Difference between revisions of "Hammer"

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{{obsolete}}
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{{version033}}
''This page is about the [[weapon]]. For the card, see [[Deck of destruction#Hammer card|Hammer card]].''
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''This page is about the [[weapon]]. For the obsolete card, see [[Hammer card]].''
 
{{weapon
 
{{weapon
  |name = Hammer
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  |name     = Hammer
  |cost = ?
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  |cost     = ?
  |weight = 9.0
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  |skill    = Maces & Flails
  |damage = 7
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  |damage   = 8
  |accuracy = +3
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  |accuracy = +3
  |basedelay = 13 (130%)
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  |basedelay = 14 (140%)
  |mindelay = 6 at skill 12
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  |mindelay = 7 at skill 14
  |hands = 1H
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  |hands     = 1H
  |ranged = No
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  |size      = Little
  |skill = Maces & Flails
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  |ranged    = No
|size = ?
 
 
  |acquirement = ?
 
  |acquirement = ?
 
}}
 
}}
{{flavour|A large hammer with a spiked head.
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{{flavour|A blunt striking weapon, essentially equivalent to a mace.
  
 
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{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}}
 
{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}}
  
The '''hammer''' is a novelty weapon with mediocre combat performance which you can only find in [[vault]]s, most notably [[Crazy Yiuf|Crazy Yiuf's]] cottage. Although functional early on, their mediocre damage output makes them a poor choice after the earliest floors. Keep an eye out for a good [[mace]], [[flail]], or [[morningstar]] to replace it. Due to its superior speed, even a [[whip]] is often a better weapon, particularly if it has a good brand such as [[electrocution]].
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The '''hammer''' is a novelty weapon with the same stats as a [[mace]]. It can be found in a few [[vault]]s, most notably [[Crazy Yiuf|Crazy Yiuf's]] cottage. [[Forgewright]]s begin the game with a +0 hammer.
  
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
 
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center"
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| '''Mundane''' || [[File:Hammer1.png]]
 
| '''Mundane''' || [[File:Hammer1.png]]
 
|-
 
|-
| '''Magical/Artifact''' || [[File:Hammer2.png]]
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| '''Magical''' || [[File:Hammer2.png]]
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|-
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| '''Artifact''' || [[File:Hammer3.png]]
 
|}
 
|}
  
 
==History==
 
==History==
Hammers were removed in [[0.17]].
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{{weapon
 
+
|name = Hammer
Prior to [[0.13]], hammers were ordinary weapons which you could find randomly generated throughout the Dungeon.
+
|cost = ?
 +
|weight = 9.0
 +
|damage = 7
 +
|accuracy = +3
 +
|basedelay = 13 (130%)
 +
|mindelay = 6 at skill 12
 +
|hands = 1H
 +
|ranged = No
 +
|skill = Maces & Flails
 +
|size = ?
 +
|acquirement = ?
 +
}}
 +
*Hammers were reintroduced as [[0.29]], using the same stats as a mace. Their original stats are listed here.
 +
*Hammers were removed in [[0.17]].
 +
*Prior to [[0.13]], hammers were ordinary weapons which you could find randomly generated throughout the Dungeon.
  
 
{{weapons}}
 
{{weapons}}
 
[[Category:Maces & Flails]]
 
[[Category:Maces & Flails]]

Latest revision as of 22:32, 5 May 2025

Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.

This page is about the weapon. For the obsolete card, see Hammer card.

Name Hammer
Skill Maces & Flails
Damage 8
Accuracy +3
Base delay (%) 14 (140%)
Min delay 7 at skill 14
Hands 1H
Size Little
Ranged? No
A blunt striking weapon, essentially equivalent to a mace.

"The hammah that John Henry swung,
It weighed over nine poun',
He broke a rib in his left han' side,
And his intrils fell on the groun',
And his intrils fell on the groun'."

-Onah L. Spencer, _John Henry_. Early 20th cent.

This weapon falls into the Maces & Flails category. It is a one handed weapon, and it is better for the strong.

The hammer is a novelty weapon with the same stats as a mace. It can be found in a few vaults, most notably Crazy Yiuf's cottage. Forgewrights begin the game with a +0 hammer.

Image
Mundane Hammer1.png
Magical Hammer2.png
Artifact Hammer3.png

History

Name Hammer
Skill Maces & Flails
Damage 7
Accuracy +3
Base delay (%) 13 (130%)
Min delay 6 at skill 12
Hands 1H
Size  ?
Ranged? No
  • Hammers were reintroduced as 0.29, using the same stats as a mace. Their original stats are listed here.
  • Hammers were removed in 0.17.
  • Prior to 0.13, hammers were ordinary weapons which you could find randomly generated throughout the Dungeon.
Weapons
Axes BattleaxeBroad axeExecutioner's axeHand axeWar axe
Maces & Flails ClubDemon whipDire flailEveningstarFlailGiant clubGiant spiked clubGreat maceMace (Hammer) • MorningstarSacred scourgeWhip
Long Blades Demon bladeDouble swordEudemon bladeFalchionGreat swordLong swordScimitarTriple sword
Polearms BardicheDemon tridentGlaiveHalberd (Scythe) • PartisanSpearTridentTrishula
Ranged Weapons ArbalestHand cannonLongbowOrcbowShortbowSlingTriple crossbow
Short Blades DaggerQuick bladeRapierShort sword
Staves LajatangMagical staffQuarterstaff
Throwing BoomerangDartJavelinLarge rockStoneThrowing net