Difference between revisions of "Erolcha"
m (Update info about spell sets) |
m |
||
Line 1: | Line 1: | ||
− | {{ | + | {{version026}} |
{{list of|ogres}} | {{list of|ogres}} | ||
{{monster info}} | {{monster info}} | ||
==Useful Info== | ==Useful Info== | ||
− | '''Erolcha the Cunning''' is a notoriously dangerous [[unique]] [[ogre mage]] spawned with one of three sets of spells. Depending on which set she gets, she may be able to easily one- or two-shot most mid-level characters, or send a player with low [[ | + | '''Erolcha the Cunning''' is a notoriously dangerous [[unique]] [[ogre mage]] spawned with one of three sets of spells. Depending on which set she gets, she may be able to easily one- or two-shot most mid-level characters, or send a player with low [[willpower]] to [[the Abyss]]. |
==Location== | ==Location== | ||
Line 13: | Line 13: | ||
==Tips & Tricks== | ==Tips & Tricks== | ||
− | *When you see her cast a spell, the game uses that information to narrow down which spell set she has. The two most dangerous are those that contain Crystal Spear and Banishment; fortunately, they are fairly easy to identify. When you first meet her, assume the worst and buff up your [[ | + | *When you see her cast a spell, the game uses that information to narrow down which spell set she has. The two most dangerous are those that contain Crystal Spear and Banishment; fortunately, they are fairly easy to identify. When you first meet her, assume the worst and buff up your [[willpower]]. |
**If you think she knows Banish, you can block her line of fire with summons or other monsters. | **If you think she knows Banish, you can block her line of fire with summons or other monsters. | ||
*Erolcha has only modest [[HP]] and poor defenses. Hit her hard and she'll fall quickly, but be aware that she can have decent melee damage output if she's carrying a [[giant spiked club]]. | *Erolcha has only modest [[HP]] and poor defenses. Hit her hard and she'll fall quickly, but be aware that she can have decent melee damage output if she's carrying a [[giant spiked club]]. | ||
*Despite her description as an "especially cunning ogre-mage", she actually has considerably less HD than an actual [[ogre mage]], and a generally less-dangerous spell set, since she lacks [[Haste Other]]. She does appear considerably earlier than normal ogre mages, though. | *Despite her description as an "especially cunning ogre-mage", she actually has considerably less HD than an actual [[ogre mage]], and a generally less-dangerous spell set, since she lacks [[Haste Other]]. She does appear considerably earlier than normal ogre mages, though. | ||
− | *Although she has the same spell sets as [[wizard (monster)|wizards]], her spells do slightly less damage because she has lower [[ | + | *Although she has the same spell sets as [[wizard (monster)|wizards]], her spells do slightly less damage because she has lower [[hit dice]]. |
==History== | ==History== |
Revision as of 06:38, 8 June 2021
Version 0.26: This article may not be up to date for the latest stable release of Crawl.
For a list of all ogres, see list of ogres.
Erolcha O | |
---|---|
HP | 35-72 |
HD | 6 |
XP | 1004 |
Speed | 10 (atk: 150%) |
AC | 3 |
EV | 7 |
Will | 60 |
Attack1 | 30 (hit: plain)
|
Resistances | None |
Vulnerabilities | None |
Habitat | Land |
Intelligence | Human |
Uses | Weapons & armour Starting equipment Open doors |
Holiness | Natural |
Size | Large |
Type | ogre, ogre |
Flags | See invisible Speaks Warm-blooded Unique Female |
An especially cunning ogre-mage. |
Useful Info
Erolcha the Cunning is a notoriously dangerous unique ogre mage spawned with one of three sets of spells. Depending on which set she gets, she may be able to easily one- or two-shot most mid-level characters, or send a player with low willpower to the Abyss.
Location
- The Dungeon:9-13
- The Orcish Mines
Spells
Spell set I | ||
---|---|---|
Slot1 | Fireball (3d14) | Wizard flag |
Slot2 | Banishment | Wizard flag |
Slot3 | Blink | Wizard flag |
Slot4 | Invisibility | Wizard flag |
Tips & Tricks
- When you see her cast a spell, the game uses that information to narrow down which spell set she has. The two most dangerous are those that contain Crystal Spear and Banishment; fortunately, they are fairly easy to identify. When you first meet her, assume the worst and buff up your willpower.
- If you think she knows Banish, you can block her line of fire with summons or other monsters.
- Erolcha has only modest HP and poor defenses. Hit her hard and she'll fall quickly, but be aware that she can have decent melee damage output if she's carrying a giant spiked club.
- Despite her description as an "especially cunning ogre-mage", she actually has considerably less HD than an actual ogre mage, and a generally less-dangerous spell set, since she lacks Haste Other. She does appear considerably earlier than normal ogre mages, though.
- Although she has the same spell sets as wizards, her spells do slightly less damage because she has lower hit dice.
History
- Prior to 0.25, Erolcha could have Iskenderun's Mystic Blast instead of Force Lance.
- Prior to 0.19, Erolcha could cast Bolt of Fire, Confuse, Magic Dart, Throw Flame, Sting, and Venom Bolt. Also, she had five spell sets instead of three.
- Prior to 0.17, Erolcha could cast Teleport Self and Teleport Other.