Difference between revisions of "Hammer"
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''This page is about the [[weapon]]. For the obsolete card, see [[Hammer card]].'' | ''This page is about the [[weapon]]. For the obsolete card, see [[Hammer card]].'' | ||
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{{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}} | {{crawlquote|This weapon falls into the [[Maces & Flails]] category. It is a one handed weapon, and it is better for the strong.}} | ||
| − | The '''hammer''' is a novelty weapon with the same stats as a [[mace]]. It can | + | The '''hammer''' is a novelty weapon with the same stats as a [[mace]]. It can be found in a few [[vault]]s, most notably [[Crazy Yiuf|Crazy Yiuf's]] cottage. [[Forgewright]]s begin the game with a +0 hammer. |
{| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | {| class="prettytable" style="border:none; margin:auto; padding:0; text-align: center" | ||
Latest revision as of 22:32, 5 May 2025
Version 0.33: This article is up to date for the latest stable release of Dungeon Crawl Stone Soup.
This page is about the weapon. For the obsolete card, see Hammer card.
| Name | Hammer |
|---|---|
| Skill | Maces & Flails |
| Damage | 8 |
| Accuracy | +3 |
| Base delay (%) | 14 (140%) |
| Min delay | 7 at skill 14 |
| Hands | 1H |
| Size | Little |
| Ranged? | No |
| A blunt striking weapon, essentially equivalent to a mace.
"The hammah that John Henry swung, -Onah L. Spencer, _John Henry_. Early 20th cent. |
This weapon falls into the Maces & Flails category. It is a one handed weapon, and it is better for the strong.
The hammer is a novelty weapon with the same stats as a mace. It can be found in a few vaults, most notably Crazy Yiuf's cottage. Forgewrights begin the game with a +0 hammer.
| Image | |
|---|---|
| Mundane | |
| Magical | |
| Artifact | |
History
| Name | Hammer |
|---|---|
| Skill | Maces & Flails |
| Damage | 7 |
| Accuracy | +3 |
| Base delay (%) | 13 (130%) |
| Min delay | 6 at skill 12 |
| Hands | 1H |
| Size | ? |
| Ranged? | No |
- Hammers were reintroduced as 0.29, using the same stats as a mace. Their original stats are listed here.
- Hammers were removed in 0.17.
- Prior to 0.13, hammers were ordinary weapons which you could find randomly generated throughout the Dungeon.
| Weapons | |
|---|---|
| Axes | Battleaxe • Broad axe • Executioner's axe • Hand axe • War axe |
| Maces & Flails | Club • Demon whip • Dire flail • Eveningstar • Flail • Giant club • Giant spiked club • Great mace • Mace (Hammer) • Morningstar • Sacred scourge • Whip |
| Long Blades | Demon blade • Double sword • Eudemon blade • Falchion • Great sword • Long sword • Scimitar • Triple sword |
| Polearms | Bardiche • Demon trident • Glaive • Halberd (Scythe) • Partisan • Spear • Trident • Trishula |
| Ranged Weapons | Arbalest • Hand cannon • Longbow • Orcbow • Shortbow • Sling • Triple crossbow |
| Short Blades | Dagger • Quick blade • Rapier • Short sword |
| Staves | Lajatang • Magical staff • Quarterstaff |
| Throwing | Boomerang • Dart • Javelin • Large rock • Stone • Throwing net |