Difference between revisions of "List of humans"

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[[Image:Michael.png]] '''[[Michael]]''' - A departed spellcaster, as unremarkable as his name would suggest.
 
[[Image:Michael.png]] '''[[Michael]]''' - A departed spellcaster, as unremarkable as his name would suggest.
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[[Category:Human]]

Revision as of 08:01, 11 September 2015

Version 0.16: This article may not be up to date for the latest stable release of Crawl.

The benchmark species, against which others are compared, humans play a major, though somewhat inconspicuous role in the far-flung realms of Dungeon Crawl. Aside from a somewhat increased presence as specialized guardians of the Vaults, humans tend to be scattered widely across dungeon and its branches, arriving most often as unique, individually named monsters, rather than as generic types - they are arguably the one species best represented in this way.

The following is a list of humans appearing as monsters in all their various incarnations across Dungeon Crawl:

Generic humans

p Human (monster).png Human (monster) - Occasionally found tending sheep, warming by fires, and generally eking out a meager existence in the dungeon.

Generic human variants
Deformed human.png - All manner of deformed and sickly humans (and other species) can be found in Cigotuvi's Fleshworks.
Human monk.png - Ghostly human monks which spawn within Wucad Mu's Monastery.

Human types

p Wizard.png Wizard (monster) - These curious magic-users possess an eclectic spell-set, replete with dangerous conjurations.

p Necromancer.png Necromancer (monster) - Akin to the wizard, but with a focus on death magic.

p Death knight.png Death knight (monster) - Warrior-priests of the dark god Yredelemnul.

p Master elementalist.png Master elementalist - Exceptional mages which possess spells from all four elements.

p Hell knight.png Hell knight - Powerful warriors, often found together, employing the very forces of hell itself.

p Slave.png Slave - Held in Pikel's thrall, these pathetic figures remain a threat to low-level characters.

Vault guardians

p Vault guard.png Vault guard- Plentiful lumbering oafs with heavy weapons and sturdy armour.

p Ironbound convoker.png Ironbrand convoker- Recalls and buffs enemy units from elsewhere on the floor.

p Ironbound preserver.png Ironheart preserver- Soaks partial damage for other enemies, effectively doubling their HP until the preserver dies.

p Vault sentinel.png Vault sentinel- Wakes up nearby enemies, afflicts you with Sentinel's Mark, often has a crossbow.

p Vault warden.png Vault warden- Can open or seal shut doors and stairs around you, forcing you to kill him to escape.

Unique humans

@ Donald.png Donald - A mid-game adventurer, at home in water; he possesses a rare shield of reflection.

@ Edmund.png Edmund - A weaker, younger brother to Sigmund, who focuses entirely on melee.

x Erica.png Erica - An adventuress, found in the mid-game; hydra-slayers everywhere covet her flaming blade.

@ Eustachio.png Eustachio - A mustached summoner, found early in the game.

@ Frances.png Frances - A duchess, skilled at melee; she wields demonic powers and can summon the same.

@ Harold.png Harold - A middle-aged bounty-hunter, nearing retirement, but with a few tricks up his sleeve.

@ Jessica.png Jessica - A low-level spellcaster who appears in the very early dungeon, preying on the weak.

@ Joseph.png Joseph - A mercenary, who can hit hard with his staff and sling.

@ Josephine.png Josephine - A decaying necromancer, complete with an undead retinue and capable of making many more.

@ Kirke.png Kirke - A hex wielding sorceress, bent on transforming unwary victims into one of her hogs.

@ Louise.png Louise - A sorceress who spent far too long in the Abyss, eager for others to share her fate.

@ Margery.png Margery - A dragon slaying, fire elementalist, in the service of hell itself.

@ Maud.png Maud - A female warrior known as much for her weaponry as anything else.

f Maurice.png Maurice - A sly thief, particularly exceptional with his unique steal attack flavour.

@ Nikola.png Nikola - A mad scientist, frightfully gifted with brandishing electric forces.

@ Norris.png Norris - A cultist armed with brain and brawn, Norris charges headlong into death.

@ Psyche.png Psyche - A winsome but unstable magess, Psyche comes with a mixed bag of spells and a nasty dagger.

@ Sigmund.png Sigmund - An older, more dangerous brother to Edmund, he is the bane of low-level characters.

@ Rupert.png Rupert - A wild berserker, Rupert charges headlong with a powerful, two-handed weapon.

@ Terence.png Terence - A violent murderer hiding out in the early dungeon, he poses most threat to weak, low-level characters.

Para-human

p Demigod.png Demigod (monster) - As half-mortal, one of a demigod's parents is ostensibly of human ilk.

p Killer Klown.png Killer Klown - Underneath all that makeup and malevolence lurks a human-like figure.

F Prince Ribbit.png Prince Ribbit - His current blink frog exterior belies the original human body he reverts back to when killed.

Obsolete humans

Duane.png Duane - A weak, large-eared mercenary who possessed a few minor spells

Francis.png Francis - A wizened wizard who could summon dangerous demons.

Jozef.png Jozef - A tall bounty-hunter, who was known for vexing characters with a number of traps and tricks.

Norbert.png Norbert - A monster-slaying warrior who would deem your character as such.

Paladin (monster).png Paladin (monster) - A very rare holy monster, complete with halo, who was in quest for The Shining One.

Michael.png Michael - A departed spellcaster, as unremarkable as his name would suggest.