{weapon | {{weapon | ||
|name = Flail | |name = Flail | ||
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|acquirement = ? | |acquirement = ? | ||
}} | }} | ||
− | {{flavour|A mace with a short chain connecting the head to the haft.}} | + | {{flavour|A mace with a short chain connecting the head to the haft. |
+ | |||
+ | ---- | ||
+ | |||
+ | “Even after forcing their way, with great effort and loss, through this double<br> | ||
+ | defence, [the Germans] still found themselves at a disadvantage; for their<br> | ||
+ | armour scarce enabled them to contend on equal terms with the uncouth but<br> | ||
+ | formidable weapons of their adversaries. The Bohemians were armed with long<br> | ||
+ | iron flails, which they swung with prodigious force. They seldom failed to<br> | ||
+ | hit, and when they did so, the flail crashed through brazen helmet, skull and<br> | ||
+ | all.” | ||
+ | |||
+ | -James A. Wylie, _The History of Protestantism_, vol. I, book 3, ch. 15<br> | ||
+ | “John Huss and the Hussite Wars”. 1878.}} | ||
+ | {{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon.}} | ||
The '''flail''' is a common, moderately powerful one-handed weapon, a step up from a [[mace]]. Although it's a little less powerful than a [[morningstar]], it's faster and more accurate, making it a fair choice for the early game. Still, upgrading it as soon as possible is advisable. | The '''flail''' is a common, moderately powerful one-handed weapon, a step up from a [[mace]]. Although it's a little less powerful than a [[morningstar]], it's faster and more accurate, making it a fair choice for the early game. Still, upgrading it as soon as possible is advisable. |
Latest revision as of 02:31, 13 February 2024
Name | Flail |
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Skill | Maces & Flails |
Damage | 10 |
Accuracy | 0 |
Base delay (%) | 14 |
Min delay | 7 at skill 14 |
Hands | 1H |
Size | Little |
Ranged? | No |
A mace with a short chain connecting the head to the haft.
“Even after forcing their way, with great effort and loss, through this double -James A. Wylie, _The History of Protestantism_, vol. I, book 3, ch. 15 |
This weapon falls into the Maces & Flails category. It is a one handed weapon.
The flail is a common, moderately powerful one-handed weapon, a step up from a mace. Although it's a little less powerful than a morningstar, it's faster and more accurate, making it a fair choice for the early game. Still, upgrading it as soon as possible is advisable.
Image | |
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Mundane | |
Magical | |
Artifact |
History
- Prior to 0.12, flails had only 9 base damage.
Weapons | |
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Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Spear • Trident • Trishula |
Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
Short Blades | Dagger • Quick blade • Rapier • Short sword |
Staves | Lajatang • Magical staff • Quarterstaff |
Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |