Difference between revisions of "Mennas"

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(Removed oddly placed shopping advice, added the "Just walk away" option.)
(Tips & Tricks)
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*The [[Good mutations#Blink|Blink]] [[mutation]] works as normal.
 
*The [[Good mutations#Blink|Blink]] [[mutation]] works as normal.
 
*Although they're uncommon and dangerous, hopping down a [[shaft]] will leave him behind.
 
*Although they're uncommon and dangerous, hopping down a [[shaft]] will leave him behind.
*If you find him without waking him up, remember that you can just walk away. Returning later with more experience and better supplies can make a huge difference.
+
*If you find him without waking him up, remember that you can just walk away. Returning later with more experience and better supplies can make a huge difference.  [[Travel exclusion|Excluding]] him can keep you from accidentally autoexploring into him later: his high HD means that he has a decent chance of waking up even if you spend only one turn in his LOS.
  
 
==History==
 
==History==
 
Mennas was added in version [[0.8]].
 
Mennas was added in version [[0.8]].

Revision as of 06:26, 21 February 2014

Version 0.13: This article may not be up to date for the latest stable release of Crawl.
Mennas AMennas.png
HP 150
HD 19
XP 4552
Speed 15
AC 15
EV 28
Will 202
Attack1 30 (hit: plain)
Attack2 20 (hit: plain)


Resistances rElec++, rPois+,
rN+++, rRot,
rHoly
Vulnerabilities None
Habitat Land
Intelligence High
Uses Weapons & armour
Starting equipment
Open doors
Holiness Holy
Size Medium
Type angel, angel
Flags Actual spells
Fighter
Flying
Glows
See invisible
Speaks
Spellcaster
Unique
There was once a human priest named Mennas. He travelled far and wide preaching of Zin to any who would listen, going even so far as to travel into Orcish lands, preaching to orcs about laws and mercy. By all accounts the orcs were not happy with Mennas. They demanded he swear Beogh was the one true god, and when Mennas remained silent they cut out his tongue.


Whether or not this angel is that same Mennas is something of a mystery, as he seems to have difficulty speaking.

For a list of all holy monsters, see list of holy monsters.


Useful Info

Mennas is an incredibly dangerous unique angel, the only one who normally appears in the main Dungeon not locked behind a wall. He is fast, extremely durable, and disables many player abilities with Silence, making him a notorious menace to spellcasters. He is often neutral towards worshipers of Elyvilon, the Shining One, and Zin.

Location

Spells

Spell set
Slot1 none
Slot2 Confuse
Slot3 Silence
Slot4 none
Slot5 Minor Healing (2d9)
Slot6 Minor Healing (2d9)

Tips & Tricks

Mennas has the speed of a centaur warrior, hits harder than a stone giant, and is almost as evasive as Ereshkigal. He has standard angel gear: a large shield and holy wrath weapon, making him exceedingly dangerous to undead or lichform characters. Needless to say, Mennas is hard to kill.

Once Mennas sees you, it may already be too late. He's faster than most species, and once he gets even moderately close, his 6-tile Silence aura prevents casting spells, reading scrolls, and all invocable abilities. Most traditional escape methods are impossible:

Worshiping a good god often makes Mennas neutral to you. Failing that, a well-equipped, mid-level tank character should be able to overcome his defenses. High-level casters or followers of Trog can also handle him easily enough if they spot him at the edge of their LOS (even Mennas will grudgingly succumb to Fire Storm or an army of berserk summoned allies). Anyone else may wish to escape immediately:

  • Escape scrolls work fine so long as you read them outside of his silence radius. Don't wait until it's too late! Bear in mind that he sometimes allows his silence to almost run out before refreshing it. If you stand in a space diagonally adjacent to him, there's a chance he'll eventually give you an opportunity to read a scroll of teleport.
  • Evocable escape routes (a wand of teleportation, ring of teleportation, Warpwright card, artefact with Blink ability, etc.) still function as normal, though waiting for a teleport to kick in will be painful.
  • Hasting yourself with at least two tiles between you and him will let any non-naga species make it to a staircase without him catching up and following you.
  • Non-Trog forms of berserk function, giving you an equivalent speed boost to Haste. Just don't let it wear off before you've escaped!
  • Nemelex Xobeh's followers retain full use of all their decks.
  • The Blink mutation works as normal.
  • Although they're uncommon and dangerous, hopping down a shaft will leave him behind.
  • If you find him without waking him up, remember that you can just walk away. Returning later with more experience and better supplies can make a huge difference. Excluding him can keep you from accidentally autoexploring into him later: his high HD means that he has a decent chance of waking up even if you spend only one turn in his LOS.

History

Mennas was added in version 0.8.