Difference between revisions of "Long Blades"

From CrawlWiki
Jump to: navigation, search
m (Strategy: itallics not needed)
m (Strategy: stats can make an impact (even if the +2 / 6 XL isn't that big))
Line 31: Line 31:
 
Since Long Blades scale with dexterity, they are relatively better on [[Dodging]]-focused characters. DEX increases the evasion you gain from Dodging skill, which lends well to lighter armour.
 
Since Long Blades scale with dexterity, they are relatively better on [[Dodging]]-focused characters. DEX increases the evasion you gain from Dodging skill, which lends well to lighter armour.
  
However, this is not an especially forcing reason to use Long Blades. Stats don't make a huge impact; a heavy armour character can use a Long Blade fine, and lightly armoured character don't ''have'' to use these weapons. If you find a great [[randart]] blade on a "strength" character, don't hesitate to train Long Blades.
+
However, this is not an especially forcing reason to use Long Blades. A heavy armour character can use a Long Blade fine, and lightly armoured character don't ''have'' to use these weapons. If you find a great [[randart]] blade on a "strength" character, don't hesitate to train Long Blades.
  
 
==History==
 
==History==

Revision as of 16:35, 16 June 2023

Version 0.30: This article may not be up to date for the latest stable release of Crawl.

The Long Blades skill that governs your proficiency with long swords and other such blades. These weapons deal moderate-to-high damage, depending on whether you wish to wield one- or two-handed swords. It crosstrains with the Short Blades skill.

Long Blades use Dexterity instead of Strength for their attacks.

Aptitudes

At Ba Co DE Dg Ds Dj Dr Fe Fo Gr Gh Gn Hu Ko Mf Mi MD Mu Na Op On Sp Te Tr Vp VS
-1 2 0 -1 -1 -1 -1 0 N/A 0 -1 -1 8 0 -2 2 2 -1 -2 0 0 -1 -2 1 -2 0 -1

List of Long Blades

Name Dam Hit Speed Hands Size Dam Type Prob
Falchion 8 +2 13 One Small Slicing 10
Long sword 10 +1 14 One Medium Slicing 10
Scimitar 12 0 14 One Medium Slicing 10
Demon blade 13 -1 13 One Medium Slicing 2
Eudemon blade 14 -2 12 One Medium Slicing 0
Double sword 15 -1 15 One Medium Slicing 2
Great sword 17 -3 17 Two Large Slicing 10
Triple sword 19 -4 18 Two Large Slicing 2

Strategy

Since Long Blades scale with dexterity, they are relatively better on Dodging-focused characters. DEX increases the evasion you gain from Dodging skill, which lends well to lighter armour.

However, this is not an especially forcing reason to use Long Blades. A heavy armour character can use a Long Blade fine, and lightly armoured character don't have to use these weapons. If you find a great randart blade on a "strength" character, don't hesitate to train Long Blades.

History

  • In 0.29, long blades now scale with Dexterity, rather than Strength.
  • In 0.28, long blades lost the ability to riposte. Base damage was returned to pre-0.19 levels.
  • In 0.19, long blades gained the ability to riposte (counter-attack enemies that missed), with damage slightly decreased to compensate.
  • In 0.16, bastard swords and claymores were renamed back to double and triple swords. Blessed weapons were removed.
  • In 0.14, double and triple swords were renamed to bastard swords and claymores, respectively.

See Also

Skills
Weapons Short BladesLong BladesRanged Weapons

AxesMaces & FlailsPolearmsStavesUnarmed CombatThrowing

Physical FightingArmourDodgingStealthShields
Magical SpellcastingInvocationsEvocationsShapeshifting
Spell Schools AirAlchemyConjurationsEarthFireHexesIceNecromancySummoningTranslocations